// note : material_alteration does not work here because it is constructed piece by piece and not spawned in one shot like chairs /obj/structure/table/standard icon_state = "solid_preview" table_mat = DEFAULT_TABLE_MATERIAL /obj/structure/table/standard/flipped icon_state = "solid_flip0" flipped = TRUE /obj/structure/table/standard/flipped/Initialize() . = ..() if(dir != NORTH) layer = ABOVE_HUMAN_LAYER /obj/structure/table/steel icon = 'icons/obj/structure/tables/steel_table.dmi' icon_state = "steel_preview" table_mat = DEFAULT_WALL_MATERIAL /obj/structure/table/stone icon_state = "stone_preview" table_mat = MATERIAL_SANDSTONE /obj/structure/table/stone/marble table_mat = MATERIAL_MARBLE /obj/structure/table/reinforced icon_state = "reinf_solid_preview" table_mat = DEFAULT_TABLE_MATERIAL table_reinf = DEFAULT_TABLE_REINF_MATERIAL /obj/structure/table/reinforced/steel icon = 'icons/obj/structure/tables/steel_table.dmi' icon_state = "reinf_steel_preview" table_mat = DEFAULT_WALL_MATERIAL /obj/structure/table/reinforced/wood icon_state = "reinf_wood_preview" table_mat = MATERIAL_WOOD table_reinf = MATERIAL_WOOD /obj/structure/table/reinforced/glass icon = 'icons/obj/structure/tables/glass_table.dmi' icon_state = "reinf_glass_preview" table_mat = MATERIAL_GLASS table_reinf = DEFAULT_TABLE_REINF_MATERIAL /obj/structure/table/wood icon_state = "wood_preview" table_mat = MATERIAL_WOOD /obj/structure/table/wood/birch table_mat = MATERIAL_BIRCH /obj/structure/table/wood/mahogany table_mat = MATERIAL_MAHOGANY /obj/structure/table/wood/maple table_mat = MATERIAL_MAPLE /obj/structure/table/wood/bamboo table_mat = MATERIAL_BAMBOO /obj/structure/table/wood/ebony table_mat = MATERIAL_EBONY /obj/structure/table/wood/walnut table_mat = MATERIAL_WALNUT /obj/structure/table/wood/yew table_mat = MATERIAL_YEW /obj/structure/table/wood/gamblingtable icon_state = "gamble_preview" carpeted = 1 /obj/structure/table/glass icon = 'icons/obj/structure/tables/glass_table.dmi' icon_state = "glass_preview" table_mat = MATERIAL_GLASS /obj/structure/table/skrell icon = 'icons/obj/structure/tables/skrell_table.dmi' icon_state = "skrell_preview" table_mat = MATERIAL_SHUTTLE_SKRELL /obj/structure/table/diona icon = 'icons/obj/structure/tables/diona_table.dmi' icon_state = "biomass_preview" table_mat = MATERIAL_DIONA // holotables /obj/structure/table/holotable icon_state = "solid_preview" table_mat = MATERIAL_PLASTIC_HOLO /obj/structure/table/holotable/holowood icon_state = "wood_preview" table_mat = MATERIAL_WOOD_HOLO // fancy tables /obj/structure/table/fancy icon = 'icons/obj/structure/tables/fancy_table.dmi' icon_state = "carpet_preview" table_mat = MATERIAL_CARPET /obj/structure/table/fancy/black icon = 'icons/obj/structure/tables/fancy_table_black.dmi' icon_state = "carpet_black_preview" table_mat = MATERIAL_CARPET_BLACK /obj/structure/table/fancy/blue icon = 'icons/obj/structure/tables/fancy_table_blue.dmi' icon_state = "carpet_blue_preview" table_mat = MATERIAL_CARPET_BLUE /obj/structure/table/fancy/cyan icon = 'icons/obj/structure/tables/fancy_table_cyan.dmi' icon_state = "carpet_cyan_preview" table_mat = MATERIAL_CARPET_CYAN /obj/structure/table/fancy/green icon = 'icons/obj/structure/tables/fancy_table_green.dmi' icon_state = "carpet_green_preview" table_mat = MATERIAL_CARPET_GREEN /obj/structure/table/fancy/orange icon = 'icons/obj/structure/tables/fancy_table_orange.dmi' icon_state = "carpet_orange_preview" table_mat = MATERIAL_CARPET_ORANGE /obj/structure/table/fancy/purple icon = 'icons/obj/structure/tables/fancy_table_purple.dmi' icon_state = "carpet_purple_preview" table_mat = MATERIAL_CARPET_PURPLE /obj/structure/table/fancy/red icon = 'icons/obj/structure/tables/fancy_table_red.dmi' icon_state = "carpet_red_preview" table_mat = MATERIAL_CARPET_RED