/obj/structure/machinery/iff_beacon name = "IFF transponder" //This object handles ship identification on sensors. desc = "A complex set of various bluespace and subspace arrays that transmit a ship's identification tags." icon = 'icons/obj/machinery/iff_transponder.dmi' icon_state = "iff" anchored = TRUE idle_power_usage = 500 component_types = list( /obj/item/circuitboard/iff_beacon, /obj/item/stack/cable_coil = 2, /obj/item/stock_parts/subspace/transmitter, /obj/item/stock_parts/capacitor ) var/datum/wires/iff/wires var/disabled = FALSE var/obfuscating = FALSE var/can_change_class = TRUE var/can_change_name = TRUE /obj/structure/machinery/iff_beacon/Initialize() ..() wires = new(src) return INITIALIZE_HINT_LATELOAD /obj/structure/machinery/iff_beacon/LateInitialize() . = ..() if(SSatlas.current_map.use_overmap && !linked) var/my_sector = GLOB.map_sectors["[z]"] if (istype(my_sector, /obj/effect/overmap/visitable)) attempt_hook_up(my_sector) /obj/structure/machinery/iff_beacon/attackby(obj/item/attacking_item, mob/user) if(default_deconstruction_screwdriver(user, attacking_item)) return TRUE if(default_deconstruction_crowbar(user, attacking_item)) return TRUE if(default_part_replacement(user, attacking_item)) return TRUE if(panel_open) wires.interact(user) return TRUE ..() /obj/structure/machinery/iff_beacon/proc/toggle() if(disabled) return // No turning on if broken. if(!use_power) //need some juice to kickstart use_power_oneoff(idle_power_usage*5) update_use_power(!use_power) if(use_power) //We are online now. Back to displaying real name. linked.update_obfuscated(FALSE) obfuscating = FALSE else linked.update_obfuscated(TRUE) obfuscating = TRUE /obj/structure/machinery/iff_beacon/proc/disable() update_use_power(POWER_USE_OFF) obfuscating = TRUE disabled = TRUE linked.update_obfuscated(TRUE) /obj/structure/machinery/iff_beacon/proc/enable() disabled = FALSE toggle() /obj/structure/machinery/iff_beacon/update_icon() icon_state = initial(icon_state) ClearOverlays() if(panel_open) icon_state += "_o" if(!operable() || !use_power) icon_state += "_off" /obj/structure/machinery/iff_beacon/horizon can_change_class = FALSE can_change_name = FALSE /obj/structure/machinery/iff_beacon/horizon/shuttle icon = 'icons/obj/spaceship/scc/helm_pieces.dmi' icon_state = "iff" /obj/structure/machinery/iff_beacon/name_change can_change_name = TRUE can_change_class = FALSE