//generic procs copied from obj/effect/alien /obj/effect/spider name = "web" desc = "It's stringy and sticky, eugh. Probably came from one of those greimorians..." icon = 'icons/effects/effects.dmi' anchored = TRUE density = FALSE mouse_opacity = MOUSE_OPACITY_ICON var/health = 15 //similar to weeds, but only barfed out by nurses manually /obj/effect/spider/ex_act(severity) switch(severity) if(1.0) qdel(src) if(2.0) if(prob(50)) qdel(src) if(3.0) if(prob(5)) qdel(src) return /obj/effect/spider/attackby(obj/item/attacking_item, mob/user) visible_message(SPAN_WARNING("\The [src] has been [LAZYPICK(attacking_item.attack_verb, "attacked")] with [attacking_item][(user ? " by [user]." : ".")]")) var/damage = attacking_item.force / 4.0 if(attacking_item.tool_behaviour == TOOL_WELDER) var/obj/item/weldingtool/WT = attacking_item if(WT.use(0, user)) damage = 15 playsound(loc, 'sound/items/Welder.ogg', 100, 1) return TRUE else user.do_attack_animation(src) playsound(loc, attacking_item.hitsound, 50, 1, -1) health -= damage healthcheck() /obj/effect/spider/bullet_act(obj/projectile/hitting_projectile, def_zone, piercing_hit) . = ..() if(. != BULLET_ACT_HIT) return . health -= hitting_projectile.get_structure_damage() healthcheck() /obj/effect/spider/proc/healthcheck() if(health <= 0) qdel(src) /obj/effect/spider/fire_act(exposed_temperature, exposed_volume) . = ..() if(exposed_temperature > 300 + T0C) health -= 5 healthcheck() /obj/effect/spider/stickyweb icon_state = "stickyweb1" /obj/effect/spider/stickyweb/Initialize() . = ..() if(prob(50)) icon_state = "stickyweb2" if(prob(75)) var/image/web_overlay = image(icon, icon_state = "[initial(icon_state)]-overlay[pick(1, 2, 3)]", layer = ABOVE_HUMAN_LAYER) AddOverlays(web_overlay) /obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group || height == 0) return TRUE if(mover?.movement_type & PHASING) return TRUE if(istype(mover, /mob/living/simple_animal/hostile/giant_spider) || (mover.pulledby && istype(mover.pulledby, /mob/living/simple_animal/hostile/giant_spider))) return TRUE else if(istype(mover, /mob/living)) if(prob(50)) to_chat(mover, SPAN_WARNING("You get stuck in \the [src] for a moment.")) return FALSE else if(istype(mover, /obj/projectile)) return prob(30) return TRUE /// The effect/spider/eggcluster is only for egg clusters spawned in-world, not implanted by a worker. /obj/effect/spider/eggcluster name = "egg cluster" desc = "They seem to pulse slightly with an inner life." icon_state = "eggs" health = 10 var/amount_grown = 0 /obj/effect/spider/eggcluster/Initialize(var/mapload, var/atom/parent) . = ..(mapload) pixel_x = rand(3,-3) pixel_y = rand(3,-3) START_PROCESSING(SSprocessing, src) get_light_and_color(parent) /obj/effect/spider/eggcluster/Destroy() STOP_PROCESSING(SSprocessing, src) if(istype(loc, /obj/item/organ/external)) var/obj/item/organ/external/O = loc O.implants -= src return ..() /obj/effect/spider/eggcluster/process() amount_grown += rand(0, 2) if(amount_grown >= 100) var/num = rand(6,24) for(var/i = 0, i < num, i++) new /obj/effect/spider/spiderling(src.loc, src, 0.75) qdel(src) /obj/effect/spider/eggcluster/proc/take_damage(var/damage) health -= damage if(health <= 0) qdel(src) /obj/effect/spider/spiderling name = "greimorian larva" desc = "A small, agile alien creature. It oozes some disgusting slime." desc_extended = "Greimorians are a species of arthropods whose evolutionary traits have made them an extremely dangerous invasive species. \ They originate from the Badlands planet Greima, once covered in crystalized phoron. A decaying orbit led to its combustion from proximity to its sun, and its dominant inhabitants \ managed to survive in orbit. Countless years later, they prove to be a menace across the galaxy, having carried themselves within the hulls of Human vessels to spread wildly." icon_state = "spiderling" anchored = FALSE layer = OPEN_DOOR_LAYER // 2.7 health = 3 var/last_itch = 0 /// % chance that the spiderling will eventually turn into a fully-grown greimorian. var/can_mature_chance = 50 var/can_mature = FALSE /// Multiplier to growth gained per tick. var/growth_rate = 1 /// Their current growth, from 0-100. var/growth_level = 0 var/obj/machinery/atmospherics/unary/vent_pump/entry_vent var/travelling_in_vent = 0 /// Possible creatures the larva can mature into. var/list/possible_offspring = list( /mob/living/simple_animal/hostile/giant_spider, /mob/living/simple_animal/hostile/giant_spider/nurse, /mob/living/simple_animal/hostile/giant_spider/emp, /mob/living/simple_animal/hostile/giant_spider/hunter, /mob/living/simple_animal/hostile/giant_spider/bombardier ) /obj/effect/spider/spiderling/Initialize(var/mapload, var/atom/parent, var/new_growth_rate = 1, var/list/new_possible_offspring = possible_offspring) . = ..(mapload) pixel_x = rand(6,-6) pixel_y = rand(6,-6) START_PROCESSING(SSprocessing, src) //50% chance to grow up if(prob(can_mature_chance)) can_mature = TRUE growth_rate = new_growth_rate possible_offspring = new_possible_offspring get_light_and_color(parent) /obj/effect/spider/spiderling/Destroy() STOP_PROCESSING(SSprocessing, src) entry_vent = null return ..() /obj/effect/spider/spiderling/Collide(atom/user) if(istype(user, /obj/structure/table)) forceMove(user.loc) else ..() /obj/effect/spider/spiderling/proc/die() visible_message(SPAN_WARNING("\The [src] dies!")) new /obj/effect/decal/cleanable/spiderling_remains(loc) qdel(src) /obj/effect/spider/spiderling/healthcheck() if(health <= 0) die() /obj/effect/spider/spiderling/process() if(travelling_in_vent) if(istype(src.loc, /turf)) travelling_in_vent = 0 entry_vent = null else if(entry_vent) if(get_dist(src, entry_vent) <= 1) if(entry_vent.network && entry_vent.network.normal_members.len) var/list/vents = list() for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in entry_vent.network.normal_members) vents.Add(temp_vent) if(!vents.len) entry_vent = null return var/obj/machinery/atmospherics/unary/vent_pump/exit_vent = pick(vents) spawn(rand(20,60)) if(!QDELETED(src)) loc = exit_vent var/travel_time = round(get_dist(loc, exit_vent.loc) / 2) spawn(travel_time) if(!QDELETED(src)) if(!exit_vent || exit_vent.welded) loc = entry_vent entry_vent = null return if(prob(50)) visible_message(SPAN_NOTICE("You hear something squeezing through the ventilation ducts."), range = 2) sleep(travel_time) if(!exit_vent || exit_vent.welded) loc = entry_vent entry_vent = null return loc = exit_vent.loc entry_vent = null var/area/new_area = get_area(loc) if(new_area) new_area.Entered(src) else entry_vent = null else if(prob(25) && isturf(loc)) var/list/nearby = oview(5, src) if(nearby.len) var/target_atom = pick(nearby) GLOB.move_manager.move_to(src, target_atom, 0, 5) if(prob(25)) src.visible_message(SPAN_NOTICE("\The [src] skitters[pick(" away"," around","")].")) else if(prob(5)) //vent crawl! for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src)) if(!v.welded) entry_vent = v GLOB.move_manager.move_to(src, entry_vent, 0, 5) break if(isturf(loc) && growth_level >= 100) var/spawn_type = pick(possible_offspring) new spawn_type(src.loc, src) qdel(src) else if(prob(1)) src.visible_message(SPAN_NOTICE("\The [src] skitters.")) if(can_mature) growth_level += (rand(0, 1) * growth_rate) /obj/effect/spider/spiderling/attack_hand(mob/living/user) user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) user.do_attack_animation(src) if(prob(20)) visible_message(SPAN_WARNING("\The [user] tries to stomp on \the [src], but misses!")) var/list/nearby = oview(2, src) if(length(nearby)) GLOB.move_manager.move_to(src, pick(nearby), 0, 2) return visible_message(SPAN_WARNING("\The [user] stomps \the [src] dead!")) die() /obj/effect/spider/spiderling/attackby(obj/item/attacking_item, mob/user) . = ..() if(istype(attacking_item, /obj/item/newspaper)) var/obj/item/newspaper/N = attacking_item if(N.rolled) die() return TRUE /obj/effect/decal/cleanable/spiderling_remains name = "greimorian larva remains" desc = "Green squishy mess." icon = 'icons/effects/effects.dmi' icon_state = "greenshatter" /obj/effect/spider/cocoon name = "cocoon" desc = "Something wrapped in silky greimorian web" icon_state = "cocoon1" health = 60 /obj/effect/spider/cocoon/Initialize() . = ..() icon_state = pick("cocoon1","cocoon2","cocoon3") /obj/effect/spider/cocoon/Destroy() src.visible_message(SPAN_WARNING("\The [src] splits open.")) for(var/atom/movable/A in contents) A.forceMove(src.loc) return ..()