/* CONTAINS: FORK ROLLING PIN KNIFE */ /obj/item/weapon/kitchen/utensil/New() if (prob(60)) src.pixel_y = rand(0, 4) return // FORK /obj/item/weapon/kitchen/utensil/fork/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob) if(!istype(M, /mob)) return if((usr.mutations & 16) && prob(50)) M << "\red You stab yourself in the eye." M.sdisabilities |= 1 M.weakened += 4 M.bruteloss += 10 src.add_fingerprint(user) if(!(user.zone_sel.selecting == ("eyes" || "head"))) return ..() var/mob/living/carbon/human/H = M if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES))) // you can't stab someone in the eyes wearing a mask! user << "\blue You're going to need to remove that mask/helmet/glasses first." return for(var/mob/O in viewers(M, null)) if(O == (user || M)) continue if(M == user) O.show_message(text("\red [] has stabbed themself with []!", user, src), 1) else O.show_message(text("\red [] has been stabbed in the eye with [] by [].", M, src, user), 1) if(M != user) M << "\red [user] stabs you in the eye with [src]!" user << "\red You stab [M] in the eye with [src]!" else user << "\red You stab yourself in the eyes with [src]!" if(istype(M, /mob/living/carbon/human)) var/datum/organ/external/affecting = M.organs["head"] affecting.take_damage(7) else M.bruteloss += 7 M.eye_blurry += rand(3,4) M.eye_stat += rand(2,4) if (M.eye_stat >= 10) M << "\red Your eyes start to bleed profusely!" M.eye_blurry += 15+(0.1*M.eye_blurry) M.disabilities |= 1 if(M.stat == 2) return if(prob(50)) M << "\red You drop what you're holding and clutch at your eyes!" M.eye_blurry += 10 M.paralysis += 1 M.weakened += 4 M.drop_item() if (prob(M.eye_stat - 10 + 1)) M << "\red You go blind!" M.sdisabilities |= 1 return // ROLLING PIN /obj/item/weapon/kitchen/rollingpin/attack(mob/M as mob, mob/user as mob) if ((usr.mutations & 16) && prob(50)) usr << "\red The [src] slips out of your hand and hits your head." usr.bruteloss += 10 usr.paralysis += 2 return if (M.stat < 2 && M.health < 50 && prob(90)) var/mob/H = M // ******* Check if ((istype(H, /mob/living/carbon/human) && istype(H, /obj/item/clothing/head) && H.flags & 8 && prob(80))) M << "\red The helmet protects you from being hit hard in the head!" return var/time = rand(2, 6) if (prob(75)) if (M.paralysis < time && (!(M.mutations & 8)) ) M.paralysis = time else if (M.stunned < time && (!(M.mutations & 8)) ) M.stunned = time if(M.stat != 2) M.stat = 1 for(var/mob/O in viewers(M, null)) O.show_message(text("\red [] has been knocked unconscious!", M), 1, "\red You hear someone fall.", 2) else M << text("\red [] tried to knock you unconcious!",user) M.eye_blurry += 3 return // KNIFE /obj/item/weapon/kitchen/utensil/knife/attack(target as mob, mob/user as mob) if ((usr.mutations & 16) && prob(50)) usr << "\red You accidentally cut yourself with the [src]." usr.bruteloss += 20 return