/obj/item/reagent_containers
name = "Container"
desc = "..."
icon = 'icons/obj/chemical.dmi'
icon_state = null
w_class = 2
var/amount_per_transfer_from_this = 5
var/possible_transfer_amounts = list(5,10,15,25,30)
var/volume = 30
var/accuracy = 1
var/can_be_placed_into = list(
/obj/machinery/chem_master,
/obj/machinery/chem_heater,
/obj/machinery/chemical_dispenser,
/obj/structure/reagent_dispensers,
/obj/machinery/reagentgrinder,
/obj/structure/table,
/obj/structure/closet,
/obj/structure/sink,
/obj/item/storage,
/obj/machinery/atmospherics/unary/cryo_cell,
/obj/machinery/dna_scannernew,
/obj/item/grenade/chem_grenade,
/mob/living/bot/medbot,
/obj/machinery/computer/pandemic,
/obj/item/storage/secure/safe,
/obj/machinery/iv_drip,
/obj/machinery/disease2/incubator,
/obj/machinery/disposal,
/mob/living/simple_animal/cow,
/mob/living/simple_animal/hostile/retaliate/goat,
/obj/machinery/computer/centrifuge,
/obj/machinery/sleeper,
/obj/machinery/smartfridge,
/obj/machinery/biogenerator,
/obj/machinery/constructable_frame,
/obj/machinery/radiocarbon_spectrometer,
/obj/item/storage/part_replacer
)
//The above list a misnomer. This basically means that anything in this list has their own way of handling reagent transfers and should be ignored in afterattack.
/obj/item/reagent_containers/verb/set_APTFT() //set amount_per_transfer_from_this
set name = "Set transfer amount"
set category = "Object"
set src in range(0)
var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
if(N)
amount_per_transfer_from_this = N
/obj/item/reagent_containers/Initialize()
. = ..()
if(!possible_transfer_amounts)
src.verbs -= /obj/item/reagent_containers/verb/set_APTFT
create_reagents(volume)
/obj/item/reagent_containers/attack_self(mob/user as mob)
return
/obj/item/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
if(can_operate(M) && do_surgery(M, user, src))
return
/obj/item/reagent_containers/afterattack(var/atom/target, var/mob/user, var/proximity, var/params)
if(!proximity || !is_open_container())
return
if(is_type_in_list(target,can_be_placed_into))
return
if(standard_feed_mob(user,target))
return
if(standard_splash_mob(user, target))
return
if(standard_pour_into(user, target))
SSvueui.check_uis_for_change(target)
return
if(standard_splash_obj(user, target))
return
/obj/item/reagent_containers/proc/get_temperature()
if(reagents)
return reagents.get_temperature()
return T0C + 20
/obj/item/reagent_containers/proc/reagentlist() // For attack logs
if(reagents)
return reagents.get_reagents()
return "No reagent holder"
/obj/item/reagent_containers/proc/standard_dispenser_refill(var/mob/user, var/obj/structure/reagent_dispensers/target)
if(!istype(target))
return 0
if(!target.reagents || !target.reagents.total_volume)
to_chat(user, "[target] is empty.")
return 1
if(reagents && !reagents.get_free_space())
to_chat(user, "[src] is full.")
return 1
var/trans = target.reagents.trans_to_obj(src, target.amount_per_transfer_from_this)
to_chat(user, "You fill [src] with [trans] units of the contents of [target].")
return 1
/obj/item/reagent_containers/proc/standard_splash_obj(var/mob/user, var/target)
if(user.a_intent != I_HURT)
return
if(!reagents || !reagents.total_volume)
return
user.visible_message("\The [target] has been splashed with something by \the [user]!", "You splash the solution onto \the [target].")
reagents.splash(target, reagents.total_volume)
return
// This goes into afterattack
/obj/item/reagent_containers/proc/standard_splash_mob(var/mob/user, var/mob/target)
if(!istype(target))
return
if(user.a_intent != I_HURT)
return 0
if(!reagents || !reagents.total_volume)
to_chat(user, "[src] is empty.")
return 1
if(target.reagents && !target.reagents.get_free_space())
to_chat(user, "[target] is full.")
return 1
var/contained = reagentlist()
var/temperature = reagents.get_temperature()
var/temperature_text = "Temperature: ([temperature]K/[temperature]C)"
target.attack_log += text("\[[time_stamp()]\] Has been splashed with [name] by [user.name] ([user.ckey]). Reagents: [contained] [temperature_text].")
user.attack_log += text("\[[time_stamp()]\] Used the [name] to splash [target.name] ([target.key]). Reagents: [contained] [temperature_text].")
msg_admin_attack("[user.name] ([user.ckey]) splashed [target.name] ([target.key]) with [name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)",ckey=key_name(user),ckey_target=key_name(target))
user.visible_message("\The [target] has been splashed with something by \the [user]!", "You splash the solution onto \the [target].")
reagents.splash(target, min(120,reagents.total_volume) ) //Splash Limit
if (istype(target, /mob/living/silicon/robot))
var/mob/living/silicon/robot/R = target
R.spark_system.queue()
return 1
/obj/item/reagent_containers/proc/self_feed_message(var/mob/user)
user.visible_message("\The [user] drinks from \the [src]","You drink from \the [src]")
/obj/item/reagent_containers/proc/other_feed_message_start(var/mob/user, var/mob/target)
user.visible_message("[user] is trying to feed [target] \the [src]!")
/obj/item/reagent_containers/proc/other_feed_message_finish(var/mob/user, var/mob/target)
user.visible_message("[user] has fed [target] \the [src]!")
/obj/item/reagent_containers/proc/feed_sound(var/mob/user)
playsound(user.loc, 'sound/items/drink.ogg', rand(10, 50), 1)
/obj/item/reagent_containers/proc/standard_feed_mob(var/mob/user, var/mob/living/target) // This goes into attack
if(!istype(target))
return 0
if(user.a_intent == I_HURT)
return 0
if(!reagents || !reagents.total_volume)
to_chat(user, "\The [src] is empty.")
return 1
if(target.isSynthetic() && !isipc(target))
return FALSE
//var/types = target.find_type()
var/mob/living/carbon/human/H
if(istype(target, /mob/living/carbon/human))
H = target
if(target == user)
if(istype(user, /mob/living/carbon/human))
H = user
if(!H.check_has_mouth())
to_chat(user, "Where do you intend to put \the [src]? You don't have a mouth!")
return 1
var/obj/item/blocked = H.check_mouth_coverage()
if(blocked)
to_chat(user, "\The [blocked] is in the way!")
return
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) //puts a limit on how fast people can eat/drink things
self_feed_message(user)
reagents.trans_to_mob(user, min(10,amount_per_transfer_from_this), CHEM_INGEST) //A sane limiter. So you don't go drinking 300u all at once.
feed_sound(user)
return 1
else
if(istype(target, /mob/living/carbon/human))
H = target
if(!H.check_has_mouth())
to_chat(user, "Where do you intend to put \the [src]? \The [H] doesn't have a mouth!")
return
var/obj/item/blocked = H.check_mouth_coverage()
if(blocked)
to_chat(user, "\The [blocked] is in the way!")
return
if(isanimal(target))
var/mob/living/simple_animal/C = target
if(C.has_udder)
return
other_feed_message_start(user, target)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
if(!do_mob(user, target))
return
other_feed_message_finish(user, target)
var/contained = reagentlist()
target.attack_log += text("\[[time_stamp()]\] Has been fed [name] by [user.name] ([user.ckey]). Reagents: [contained]")
user.attack_log += text("\[[time_stamp()]\] Fed [name] by [target.name] ([target.ckey]). Reagents: [contained]")
msg_admin_attack("[key_name(user)] fed [key_name(target)] with [name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)",ckey=key_name(user),ckey_target=key_name(target))
reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_INGEST)
feed_sound(user)
return 1
/obj/item/reagent_containers/proc/standard_pour_into(var/mob/user, var/atom/target) // This goes into afterattack and yes, it's atom-level
if(!target.reagents)
return 0
// Ensure we don't splash beakers and similar containers.
if(!target.is_open_container() && istype(target, /obj/item/reagent_containers))
to_chat(user, "\The [target] is closed.")
return 1
// Otherwise don't care about splashing.
else if(!target.is_open_container())
return 0
if(!reagents || !reagents.total_volume)
to_chat(user, "[src] is empty.")
return 1
if(!target.reagents.get_free_space())
to_chat(user, "[target] is full.")
return 1
var/trans = reagents.trans_to(target, amount_per_transfer_from_this)
playsound(src, 'sound/effects/pour.ogg', 25, 1)
to_chat(user, "You transfer [trans] units of the solution to [target].")
return 1