/obj/item/reagent_containers name = "Container" desc = "..." icon = 'icons/obj/chemical.dmi' icon_state = null w_class = 2 var/amount_per_transfer_from_this = 5 var/possible_transfer_amounts = list(5,10,15,25,30) var/volume = 30 var/accuracy = 1 var/can_be_placed_into = list( /obj/machinery/chem_master, /obj/machinery/chem_heater, /obj/machinery/chemical_dispenser, /obj/structure/reagent_dispensers, /obj/machinery/reagentgrinder, /obj/structure/table, /obj/structure/closet, /obj/structure/sink, /obj/item/storage, /obj/machinery/atmospherics/unary/cryo_cell, /obj/machinery/dna_scannernew, /obj/item/grenade/chem_grenade, /mob/living/bot/medbot, /obj/machinery/computer/pandemic, /obj/item/storage/secure/safe, /obj/machinery/iv_drip, /obj/machinery/disease2/incubator, /obj/machinery/disposal, /mob/living/simple_animal/cow, /mob/living/simple_animal/hostile/retaliate/goat, /obj/machinery/computer/centrifuge, /obj/machinery/sleeper, /obj/machinery/smartfridge, /obj/machinery/biogenerator, /obj/machinery/constructable_frame, /obj/machinery/radiocarbon_spectrometer, /obj/item/storage/part_replacer ) //The above list a misnomer. This basically means that anything in this list has their own way of handling reagent transfers and should be ignored in afterattack. /obj/item/reagent_containers/verb/set_APTFT() //set amount_per_transfer_from_this set name = "Set transfer amount" set category = "Object" set src in range(0) var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts if(N) amount_per_transfer_from_this = N /obj/item/reagent_containers/Initialize() . = ..() if(!possible_transfer_amounts) src.verbs -= /obj/item/reagent_containers/verb/set_APTFT create_reagents(volume) /obj/item/reagent_containers/attack_self(mob/user as mob) return /obj/item/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone) if(can_operate(M) && do_surgery(M, user, src)) return /obj/item/reagent_containers/afterattack(var/atom/target, var/mob/user, var/proximity, var/params) if(!proximity || !is_open_container()) return if(is_type_in_list(target,can_be_placed_into)) return if(standard_feed_mob(user,target)) return if(standard_splash_mob(user, target)) return if(standard_pour_into(user, target)) SSvueui.check_uis_for_change(target) return if(standard_splash_obj(user, target)) return /obj/item/reagent_containers/proc/get_temperature() if(reagents) return reagents.get_temperature() return T0C + 20 /obj/item/reagent_containers/proc/reagentlist() // For attack logs if(reagents) return reagents.get_reagents() return "No reagent holder" /obj/item/reagent_containers/proc/standard_dispenser_refill(var/mob/user, var/obj/structure/reagent_dispensers/target) if(!istype(target)) return 0 if(!target.reagents || !target.reagents.total_volume) to_chat(user, "[target] is empty.") return 1 if(reagents && !reagents.get_free_space()) to_chat(user, "[src] is full.") return 1 var/trans = target.reagents.trans_to_obj(src, target.amount_per_transfer_from_this) to_chat(user, "You fill [src] with [trans] units of the contents of [target].") return 1 /obj/item/reagent_containers/proc/standard_splash_obj(var/mob/user, var/target) if(user.a_intent != I_HURT) return if(!reagents || !reagents.total_volume) return user.visible_message("\The [target] has been splashed with something by \the [user]!", "You splash the solution onto \the [target].") reagents.splash(target, reagents.total_volume) return // This goes into afterattack /obj/item/reagent_containers/proc/standard_splash_mob(var/mob/user, var/mob/target) if(!istype(target)) return if(user.a_intent != I_HURT) return 0 if(!reagents || !reagents.total_volume) to_chat(user, "[src] is empty.") return 1 if(target.reagents && !target.reagents.get_free_space()) to_chat(user, "[target] is full.") return 1 var/contained = reagentlist() var/temperature = reagents.get_temperature() var/temperature_text = "Temperature: ([temperature]K/[temperature]C)" target.attack_log += text("\[[time_stamp()]\] Has been splashed with [name] by [user.name] ([user.ckey]). Reagents: [contained] [temperature_text].") user.attack_log += text("\[[time_stamp()]\] Used the [name] to splash [target.name] ([target.key]). Reagents: [contained] [temperature_text].") msg_admin_attack("[user.name] ([user.ckey]) splashed [target.name] ([target.key]) with [name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)",ckey=key_name(user),ckey_target=key_name(target)) user.visible_message("\The [target] has been splashed with something by \the [user]!", "You splash the solution onto \the [target].") reagents.splash(target, min(120,reagents.total_volume) ) //Splash Limit if (istype(target, /mob/living/silicon/robot)) var/mob/living/silicon/robot/R = target R.spark_system.queue() return 1 /obj/item/reagent_containers/proc/self_feed_message(var/mob/user) user.visible_message("\The [user] drinks from \the [src]","You drink from \the [src]") /obj/item/reagent_containers/proc/other_feed_message_start(var/mob/user, var/mob/target) user.visible_message("[user] is trying to feed [target] \the [src]!") /obj/item/reagent_containers/proc/other_feed_message_finish(var/mob/user, var/mob/target) user.visible_message("[user] has fed [target] \the [src]!") /obj/item/reagent_containers/proc/feed_sound(var/mob/user) playsound(user.loc, 'sound/items/drink.ogg', rand(10, 50), 1) /obj/item/reagent_containers/proc/standard_feed_mob(var/mob/user, var/mob/living/target) // This goes into attack if(!istype(target)) return 0 if(user.a_intent == I_HURT) return 0 if(!reagents || !reagents.total_volume) to_chat(user, "\The [src] is empty.") return 1 if(target.isSynthetic() && !isipc(target)) return FALSE //var/types = target.find_type() var/mob/living/carbon/human/H if(istype(target, /mob/living/carbon/human)) H = target if(target == user) if(istype(user, /mob/living/carbon/human)) H = user if(!H.check_has_mouth()) to_chat(user, "Where do you intend to put \the [src]? You don't have a mouth!") return 1 var/obj/item/blocked = H.check_mouth_coverage() if(blocked) to_chat(user, "\The [blocked] is in the way!") return user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) //puts a limit on how fast people can eat/drink things self_feed_message(user) reagents.trans_to_mob(user, min(10,amount_per_transfer_from_this), CHEM_INGEST) //A sane limiter. So you don't go drinking 300u all at once. feed_sound(user) return 1 else if(istype(target, /mob/living/carbon/human)) H = target if(!H.check_has_mouth()) to_chat(user, "Where do you intend to put \the [src]? \The [H] doesn't have a mouth!") return var/obj/item/blocked = H.check_mouth_coverage() if(blocked) to_chat(user, "\The [blocked] is in the way!") return if(isanimal(target)) var/mob/living/simple_animal/C = target if(C.has_udder) return other_feed_message_start(user, target) user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) if(!do_mob(user, target)) return other_feed_message_finish(user, target) var/contained = reagentlist() target.attack_log += text("\[[time_stamp()]\] Has been fed [name] by [user.name] ([user.ckey]). Reagents: [contained]") user.attack_log += text("\[[time_stamp()]\] Fed [name] by [target.name] ([target.ckey]). Reagents: [contained]") msg_admin_attack("[key_name(user)] fed [key_name(target)] with [name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)",ckey=key_name(user),ckey_target=key_name(target)) reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_INGEST) feed_sound(user) return 1 /obj/item/reagent_containers/proc/standard_pour_into(var/mob/user, var/atom/target) // This goes into afterattack and yes, it's atom-level if(!target.reagents) return 0 // Ensure we don't splash beakers and similar containers. if(!target.is_open_container() && istype(target, /obj/item/reagent_containers)) to_chat(user, "\The [target] is closed.") return 1 // Otherwise don't care about splashing. else if(!target.is_open_container()) return 0 if(!reagents || !reagents.total_volume) to_chat(user, "[src] is empty.") return 1 if(!target.reagents.get_free_space()) to_chat(user, "[target] is full.") return 1 var/trans = reagents.trans_to(target, amount_per_transfer_from_this) playsound(src, 'sound/effects/pour.ogg', 25, 1) to_chat(user, "You transfer [trans] units of the solution to [target].") return 1