/obj/structure/table/rack name = "rack" desc = "Different from the Middle Ages version." icon = 'icons/obj/tables.dmi' icon_state = "rack" build_amt = 1 can_plate = 0 can_reinforce = 0 flipped = -1 table_mat = DEFAULT_TABLE_MATERIAL /obj/structure/table/rack/New() ..() verbs -= /obj/structure/table/verb/do_flip verbs -= /obj/structure/table/proc/do_put /obj/structure/table/rack/remove_material(obj/item/wrench/W, mob/user) src.dismantle(W, user) /obj/structure/table/rack/update_connections() return /obj/structure/table/rack/update_desc() return /obj/structure/table/rack/update_icon() return /obj/structure/table/rack/no_cargo no_cargo = TRUE /obj/structure/table/rack/clothing name = "clothing rack" desc = "A mighty rack, suitable for grabbing and pushing. It's quite mobile." icon = 'icons/obj/structure/urban/tailoring.dmi' icon_state = "clothes_rack" /obj/structure/table/rack/retail_shelf name = "retail shelves" desc = "A large, assorted shelf with many platforms for setting things upon." icon = 'icons/obj/structure/urban/infrastructure.dmi' icon_state = "shelf" /obj/structure/table/rack/cafe_table name = "round cafe table" desc = "A wood table with soft, rounded edges." icon = 'icons/obj/structure/urban/restaurant.dmi' icon_state = "cafe" table_mat = MATERIAL_WOOD /obj/structure/table/rack/holorack/dismantle(obj/item/wrench/W, mob/user) to_chat(user, SPAN_WARNING("You cannot dismantle \the [src].")) return /obj/structure/table/rack/fancy_table name = "fancy table" desc = "A wood table covered by a fancy cloth." icon_state = "fancy_table" table_mat = MATERIAL_WOOD /obj/structure/table/rack/fancy_table/black icon_state = "fancy_table_black"