datum/battle_monsters/ var/name = "ERROR" var/icon_state var/id var/description = "" var/special_effects = "" var/tip = "" //A tip for the card. var/elements = BATTLE_MONSTERS_ELEMENT_NONE var/attack_type = BATTLE_MONSTERS_ATTACKTYPE_NONE var/defense_type = BATTLE_MONSTERS_DEFENSETYPE_NONE var/rarity = 1 //Relative chance of choosing this attribute var/rarity_score = 0 var/power_add = 0 var/power_mul = 1 var/attack_add = 0 var/attack_mul = 1 var/defense_add = 0 var/defense_mul = 1