/datum/gear/head display_name = "ushanka" path = /obj/item/clothing/head/ushanka slot = slot_head sort_category = "Hats and Headwear" /datum/gear/head/ushanka_grey display_name = "ushanka, grey" path = /obj/item/clothing/head/ushanka/grey /datum/gear/head/bandana display_name = "bandana selection" path = /obj/item/clothing/head/bandana /datum/gear/head/bandana/New() ..() var/bandanas = list() bandanas["green bandana"] = /obj/item/clothing/head/greenbandana bandanas["orange bandana"] = /obj/item/clothing/head/orangebandana bandanas["pirate bandana"] = /obj/item/clothing/head/bandana gear_tweaks += new/datum/gear_tweak/path(bandanas) /datum/gear/head/cap display_name = "cap selection" description = "A selection of colored caps." path = /obj/item/clothing/head/soft/blue /datum/gear/head/cap/New() ..() var/caps = list() caps["red cap"] = /obj/item/clothing/head/soft caps["orange cap"] = /obj/item/clothing/head/soft/orange caps["yellow cap"] = /obj/item/clothing/head/soft/yellow caps["green cap"] = /obj/item/clothing/head/soft/green caps["blue cap"] = /obj/item/clothing/head/soft/blue caps["purple cap"] = /obj/item/clothing/head/soft/purple caps["rainbow cap"] = /obj/item/clothing/head/soft/rainbow caps["black cap"] = /obj/item/clothing/head/soft/black caps["grey cap"] = /obj/item/clothing/head/soft/grey caps["white cap"] = /obj/item/clothing/head/soft/white caps["flat cap"] = /obj/item/clothing/head/flatcap caps["mailman cap"] = /obj/item/clothing/head/mailman gear_tweaks += new/datum/gear_tweak/path(caps) /datum/gear/head/beret display_name = "beret, red" path = /obj/item/clothing/head/beret /datum/gear/head/beret/eng display_name = "beret, engie-orange" path = /obj/item/clothing/head/beret/engineering allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Engineering Apprentice") /datum/gear/head/beret/purp display_name = "beret, purple" path = /obj/item/clothing/head/beret/purple /datum/gear/head/beret/color display_name = "beret (colorable)" path = /obj/item/clothing/head/beret/misc flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION /datum/gear/head/beret/sec display_name = "beret, security" path = /obj/item/clothing/head/beret/sec allowed_roles = list("Security Officer", "Head of Security", "Warden", "Security Cadet", "Detective", "Forensic Technician") /datum/gear/head/beret/warden display_name = "beret, security (warden)" path = /obj/item/clothing/head/beret/sec/warden allowed_roles = list("Head of Security", "Warden") /datum/gear/head/beret/hos display_name = "beret, security (head of security)" path = /obj/item/clothing/head/beret/sec/hos allowed_roles = list("Head of Security") /datum/gear/head/beret/medical display_name = "beret, medical" path = /obj/item/clothing/head/beret/medical allowed_roles = list("Physician", "Surgeon", "Medical Resident", "Pharmacist", "Paramedic", "Chief Medial Officer", "Psychiatrist") /datum/gear/head/corp display_name = "cap, corporate (security)" path = /obj/item/clothing/head/soft/sec/corp allowed_roles = list("Security Officer","Head of Security", "Warden", "Security Cadet", "Detective", "Forensic Technician",) /datum/gear/head/sec display_name = "cap, security" path = /obj/item/clothing/head/soft/sec allowed_roles = list("Security Officer", "Head of Security", "Warden", "Security Cadet", "Detective", "Forensic Technician",) /datum/gear/head/hardhat display_name = "hardhat selection" path = /obj/item/clothing/head/hardhat allowed_roles = list("Station Engineer", "Atmospheric Technician", "Chief Engineer", "Engineering Apprentice") /datum/gear/head/hardhat/New() ..() var/hardhat = list() hardhat["hardhat, yellow"] = /obj/item/clothing/head/hardhat hardhat["hardhat, blue"] = /obj/item/clothing/head/hardhat/dblue hardhat["hardhat, orange"] = /obj/item/clothing/head/hardhat/orange hardhat["hardhat, red"] = /obj/item/clothing/head/hardhat/red gear_tweaks += new/datum/gear_tweak/path(hardhat) /datum/gear/head/hairflower display_name = "hair flower pin (colorable)" path = /obj/item/clothing/head/pin/flower/white flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION /datum/gear/head/flowercrown display_name = "flowercrown selection" description = "A set of flowercrowns, perfect for the queen or even the king." path = /obj/item/clothing/head /datum/gear/head/flowercrown/New() ..() var/flowercrown = list() flowercrown["crown, sunflower"] = /obj/item/clothing/head/sunflower_crown flowercrown["crown, harebell"] = /obj/item/clothing/head/lavender_crown flowercrown["crown, poppy"] = /obj/item/clothing/head/poppy_crown gear_tweaks += new/datum/gear_tweak/path(flowercrown) /datum/gear/head/pin display_name = "pin selection" path = /obj/item/clothing/head/pin /datum/gear/head/pin/New() ..() var/list/pins = list() for(var/pin in typesof(/obj/item/clothing/head/pin)) var/obj/item/clothing/head/pin/pin_type = pin pins[initial(pin_type.name)] = pin_type gear_tweaks += new/datum/gear_tweak/path(sortAssoc(pins)) /datum/gear/head/hats display_name = "hat selection" description = "A selection of hats." path = /obj/item/clothing/head/boaterhat /datum/gear/head/hats/New() ..() var/hats = list() hats["hat, boatsman"] = /obj/item/clothing/head/boaterhat hats["hat, bowler"] = /obj/item/clothing/head/bowler hats["hat, fez"] = /obj/item/clothing/head/fez hats["hat, tophat"] = /obj/item/clothing/head/that hats["hat, feather trilby"] = /obj/item/clothing/head/feathertrilby hats["hat, black fedora"] = /obj/item/clothing/head/fedora hats["hat, brown fedora"] = /obj/item/clothing/head/fedora/brown hats["hat, dark brown fedora"] = /obj/item/clothing/head/fedora/brown/dark hats["hat, grey fedora"] = /obj/item/clothing/head/fedora/grey hats["hat, beaver"] = /obj/item/clothing/head/beaverhat hats["hat, cowboy"] = /obj/item/clothing/head/cowboy hats["hat, wide-brimmed cowboy"] = /obj/item/clothing/head/cowboy/wide hats["hat, sombrero"] = /obj/item/clothing/head/sombrero gear_tweaks += new/datum/gear_tweak/path(hats) /datum/gear/head/hijab display_name = "hijab selection" path = /obj/item/clothing/head/hijab /datum/gear/head/hijab/New() ..() var/hijab = list() hijab["black hijab"] = /obj/item/clothing/head/hijab hijab["grey hijab"] = /obj/item/clothing/head/hijab/grey hijab["red hijab"] = /obj/item/clothing/head/hijab/red hijab["brown hijab"] = /obj/item/clothing/head/hijab/brown hijab["green hijab"] = /obj/item/clothing/head/hijab/green hijab["blue hijab"] = /obj/item/clothing/head/hijab/blue hijab["white hijab"] = /obj/item/clothing/head/hijab/white gear_tweaks += new/datum/gear_tweak/path(hijab) /datum/gear/head/turban display_name = "turban selection" path = /obj/item/clothing/head/turban /datum/gear/head/turban/New() ..() var/turbans = list() turbans["black turban"] = /obj/item/clothing/head/turban turbans["blue turban"] = /obj/item/clothing/head/turban/blue turbans["green turban"] = /obj/item/clothing/head/turban/green turbans["grey turban"] = /obj/item/clothing/head/turban/grey turbans["orange turban"] = /obj/item/clothing/head/turban/orange turbans["purple turban"] = /obj/item/clothing/head/turban/purple turbans["red turban"] = /obj/item/clothing/head/turban/red turbans["white turban"] = /obj/item/clothing/head/turban/white turbans["yellow turban"] = /obj/item/clothing/head/turban/yellow gear_tweaks += new/datum/gear_tweak/path(turbans) /datum/gear/head/surgical display_name = "surgical cap selection" path = /obj/item/clothing/head/surgery/blue allowed_roles = list("Scientist", "Chief Medical Officer", "Physician", "Surgeon", "Pharmacist", "Paramedic", "Medical Resident", "Xenobiologist", "Roboticist", "Research Director", "Forensic Technician") /datum/gear/head/surgical/New() ..() var/surgical = list() surgical["surgical cap, purple"] = /obj/item/clothing/head/surgery/purple surgical["surgical cap, blue"] = /obj/item/clothing/head/surgery/blue surgical["surgical cap, green"] = /obj/item/clothing/head/surgery/green surgical["surgical cap, black"] = /obj/item/clothing/head/surgery/black gear_tweaks += new/datum/gear_tweak/path(surgical) /datum/gear/head/headbando display_name = "basic headband" path = /obj/item/clothing/head/headbando flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION /datum/gear/head/beanie display_name = "beanie" path = /obj/item/clothing/head/beanie flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION /datum/gear/head/loose_beanie display_name = "loose beanie" path = /obj/item/clothing/head/beanie_loose flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION /datum/gear/head/nonla display_name = "non la hat" path = /obj/item/clothing/head/nonla /datum/gear/head/iacberet display_name = "IAC Beret" path = /obj/item/clothing/head/soft/iacberet allowed_roles = list("Chief Medical Officer", "Physician", "Surgeon", "Pharmacist", "Paramedic", "Medical Resident") flags = GEAR_HAS_DESC_SELECTION /datum/gear/head/circuitry display_name = "headwear, circuitry (empty)" path = /obj/item/clothing/head/circuitry /datum/gear/head/tcfl display_name = "tcfl hat selection" path = /obj/item/clothing/head/legion_beret flags = GEAR_HAS_DESC_SELECTION /datum/gear/head/tcfl/New() ..() var/tcfl = list() tcfl["tcfl beret, dress"] = /obj/item/clothing/head/legion_beret tcfl["tcfl beret, field"] = /obj/item/clothing/head/legion gear_tweaks += new/datum/gear_tweak/path(tcfl) /datum/gear/head/padded_cap display_name = "padded cap" path = /obj/item/clothing/head/padded flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION