// Observer Pattern Implementation: Sight Set // Registration type: /mob // // Raised when: A mob's sight value changes. // // Arguments that the called proc should expect: // /mob/sightee: The mob that had its sight set // /old_sight: sight before the change // /new_sight: sight after the change var/datum/observ/sight_set/sight_set_event = new() /datum/observ/sight_set name = "Sight Set" expected_type = /mob /********************* * Sight Set Handling * *********************/ /mob/proc/set_sight(var/new_sight) var/old_sight = sight if(old_sight != new_sight) sight = new_sight sight_set_event.raise_event(src, old_sight, new_sight)