/*************** * Special Ninja Modules * ***************/ /datum/uplink_item/item/ninja_modules category = /datum/uplink_category/ninja_modules /datum/uplink_item/item/ninja_modules/energency_generator name = "Emergency Power Generator" desc = "An emergency use power generator that gives 1000 power to the suits battery. Has a long cooldown." item_cost = 2 path = /obj/item/rig_module/emergency_powergenerator /datum/uplink_item/item/ninja_modules/energy_net name = "Energy Net" desc = "An unlimited use net, if the user has enough power, that can be thrown at others causing them to be trapped. The net can be broken with brute force.." item_cost = 3 path = /obj/item/rig_module/fabricator/energy_net /datum/uplink_item/item/ninja_modules/stealth_field name = "Stealth Field" desc = "A module that allows the user to go invisible. Consumes power when active." item_cost = 5 path = /obj/item/rig_module/stealth_field /datum/uplink_item/item/ninja_modules/normal_grenade_lancher name = "Standard Grenade Launcher" desc = "A shoulder mounted grenade launcher with 3 EMP, Smoke, and flashbang grenades.It can be refilled with more grenades." item_cost = 5 path = /obj/item/rig_module/grenade_launcher /datum/uplink_item/item/ninja_modules/enery_blade name = "Energy Blade and dart launcher." desc = "A module that can produce a powerful energy blade in the users hand. It can also shoot stun-darts." item_cost = 4 path = /obj/item/rig_module/mounted/energy_blade /datum/uplink_item/item/ninja_modules/matter_fab name = "Matter Fabricator" desc = "A hardsuit matter fabricator that can produce sharp steel ninja stars used for throwing." item_cost = 3 path = /obj/item/rig_module/fabricator /datum/uplink_item/item/ninja_modules/emag_hand name = "EMAG Hand Module" desc = "A module that allows the user to apply an EMAG effect to the targeted item." item_cost = 1 path = /obj/item/rig_module/device/emag_hand /datum/uplink_item/item/ninja_modules/chem_injector name = "Chemical Injector" desc = "A chemical injector that allows the user to inject themsleves with medical chemicals." item_cost = 1 path = /obj/item/rig_module/chem_dispenser /datum/uplink_item/item/ninja_modules/EMP_Shield name = "Active EMP Shielding" desc = "A very complicated module for a hardsuit that protects it to some degree from EMPs." item_cost = 1 path = /obj/item/rig_module/emp_shielding /datum/uplink_item/item/ninja_modules/combat_injector name = "Combat Injector" desc = "A chemical injector that allows the user to inject themsleves with combat chemicals." item_cost = 2 path = /obj/item/rig_module/chem_dispenser/combat /datum/uplink_item/item/ninja_modules/self_destruct name = "Self-destruct Module" desc = "A Self-destruct Module that causes an explosion when the user dies or presses the switch." item_cost = 5 path = /obj/item/rig_module/self_destruct