var/global/list/all_robolimbs = list() var/global/list/internal_robolimbs = list() var/global/list/chargen_robolimbs = list() var/global/list/fabricator_robolimbs = list() var/global/datum/robolimb/basic_robolimb /proc/populate_robolimb_list() basic_robolimb = new() for(var/limb_type in typesof(/datum/robolimb)) var/datum/robolimb/R = new limb_type() all_robolimbs[R.company] = R if(!R.unavailable_at_chargen) chargen_robolimbs[R.company] = R if(R.fabricator_available) fabricator_robolimbs[R.company] = R if(R.allows_internal) internal_robolimbs[R.company] = R /datum/robolimb var/company = "Unbranded" // Shown when selecting the limb. var/desc = "A generic unbranded robotic prosthesis." // Seen when examining a limb. var/icon = 'icons/mob/human_races/ipc/robotic.dmi' // Icon base to draw from. var/unavailable_at_chargen // If set, not available at chargen. var/lifelike = FALSE // If set, appears organic. var/list/species_can_use = list( SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_SKRELL_AXIORI, SPECIES_TAJARA, SPECIES_TAJARA_ZHAN, SPECIES_TAJARA_MSAI, SPECIES_UNATHI, SPECIES_VAURCA_WORKER, SPECIES_VAURCA_WARRIOR, SPECIES_IPC, SPECIES_IPC_SHELL, SPECIES_IPC_BISHOP, SPECIES_HUMAN_OFFWORLD ) var/paintable = 0 //tired of istype exceptions. bullshit to find, and by god do i know it after this project. var/linked_frame = SPECIES_IPC_UNBRANDED //which machine species this limb will create var/brute_mod = 0.9 //how resistant is this mode to brute damage var/burn_mod = 1.1 //how resistant is this mode to burn damage var/fabricator_available = FALSE //if you can print this limb in the robotics fabricator var/internal_organ_suffix = "prosthetic" //this is used to define the icon var/list/allowed_internal_organs = list(BP_HEART, BP_EYES, BP_LUNGS, BP_LIVER, BP_KIDNEYS, BP_STOMACH)//what organs can be augmented by this brand var/allows_internal = TRUE /datum/robolimb/proc/malfunctioning_check() return FALSE /datum/robolimb/bishop company = PROSTHETIC_BC desc = "This limb is coated in a brilliant silver illuminated from the inside with blue status lights." icon = 'icons/mob/human_races/ipc/r_ind_bishop.dmi' linked_frame = SPECIES_IPC_BISHOP fabricator_available = TRUE allows_internal = FALSE /datum/robolimb/hesphaistos company = PROSTHETIC_HI desc = "This limb is covered in thick plating coated with a militaristic olive drab." icon = 'icons/mob/human_races/ipc/r_ind_hephaestus.dmi' linked_frame = SPECIES_IPC_G2 fabricator_available = TRUE allows_internal = FALSE /datum/robolimb/zenghu company = PROSTHETIC_ZH desc = "This limb has sleek white plating over a graphene-based nanofiber weave." icon = 'icons/mob/human_races/ipc/r_ind_zenghu.dmi' linked_frame = SPECIES_IPC_ZENGHU fabricator_available = TRUE allows_internal = FALSE /datum/robolimb/xion company = PROSTHETIC_XMG desc = "This limb has a minimalist black and grey casing with exposed orange wiring channels." icon = 'icons/mob/human_races/ipc/r_ind_xion.dmi' linked_frame = SPECIES_IPC_XION fabricator_available = TRUE allows_internal = FALSE /datum/robolimb/ipc company = PROSTHETIC_IPC desc = "This limb is simple and functional; no effort has been made to make it look human." icon = 'icons/mob/human_races/ipc/r_machine.dmi' unavailable_at_chargen = 1 paintable = 1 linked_frame = SPECIES_IPC fabricator_available = TRUE allows_internal = FALSE /datum/robolimb/industrial company = PROSTHETIC_IND desc = "This limb is more robust than the standard Hephaestus Integrated Limb, and is better suited for industrial machinery." icon = 'icons/mob/human_races/ipc/r_industrial.dmi' unavailable_at_chargen = 1 linked_frame = SPECIES_IPC_G1 fabricator_available = TRUE allows_internal = FALSE /datum/robolimb/terminator company = PROSTHETIC_HK desc = "A ludicrously expensive and EMP shielded component, these types of limbs are best suited for highly specialized cyborgs." icon = 'icons/mob/human_races/ipc/r_terminator.dmi' unavailable_at_chargen = TRUE allows_internal = FALSE /datum/robolimb/human company = PROSTHETIC_SYNTHSKIN desc = "This limb is designed to mimic the Human form. It does so with moderate success." icon = 'icons/mob/human_races/human/r_human.dmi' species_can_use = list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD) linked_frame = SPECIES_IPC_SHELL fabricator_available = TRUE paintable = TRUE lifelike = TRUE allows_internal = FALSE /datum/robolimb/autakh company = PROSTHETIC_AUTAKH desc = "This limb has been designed by the Aut'akh unathi sect." icon = 'icons/mob/human_races/unathi/r_autakh.dmi' species_can_use = list(SPECIES_UNATHI) paintable = TRUE allows_internal = FALSE /datum/robolimb/tesla company = PROSTHETIC_TESLA desc = "A limb designed to be used by the People's Republic of Adhomai Tesla Brigade. This civilian version is issued to disabled veterans and civilians." icon = 'icons/mob/human_races/tajara/tesla_limbs.dmi' species_can_use = list(SPECIES_TAJARA, SPECIES_TAJARA_ZHAN, SPECIES_TAJARA_MSAI) internal_organ_suffix = "tesla" allowed_internal_organs = list(BP_HEART, BP_EYES, BP_LUNGS, BP_LIVER, BP_KIDNEYS, BP_STOMACH, BP_APPENDIX) /datum/robolimb/tesla/malfunctioning_check(var/mob/living/carbon/human/H) var/obj/item/organ/internal/augment/tesla/T = H.internal_organs_by_name[BP_AUG_TESLA] if(T && !T.is_broken()) return FALSE else return TRUE /datum/robolimb/tesla/industrial company = PROSTHETIC_TESLA_BODY desc = "A heavy version of the Tesla prosthetics created for the Tesla Rejuvenation Suit" icon = 'icons/mob/human_races/tajara/industrial_tesla_limbs.dmi' species_can_use = list(SPECIES_TAJARA_TESLA_BODY) brute_mod = 0.7 /datum/robolimb/vaurca company = PROSTHETIC_VAURCA desc = "This limb design is from old Sedantis, still manufactured by the Hives when providing maintenace to most of the basic Vaurcesian bioforms." icon = 'icons/mob/human_races/vaurca/r_vaurcalimbs.dmi' species_can_use = list(SPECIES_VAURCA_WORKER, SPECIES_VAURCA_WARRIOR) allows_internal = FALSE