#define MODKIT_HELMET 1 #define MODKIT_SUIT 2 #define MODKIT_FULL 3 /obj/item/device/modkit name = "voidsuit modification kit" desc = "A kit containing all the needed tools and parts to modify a voidsuit for another user." icon_state = "modkit" var/parts = MODKIT_FULL var/target_species = BODYTYPE_HUMAN var/list/permitted_types = list( /obj/item/clothing/head/helmet/space/void, /obj/item/clothing/suit/space/void ) /obj/item/device/modkit/afterattack(obj/O, mob/user as mob, proximity) if(!proximity) return if (!target_species) return //it shouldn't be null, okay? if(!parts) to_chat(user, "This kit has no parts for this modification left.") user.drop_from_inventory(src,O) qdel(src) return var/allowed = 0 for (var/permitted_type in permitted_types) if(istype(O, permitted_type)) allowed = 1 var/obj/item/clothing/I = O if (!istype(I) || !allowed || !I.refittable) to_chat(user, "[src] is unable to modify that.") return var/excluding = ("exclude" in I.species_restricted) var/in_list = (target_species in I.species_restricted) if (excluding ^ in_list) to_chat(user, "[I] is already modified.") return if(!isturf(O.loc)) to_chat(user, "[O] must be safely placed on the ground for modification.") return playsound(user.loc, 'sound/items/screwdriver.ogg', 100, 1) user.visible_message("\The [user] opens \the [src] and modifies \the [O].","You open \the [src] and modify \the [O].") I.refit_for_species(target_species) if (istype(I, /obj/item/clothing/head/helmet)) parts &= ~MODKIT_HELMET if (istype(I, /obj/item/clothing/suit)) parts &= ~MODKIT_SUIT if(!parts) user.drop_from_inventory(src,O) qdel(src) /obj/item/device/modkit/examine(mob/user) ..(user) to_chat(user, "It looks as though it modifies hardsuits to fit [target_species] users.") /obj/item/device/modkit/tajaran name = "tajaran hardsuit modification kit" desc = "A kit containing all the needed tools and parts to modify a voidsuit for another user. This one looks like it's meant for Tajara." target_species = BODYTYPE_TAJARA /obj/item/voidsuit_modkit name = "voidsuit kit" icon = 'icons/obj/device.dmi' icon_state = "modkit" desc = "A simple cardboard box containing the requisition forms, permits, and decal kits for a Himean voidsuit." desc_info = "In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL var/list/suit_options = list( /obj/item/clothing/suit/space/void/mining = /obj/item/clothing/suit/space/void/mining/himeo, /obj/item/clothing/head/helmet/space/void/mining = /obj/item/clothing/head/helmet/space/void/mining/himeo, /obj/item/clothing/suit/space/void/engineering = /obj/item/clothing/suit/space/void/engineering/himeo, /obj/item/clothing/head/helmet/space/void/engineering = /obj/item/clothing/head/helmet/space/void/engineering/himeo, /obj/item/clothing/suit/space/void/atmos = /obj/item/clothing/suit/space/void/atmos/himeo, /obj/item/clothing/head/helmet/space/void/atmos = /obj/item/clothing/head/helmet/space/void/atmos/himeo ) var/parts = MODKIT_FULL /obj/item/voidsuit_modkit/afterattack(obj/item/W as obj, mob/user as mob, proximity) if(!proximity) return if(!parts) to_chat(user, "This kit has no parts for this modification left.") user.drop_from_inventory(src,W) qdel(src) return var/reconverting = FALSE var/voidsuit_product = suit_options[W.type] if(!voidsuit_product) for(var/thing in suit_options) if(suit_options[thing] == W.type) voidsuit_product = thing reconverting = TRUE break if(voidsuit_product) if(istype(W, /obj/item/clothing/suit/space/void) && W.contents.len) to_chat(user, SPAN_NOTICE("Remove any accessories, helmets, magboots, or oxygen tanks before attempting to convert this voidsuit.")) return playsound(src.loc, 'sound/weapons/blade_open.ogg', 50, 1) var/obj/item/P = new voidsuit_product(get_turf(W)) if(!reconverting) to_chat(user, SPAN_NOTICE("Your permit for [P] has been processed. Enjoy!")) else to_chat(user, SPAN_NOTICE("Your voidsuit part has been reconverted into [P].")) if (istype(W, /obj/item/clothing/head/helmet)) parts &= ~MODKIT_HELMET if (istype(W, /obj/item/clothing/suit)) parts &= ~MODKIT_SUIT qdel(W) if(!parts) user.drop_from_inventory(src) qdel(src) /obj/item/voidsuit_modkit/himeo name = "himeo voidsuit kit" contained_sprite = TRUE icon = 'icons/obj/mining_contained.dmi' icon_state = "himeo_kit" item_state = "himeo_kit" desc = "A simple cardboard box containing the requisition forms, permits, and decal kits for a Himean voidsuit." desc_extended = "As part of a cost-cutting and productivity-enhancing initiative, NanoTrasen has authorized a number of Himean Type-76 'Fish Fur'\ for use by miners originating from the planet. Most of these suits are assembled in Cannington and painstakingly optimized on-site by their\ individual operator leading to a large trail of red tape as NanoTrasen is forced to inspect these suits to ensure their safety." /obj/item/voidsuit_modkit/himeo/tajara name = "tajaran himeo voidsuit kit" desc = "A simple cardboard box containing the requisition forms, permits, and decal kits for a Himean voidsuit fitted for Tajara." desc_extended = "As part of a cost-cutting and productivity-enhancing initiative, NanoTrasen has authorized a number of Himean Type-76 'Fish Fur'\ for use by miners and engineers originating from the planet. Most of these suits are assembled in Cannington and painstakingly optimized on-site by their\ individual operator leading to a large trail of red tape as NanoTrasen is forced to inspect these suits to ensure their safety." suit_options = list( /obj/item/clothing/suit/space/void/mining = /obj/item/clothing/suit/space/void/mining/himeo/tajara, /obj/item/clothing/head/helmet/space/void/mining = /obj/item/clothing/head/helmet/space/void/mining/himeo/tajara, /obj/item/clothing/suit/space/void/engineering = /obj/item/clothing/suit/space/void/engineering/himeo/tajara, /obj/item/clothing/head/helmet/space/void/engineering = /obj/item/clothing/head/helmet/space/void/engineering/himeo/tajara, /obj/item/clothing/suit/space/void/atmos = /obj/item/clothing/suit/space/void/atmos/himeo/tajara, /obj/item/clothing/head/helmet/space/void/atmos = /obj/item/clothing/head/helmet/space/void/atmos/himeo/tajara ) /obj/item/voidsuit_modkit/srf name = "srf voidsuit kit" desc = "A highly complicated device that allows you to convert a Solarian voidsuit into a warlord variant. Wow!" desc_info = "This is an OOC item, don't let anyone see it! In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL suit_options = list( /obj/item/clothing/head/helmet/space/void/sol = /obj/item/clothing/head/helmet/space/void/sol/srf, /obj/item/clothing/suit/space/void/sol = /obj/item/clothing/suit/space/void/sol/srf ) /obj/item/voidsuit_modkit/league name = "league voidsuit kit" desc = "A highly complicated device that allows you to convert a Solarian voidsuit into a warlord variant. Wow!" desc_info = "This is an OOC item, don't let anyone see it! In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL suit_options = list( /obj/item/clothing/head/helmet/space/void/sol = /obj/item/clothing/head/helmet/space/void/sol/league, /obj/item/clothing/suit/space/void/sol = /obj/item/clothing/suit/space/void/sol/league ) /obj/item/voidsuit_modkit/fsf name = "fsf voidsuit kit" desc = "A highly complicated device that allows you to convert a Solarian voidsuit into a warlord variant. Wow!" desc_info = "This is an OOC item, don't let anyone see it! In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL suit_options = list( /obj/item/clothing/head/helmet/space/void/sol = /obj/item/clothing/head/helmet/space/void/sol/fsf, /obj/item/clothing/suit/space/void/sol = /obj/item/clothing/suit/space/void/sol/fsf ) /obj/item/voidsuit_modkit/ssmd name = "ssmd voidsuit kit" desc = "A highly complicated device that allows you to convert a Solarian voidsuit into a warlord variant. Wow!" desc_info = "This is an OOC item, don't let anyone see it! In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL suit_options = list( /obj/item/clothing/head/helmet/space/void/sol = /obj/item/clothing/head/helmet/space/void/sol/ssmd, /obj/item/clothing/suit/space/void/sol = /obj/item/clothing/suit/space/void/sol/ssmd ) /obj/item/voidsuit_modkit/spg name = "spg voidsuit kit" desc = "A highly complicated device that allows you to convert a Solarian voidsuit into a warlord variant. Wow!" desc_info = "This is an OOC item, don't let anyone see it! In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL suit_options = list( /obj/item/clothing/head/helmet/space/void/sol = /obj/item/clothing/head/helmet/space/void/sol/spg, /obj/item/clothing/suit/space/void/sol = /obj/item/clothing/suit/space/void/sol/spg ) /obj/item/voidsuit_modkit/mrsp name = "mrsp voidsuit kit" desc = "A highly complicated device that allows you to convert a Solarian voidsuit into a warlord variant. Wow!" desc_info = "This is an OOC item, don't let anyone see it! In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL suit_options = list( /obj/item/clothing/head/helmet/space/void/sol = /obj/item/clothing/head/helmet/space/void/sol/mrsp, /obj/item/clothing/suit/space/void/sol = /obj/item/clothing/suit/space/void/sol/mrsp ) /obj/item/voidsuit_modkit/sfa name = "sfa voidsuit kit" desc = "A highly complicated device that allows you to convert a Solarian voidsuit into a warlord variant. Wow!" desc_info = "This is an OOC item, don't let anyone see it! In order to convert a voidsuit simply click on voidsuit or helmet with this item\ The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\ or else it will be deleted." w_class = ITEMSIZE_SMALL suit_options = list( /obj/item/clothing/head/helmet/space/void/sol = /obj/item/clothing/head/helmet/space/void/sol/sfa, /obj/item/clothing/suit/space/void/sol = /obj/item/clothing/suit/space/void/sol/sfa ) /obj/item/storage/box/srf name = "srf modkit box" desc = "Contains modkits to convert Solarian voidsuits into a warlord variant." starts_with = list(/obj/item/voidsuit_modkit/srf = 4) /obj/item/storage/box/league name = "league modkit box" desc = "Contains modkits to convert Solarian voidsuits into a warlord variant." starts_with = list(/obj/item/voidsuit_modkit/league = 4) /obj/item/storage/box/fsf name = "fsf modkit box" desc = "Contains modkits to convert Solarian voidsuits into a warlord variant." starts_with = list(/obj/item/voidsuit_modkit/fsf = 4) /obj/item/storage/box/ssmd name = "ssmd modkit box" desc = "Contains modkits to convert Solarian voidsuits into a warlord variant." starts_with = list(/obj/item/voidsuit_modkit/ssmd = 4) /obj/item/storage/box/spg name = "spg modkit box" desc = "Contains modkits to convert Solarian voidsuits into a warlord variant." starts_with = list(/obj/item/voidsuit_modkit/spg = 4) /obj/item/storage/box/mrsp name = "mrsp modkit box" desc = "Contains modkits to convert Solarian voidsuits into a warlord variant." starts_with = list(/obj/item/voidsuit_modkit/mrsp = 4) /obj/item/storage/box/sfa name = "sfa modkit box" desc = "Contains modkits to convert Solarian voidsuits into a warlord variant." starts_with = list(/obj/item/voidsuit_modkit/sfa = 4)