/obj/machinery/acting/wardrobe name = "wardrobe dispenser" desc = "A machine that dispenses holo-clothing for those in need." icon = 'icons/obj/vending.dmi' icon_state = "cart" anchored = 1 density = 1 var/active = 1 /obj/machinery/acting/wardrobe/attack_hand(var/mob/user as mob) user.show_message("You push a button and watch patiently as the machine begins to hum.") if(active) active = 0 spawn(30) new /obj/item/storage/box/syndie_kit/chameleon(src.loc) src.visible_message("\The [src] beeps, dispensing a small box onto the floor.", "You hear a beeping sound followed by a thumping noise of some kind.") active = 1 /obj/machinery/acting/changer name = "Quickee's Plastic Surgeon" desc = "For when you need to be someone else right now." icon = 'icons/obj/surgery.dmi' icon_state = "bioprinter" anchored = 1 density = 1 /obj/machinery/acting/changer/attack_hand(var/mob/living/carbon/human/H) if(!istype(H)) return H.change_appearance(APPEARANCE_ALL, H, TRUE, H.generate_valid_species(), null, default_state, src, update_id = TRUE) var/getName = sanitizeName(sanitize_readd_odd_symbols(sanitize(input(H, "Would you like to change your name to something else?", "Name change") as null|text))) if(getName) H.real_name = getName H.name = getName H.dna.real_name = getName if(H.mind) H.mind.name = H.name var/obj/item/card/id/ID = H.GetIdCard() if(ID) ID.registered_name = H.real_name ID.update_name()