//Procedures in this file: Generic ribcage opening steps, Removing alien embryo, Fixing internal organs. ////////////////////////////////////////////////////////////////// // GENERIC RIBCAGE SURGERY // ////////////////////////////////////////////////////////////////// /decl/surgery_step/open_encased name = "Saw Through Bone" priority = 2 can_infect = TRUE blood_level = 1 /decl/surgery_step/open_encased/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && !BP_IS_ROBOTIC(affected) && affected.encased && affected.open >= ORGAN_OPEN_RETRACTED /decl/surgery_step/open_encased/saw allowed_tools = list( /obj/item/surgery/circular_saw = 100, /obj/item/melee/energy = 100, /obj/item/melee/chainsword = 70, /obj/item/material/hatchet = 75 ) min_duration = 50 max_duration = 70 /decl/surgery_step/open_encased/saw/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_OPEN_RETRACTED /decl/surgery_step/open_encased/saw/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] begins to cut through [target]'s [affected.encased] with \the [tool].", \ "You begin to cut through [target]'s [affected.encased] with \the [tool].") target.custom_pain("Something hurts horribly in your [affected.name]!", 75) ..() /decl/surgery_step/open_encased/saw/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] has cut [target]'s [affected.encased] open with \the [tool].", \ SPAN_NOTICE("You have cut [target]'s [affected.encased] open with \the [tool].")) affected.open = ORGAN_ENCASED_OPEN /decl/surgery_step/open_encased/saw/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(SPAN_WARNING("[user]'s hand slips, cracking [target]'s [affected.encased] with \the [tool]!") , \ SPAN_WARNING("Your hand slips, cracking [target]'s [affected.encased] with \the [tool]!") ) target.apply_damage(20, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) affected.fracture() /decl/surgery_step/open_encased/retract name = "Retract Sawed Bone" allowed_tools = list( /obj/item/surgery/retractor = 100, \ /obj/item/crowbar = 75 ) min_duration = 30 max_duration = 40 /decl/surgery_step/open_encased/retract/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_ENCASED_OPEN /decl/surgery_step/open_encased/retract/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] starts to force open the [affected.encased] in [target]'s [affected.name] with \the [tool]." var/self_msg = "You start to force open the [affected.encased] in [target]'s [affected.name] with \the [tool]." user.visible_message(msg, self_msg) target.custom_pain("Something hurts horribly in your [affected.name]!", 75) ..() /decl/surgery_step/open_encased/retract/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] forces open [target]'s [affected.encased] with \the [tool]." var/self_msg = "You force open [target]'s [affected.encased] with \the [tool]." user.visible_message(msg, SPAN_NOTICE(self_msg)) ..() affected.open = ORGAN_ENCASED_RETRACTED /decl/surgery_step/open_encased/retract/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = SPAN_WARNING("[user]'s hand slips, cracking [target]'s [affected.encased]!") var/self_msg = SPAN_WARNING("Your hand slips, cracking [target]'s [affected.encased]!") user.visible_message(msg, self_msg) target.apply_damage(20, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) affected.fracture() /decl/surgery_step/open_encased/close name = "Bend Sawed Bone Closed" allowed_tools = list( /obj/item/surgery/retractor = 100, \ /obj/item/crowbar = 75 ) min_duration = 20 max_duration = 40 /decl/surgery_step/open_encased/close/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_ENCASED_RETRACTED /decl/surgery_step/open_encased/close/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] starts bending [target]'s [affected.encased] back into place with \the [tool]." var/self_msg = "You start bending [target]'s [affected.encased] back into place with \the [tool]." user.visible_message(msg, self_msg) target.custom_pain("Something hurts horribly in your [affected.name]!", 75) ..() /decl/surgery_step/open_encased/close/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] bends [target]'s [affected.encased] back into place with \the [tool]." var/self_msg = "You bend [target]'s [affected.encased] back into place with \the [tool]." user.visible_message(msg, SPAN_NOTICE(self_msg)) target.custom_pain("Something hurts horribly in your [affected.name]!", 75) ..() affected.open = ORGAN_ENCASED_OPEN /decl/surgery_step/open_encased/close/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = SPAN_WARNING("[user]'s hand slips, bending [target]'s [affected.encased] the wrong way!") var/self_msg = SPAN_WARNING("Your hand slips, bending [target]'s [affected.encased] the wrong way!") user.visible_message(msg, self_msg) target.apply_damage(20, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) affected.fracture() if(affected.internal_organs && affected.internal_organs.len) if(prob(40)) var/obj/item/organ/O = pick(affected.internal_organs) //TODO weight by organ size user.visible_message(SPAN_DANGER("A wayward piece of [target]'s [affected.encased] pierces [target.get_pronoun("his")] [O.name]!")) O.bruise() /decl/surgery_step/open_encased/mend name = "Repair Sawed Bone" allowed_tools = list( /obj/item/surgery/bone_gel = 100, \ /obj/item/tape_roll = 60 ) min_duration = 20 max_duration = 40 /decl/surgery_step/open_encased/mend/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_ENCASED_OPEN /decl/surgery_step/open_encased/mend/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] starts applying \the [tool] to [target]'s [affected.encased]." var/self_msg = "You start applying \the [tool] to [target]'s [affected.encased]." user.visible_message(msg, self_msg) target.custom_pain("Something hurts horribly in your [affected.name]!", 75) ..() /decl/surgery_step/open_encased/mend/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!ishuman(target)) return var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] applies some of \the [tool] to [target]'s [affected.encased]." var/self_msg = "You apply some of \the [tool] to [target]'s [affected.encased]." user.visible_message(msg, SPAN_NOTICE(self_msg)) target.custom_pain("Something hurts horribly in your [affected.name]!", 75) ..() affected.open = ORGAN_OPEN_RETRACTED