//Procedures in this file: Gneric surgery steps ////////////////////////////////////////////////////////////////// // COMMON STEPS // ////////////////////////////////////////////////////////////////// /decl/surgery_step/generic can_infect = TRUE /decl/surgery_step/generic/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(isslime(target)) return FALSE if(target_zone == BP_EYES) //there are specific steps for eye surgery return FALSE if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) if(affected == null) return FALSE if(affected.is_stump()) return FALSE if(BP_IS_ROBOTIC(affected)) return FALSE return TRUE /decl/surgery_step/generic/cut_with_laser name = "Make Laser Incision" allowed_tools = list( /obj/item/surgery/scalpel/laser3 = 95, \ /obj/item/surgery/scalpel/laser2 = 85, \ /obj/item/surgery/scalpel/laser1 = 75 ) priority = 2 min_duration = 90 max_duration = 110 /decl/surgery_step/generic/cut_with_laser/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH /decl/surgery_step/generic/cut_with_laser/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts the bloodless incision on [target]'s [affected.name] with \the [tool].", \ "You start the bloodless incision on [target]'s [affected.name] with \the [tool].") target.custom_pain("You feel a horrible, searing pain in your [affected.name]!", 135) ..() /decl/surgery_step/generic/cut_with_laser/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] has made a bloodless incision on [target]'s [affected.name] with \the [tool].", \ SPAN_NOTICE("You have made a bloodless incision on [target]'s [affected.name] with \the [tool].")) affected.open = ORGAN_OPEN_INCISION if(istype(target) && !(target.species.flags & NO_BLOOD)) affected.status |= ORGAN_BLEEDING playsound(target.loc, 'sound/weapons/bladeslice.ogg', 50, 1) target.apply_damage(1, BRUTE, target_zone, 0) affected.clamp_organ() spread_germs_to_organ(affected, user) /decl/surgery_step/generic/cut_with_laser/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(SPAN_WARNING("[user]'s hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!"), \ SPAN_WARNING("Your hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!")) target.apply_damage(7.5, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) target.apply_damage(12.5, BURN, target_zone, 0, tool) /decl/surgery_step/generic/incision_manager name = "Make Managed Incision" allowed_tools = list( /obj/item/surgery/scalpel/manager = 100 ) priority = 2 min_duration = 80 max_duration = 120 /decl/surgery_step/generic/incision_manager/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH /decl/surgery_step/generic/incision_manager/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].", \ "You start to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].") target.custom_pain("You feel a horrible, searing pain in your [affected.name] as it is pushed apart!", 135) ..() /decl/surgery_step/generic/incision_manager/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] constructs a prepared incision on and within [target]'s [affected.name] with \the [tool].", \ SPAN_NOTICE("You have constructed a prepared incision on and within [target]'s [affected.name] with \the [tool]."),) affected.open = ORGAN_OPEN_INCISION if(istype(target) && !(target.species.flags & NO_BLOOD)) affected.status |= ORGAN_BLEEDING target.apply_damage(1, BRUTE, target_zone, 0) affected.clamp_organ() affected.open = ORGAN_OPEN_RETRACTED /decl/surgery_step/generic/incision_manager/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(SPAN_WARNING("[user]'s hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!"), \ SPAN_WARNING("Your hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!")) target.apply_damage(20, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) target.apply_damage(15, BURN, target_zone, 0, tool) /decl/surgery_step/generic/cut_open name = "Make Incision" allowed_tools = list( /obj/item/surgery/scalpel = 100, /obj/item/material/knife = 75, /obj/item/material/shard = 50 ) min_duration = 90 max_duration = 110 /decl/surgery_step/generic/cut_open/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE if(isvaurca(target)) return FALSE else var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH /decl/surgery_step/generic/cut_open/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts the incision on [target]'s [affected.name] with \the [tool].", \ SPAN_NOTICE("You start the incision on [target]'s [affected.name] with \the [tool].")) target.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.name]!", 145) ..() /decl/surgery_step/generic/cut_open/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] has made an incision on [target]'s [affected.name] with \the [tool].", \ SPAN_NOTICE("You have made an incision on [target]'s [affected.name] with \the [tool]."),) affected.open = ORGAN_OPEN_INCISION if(istype(target) && !(target.species.flags & NO_BLOOD)) affected.status |= ORGAN_BLEEDING target.apply_damage(1, BRUTE, target_zone, 0) playsound(target.loc, 'sound/weapons/bladeslice.ogg', 15, 1) /decl/surgery_step/generic/cut_open/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(SPAN_WARNING("[user]'s hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!"), \ SPAN_WARNING("Your hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!")) target.apply_damage(10, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) /decl/surgery_step/generic/cut_open_vaurca name = "Cut Open Vaurca" allowed_tools = list( /obj/item/surgery/surgicaldrill = 85, /obj/item/pickaxe/ = 15 ) min_duration = 110 max_duration = 130 /decl/surgery_step/generic/cut_open_vaurca/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE if(!(isvaurca(target))) return FALSE else var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH /decl/surgery_step/generic/cut_open_vaurca/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts drilling into [target]'s [affected.name] carapace with \the [tool].", \ "You start drilling into [target]'s [affected.name] carapace with \the [tool].") target.custom_pain("You feel a horrible pain as if from a jackhammer in your [affected.name]!", 145) ..() /decl/surgery_step/generic/cut_open_vaurca/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] has drilled into [target]'s [affected.name] carapace with \the [tool].", \ SPAN_NOTICE("You have drilled into [target]'s [affected.name] carapace with \the [tool]."),) affected.open = ORGAN_OPEN_INCISION if(istype(target) && !(target.species.flags & NO_BLOOD)) affected.status |= ORGAN_BLEEDING target.apply_damage(1, BRUTE, target_zone, 0) /decl/surgery_step/generic/cut_open_vaurca/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(SPAN_WARNING("[user]'s hand slips, cracking [target]'s [affected.name] carapace in the wrong place with \the [tool]!"), \ SPAN_WARNING("Your hand slips, cracking [target]'s [affected.name] carapace in the wrong place with \the [tool]!")) target.apply_damage(15, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) /decl/surgery_step/generic/clamp_bleeders name = "Clamp Bleeders" allowed_tools = list( /obj/item/surgery/hemostat = 100, \ /obj/item/stack/cable_coil = 75, \ /obj/item/device/assembly/mousetrap = 20 ) min_duration = 40 max_duration = 60 /decl/surgery_step/generic/clamp_bleeders/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open > ORGAN_CLOSED && (affected.status & ORGAN_BLEEDING) /decl/surgery_step/generic/clamp_bleeders/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts clamping bleeders in [target]'s [affected.name] with \the [tool].", \ "You start clamping bleeders in [target]'s [affected.name] with \the [tool].") target.custom_pain("The pain in your [affected.name] is maddening!", 120) ..() /decl/surgery_step/generic/clamp_bleeders/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] clamps bleeders in [target]'s [affected.name] with \the [tool].", \ SPAN_NOTICE("You clamp bleeders in [target]'s [affected.name] with \the [tool].")) affected.clamp_organ() spread_germs_to_organ(affected, user) playsound(target.loc, 'sound/items/welder.ogg', 15, 1) /decl/surgery_step/generic/clamp_bleeders/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(SPAN_WARNING("[user]'s hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!"), \ SPAN_WARNING("Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!"),) affected.sever_artery() /decl/surgery_step/generic/retract_skin name = "Widen Incision" allowed_tools = list( /obj/item/surgery/retractor = 100, \ /obj/item/crowbar = 75, \ /obj/item/material/kitchen/utensil/fork = 50 ) min_duration = 30 max_duration = 40 /decl/surgery_step/generic/retract_skin/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open == ORGAN_OPEN_INCISION /decl/surgery_step/generic/retract_skin/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] starts to pry open the incision on [target]'s [affected.name] with \the [tool]." var/self_msg = "You start to pry open the incision on [target]'s [affected.name] with \the [tool]." if(target_zone == BP_CHEST) msg = "[user] starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]." self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]." if(target_zone == BP_GROIN) msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]." self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]." user.visible_message(msg, SPAN_NOTICE(self_msg)) target.custom_pain("It feels like the skin on your [affected.name] is on fire!", 175) ..() /decl/surgery_step/generic/retract_skin/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = "[user] keeps the incision open on [target]'s [affected.name] with \the [tool]." var/self_msg = SPAN_NOTICE("You keep the incision open on [target]'s [affected.name] with \the [tool].") if(target_zone == BP_CHEST) msg = "[user] keeps the ribcage open on [target]'s torso with \the [tool]." self_msg = SPAN_NOTICE("You keep the ribcage open on [target]'s torso with \the [tool].") if(target_zone == BP_GROIN) msg = "[user] keeps the incision open on [target]'s lower abdomen with \the [tool]." self_msg = SPAN_NOTICE("You keep the incision open on [target]'s lower abdomen with \the [tool].") user.visible_message(msg, self_msg) affected.open = ORGAN_OPEN_RETRACTED /decl/surgery_step/generic/retract_skin/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) var/msg = SPAN_WARNING("[user]'s hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!") var/self_msg = SPAN_WARNING("Your hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!") if (target_zone == BP_CHEST) msg = SPAN_WARNING("[user]'s hand slips, damaging several organs in [target]'s torso with \the [tool]!") self_msg = SPAN_WARNING("Your hand slips, damaging several organs in [target]'s torso with \the [tool]!") if (target_zone == BP_GROIN) msg = SPAN_WARNING("[user]'s hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]") self_msg = SPAN_WARNING("Your hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]!") user.visible_message(msg, self_msg) target.apply_damage(12, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags()) /decl/surgery_step/generic/cauterize name = "Cauterize Incision" allowed_tools = list( /obj/item/surgery/cautery = 100, /obj/item/clothing/mask/smokable/cigarette = 25, /obj/item/flame/lighter = 50, /obj/item/weldingtool = 75 ) min_duration = 70 max_duration = 100 /decl/surgery_step/generic/cauterize/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if(!..()) return FALSE var/obj/item/organ/external/affected = target.get_organ(target_zone) return affected && affected.open > ORGAN_CLOSED && target_zone != BP_MOUTH /decl/surgery_step/generic/cauterize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] is beginning to cauterize the incision on [target]'s [affected.name] with \the [tool]." , \ SPAN_NOTICE("You are beginning to cauterize the incision on [target]'s [affected.name] with \the [tool].")) target.custom_pain("Your [affected.name] is being burned!", 120) ..() /decl/surgery_step/generic/cauterize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] cauterizes the incision on [target]'s [affected.name] with \the [tool].", \ SPAN_NOTICE("You cauterize the incision on [target]'s [affected.name] with \the [tool].")) affected.open = ORGAN_CLOSED affected.germ_level = 0 affected.status &= ~ORGAN_BLEEDING /decl/surgery_step/generic/cauterize/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message(SPAN_WARNING("[user]'s hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!"), \ SPAN_WARNING("Your hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!")) target.apply_damage(5, BURN, affected, tool)