/obj/item/clothing/head/hardhat name = "hard hat" desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight." icon_state = "hardhat0_yellow" action_button_name = "Toggle Headlamp" brightness_on = 4 //luminosity when on light_overlay = "hardhat_light" armor = list(melee = 30, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20) flags_inv = 0 siemens_coefficient = 0.9 light_wedge = LIGHT_WIDE drop_sound = 'sound/items/drop/helm.ogg' /obj/item/clothing/head/hardhat/orange icon_state = "hardhat0_orange" /obj/item/clothing/head/hardhat/red icon_state = "hardhat0_red" name = "firefighter helmet" heat_protection = HEAD max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE /obj/item/clothing/head/hardhat/white icon_state = "hardhat0_white" heat_protection = HEAD max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE /obj/item/clothing/head/hardhat/dblue icon_state = "hardhat0_dblue" item_state = "hardhat0_dblue" /obj/item/clothing/head/hardhat/red/atmos name = "atmospheric firefighter helmet" desc = "An atmospheric firefighter's helmet, able to keep the user protected from heat and fire." max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 15000 icon_state = "atmos_fire" item_state = "atmos_fire"