/obj/item/custom_ka_upgrade/barrels/barrel01 name = "standard core KA power converter" build_name = "'Standard'" desc = "A very standard kinetic accelerator energy converter and barrel assembly. Has poor range and firerate, but gets the job done." icon_state = "barrel01" damage_increase = 15 firedelay_increase = 1 SECONDS range_increase = 3 recoil_increase = 2 cost_increase = 1 cell_increase = 0 capacity_increase = -1 fire_sound = 'sound/weapons/kinetic_accel.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1,TECH_MAGNET = 1, TECH_PHORON = 2) /obj/item/custom_ka_upgrade/barrels/barrel02 name = "professional core KA power converter" build_name = "'Professional'" desc = "A more advanced kinetic accelerator energy converter and barrel assembly intended for professional miners out on the rock." icon_state = "barrel02" damage_increase = 15 firedelay_increase = 0.5 SECONDS range_increase = 4 recoil_increase = 3 cost_increase = 1 cell_increase = 0 capacity_increase = -2 fire_sound = 'sound/weapons/kinetic_accel.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1,TECH_MAGNET = 3, TECH_PHORON = 2) /obj/item/custom_ka_upgrade/barrels/barrel03 name = "meteor core KA power converter" build_name = "'Meteor'" desc = "A very robust kinetic accelerator energy converter used by professional mining contractors intended for the use in mining soft metals such as gold on asteroids." icon_state = "barrel03" damage_increase = 20 firedelay_increase = 0.75 SECONDS range_increase = 5 recoil_increase = 4 cost_increase = 2 cell_increase = 0 capacity_increase = -3 fire_sound = 'sound/weapons/resonator_fire.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 4,TECH_ENGINEERING = 3,TECH_MAGNET = 3, TECH_PHORON = 3) /obj/item/custom_ka_upgrade/barrels/barrel04 name = "planet core KA power converter" build_name = "'Planet'" desc = "An incredibly powerful and efficient kinetic accelerator energy converter intended for the use in atmospheric areas such as planets and gas giants." icon_state = "barrel04" damage_increase = 25 firedelay_increase = 1 SECONDS range_increase = 6 recoil_increase = 6 cost_increase = 5 cell_increase = 0 capacity_increase = -4 fire_sound = 'sound/weapons/pulse.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 3,TECH_MAGNET = 5, TECH_PHORON = 4) /obj/item/custom_ka_upgrade/barrels/barrel05 name = "experimental core KA power converter" build_name = "'Experimental'" desc = "A very experimental kinetic accelerator energy converter. Not much is known about this thing, other than it kicks like a mule and stings like an e-sword." icon_state = "barrel05" damage_increase = 30 firedelay_increase = 1 SECONDS range_increase = 7 recoil_increase = 10 cost_increase = 10 cell_increase = 0 capacity_increase = -5 fire_sound = 'sound/weapons/resonator_blast.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 5,TECH_MAGNET = 6, TECH_PHORON = 5) /obj/item/custom_ka_upgrade/barrels/illegal name = "laser KA power converter" build_name = "'Syndicate''" desc = "A laser crystal ripped from a laser rifle and repurposed for kinetic accelerator assemblies." icon_state = "barrel_laser" damage_increase = 15 firedelay_increase = 1.5 SECONDS range_increase = 64 recoil_increase = 0 cost_increase = 10 cell_increase = 0 capacity_increase = 0 fire_sound = 'sound/weapons/lasercannonfire.ogg' projectile_type = /obj/item/projectile/beam/midlaser origin_tech = list(TECH_MATERIAL = 4,TECH_ENGINEERING = 4,TECH_MAGNET = 4,TECH_COMBAT = 5,TECH_ILLEGAL = 5) /obj/item/custom_ka_upgrade/barrels/barrel02_alt name = "rapid core KA power converter" build_name = "'rapid Professional'" desc = "A more advanced kinetic accelerator energy converter and barrel assembly intended for professional miners out on the rock. This one seems to fire significantly quicker at the cost of reduced aoe capabilities, damage, amd increased cost." icon_state = "barrel02_alt" damage_increase = 10 firedelay_increase = 0.1 SECONDS range_increase = 6 recoil_increase = 3 cost_increase = 2 cell_increase = 0 capacity_increase = -2 aoe_increase = -100 fire_sound = 'sound/weapons/kinetic_accel.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1,TECH_MAGNET = 3, TECH_PHORON = 2) /obj/item/custom_ka_upgrade/barrels/phoron name = "phoron core KA power converter" build_name = "'Phoron'" desc = "A highly experimental kinetic accelerator barrel equipped with phoron focusing crystals and a massive magnetic discharger that's big enough to block the upgrade chip slot. Use with caution." icon_state = "barrel_phoron" damage_increase = 50 firedelay_increase = 2 SECONDS range_increase = 5 recoil_increase = 20 cost_increase = 50 cell_increase = 0 capacity_increase = -5 fire_sound = 'sound/weapons/marauder.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 5,TECH_MAGNET = 6, TECH_PHORON = 6) disallow_chip = TRUE /obj/item/custom_ka_upgrade/barrels/supermatter name = "supermatter core KA power converter" build_name = "'Supermatter'" desc = "What have you done?" icon_state = "barrel_supermatter" damage_increase = 150 //Don't worry there is a hardcap of 50 damage per shot to a person. Also currently this is spawn only. firedelay_increase = 4 SECONDS range_increase = 20 recoil_increase = 50 cost_increase = 200 cell_increase = 0 capacity_increase = -5 fire_sound = 'sound/weapons/pulse2.ogg' projectile_type = /obj/item/projectile/kinetic origin_tech = list(TECH_MATERIAL = 8,TECH_ENGINEERING = 8,TECH_MAGNET = 8, TECH_ILLEGAL = 8) disallow_chip = TRUE