/////////////////////////////////////////////////////////////// //SS13 Optimized Map loader ////////////////////////////////////////////////////////////// //global datum that will preload variables on atoms instanciation var/global/use_preloader = FALSE var/global/dmm_suite/preloader/_preloader = new /dmm_suite // /"([a-zA-Z]+)" = \(((?:.|\n)*?)\)\n(?!\t)|\((\d+),(\d+),(\d+)\) = \{"([a-zA-Z\n]*)"\}/g var/static/regex/dmmRegex = new/regex({""(\[a-zA-Z]+)" = \\(((?:.|\n)*?)\\)\n(?!\t)|\\((\\d+),(\\d+),(\\d+)\\) = \\{"(\[a-zA-Z\n]*)"\\}"}, "g") // /^[\s\n]+"?|"?[\s\n]+$|^"|"$/g var/static/regex/trimQuotesRegex = new/regex({"^\[\\s\n]+"?|"?\[\\s\n]+$|^"|"$"}, "g") // /^[\s\n]+|[\s\n]+$/ var/static/regex/trimRegex = new/regex("^\[\\s\n]+|\[\\s\n]+$", "g") var/static/list/modelCache = list() var/static/space_key #ifdef TESTING var/static/turfsSkipped #endif /** * Construct the model map and control the loading process * * WORKING : * * 1) Makes an associative mapping of model_keys with model * e.g aa = /turf/unsimulated/wall{icon_state = "rock"} * 2) Read the map line by line, parsing the result (using parse_grid) * */ /dmm_suite/load_map(dmm_file as file, x_offset as num, y_offset as num, z_offset as num, cropMap as num, measureOnly as num, no_changeturf as num, lower_crop_x as num, lower_crop_y as num, upper_crop_x as num, upper_crop_y as num) //How I wish for RAII Master.StartLoadingMap() space_key = null #ifdef TESTING turfsSkipped = 0 #endif . = load_map_impl(dmm_file, x_offset, y_offset, z_offset, cropMap, measureOnly, no_changeturf, lower_crop_x, upper_crop_x, lower_crop_y, upper_crop_y) #ifdef TESTING if(turfsSkipped) testing("Skipped loading [turfsSkipped] default turfs") #endif Master.StopLoadingMap() /dmm_suite/proc/load_map_impl(dmm_file, x_offset, y_offset, z_offset, cropMap, measureOnly, no_changeturf, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper = INFINITY) var/tfile = dmm_file//the map file we're creating if(isfile(tfile)) tfile = file2text(tfile) if(!x_offset) x_offset = 1 if(!y_offset) y_offset = 1 if(!z_offset) z_offset = world.maxz + 1 var/list/bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF) var/list/grid_models = list() var/key_len = 0 var/stored_index = 1 while(dmmRegex.Find(tfile, stored_index)) stored_index = dmmRegex.next // "aa" = (/type{vars=blah}) if(dmmRegex.group[1]) // Model var/key = dmmRegex.group[1] if(grid_models[key]) // Duplicate model keys are ignored in DMMs continue if(key_len != length(key)) if(!key_len) key_len = length(key) else throw EXCEPTION("Inconsistant key length in DMM") if(!measureOnly) grid_models[key] = dmmRegex.group[2] // (1,1,1) = {"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"} else if(dmmRegex.group[3]) // Coords if(!key_len) throw EXCEPTION("Coords before model definition in DMM") var/curr_x = text2num(dmmRegex.group[3]) if(curr_x < x_lower || curr_x > x_upper) continue var/xcrdStart = curr_x + x_offset - 1 //position of the currently processed square var/xcrd var/ycrd = text2num(dmmRegex.group[4]) + y_offset - 1 var/zcrd = text2num(dmmRegex.group[5]) + z_offset - 1 var/zexpansion = zcrd > world.maxz if(zexpansion) if(cropMap) continue else world.maxz = zcrd //create a new z_level if needed if(!no_changeturf) WARNING("Z-level expansion occurred without no_changeturf set, this may cause problems when /turf/post_change is called.") bounds[MAP_MINX] = min(bounds[MAP_MINX], Clamp(xcrdStart, x_lower, x_upper)) bounds[MAP_MINZ] = min(bounds[MAP_MINZ], zcrd) bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], zcrd) var/list/gridLines = splittext(dmmRegex.group[6], "\n") var/leadingBlanks = 0 while(leadingBlanks < gridLines.len && gridLines[++leadingBlanks] == "") if(leadingBlanks > 1) gridLines.Cut(1, leadingBlanks) // Remove all leading blank lines. if(!gridLines.len) // Skip it if only blank lines exist. continue if(gridLines.len && gridLines[gridLines.len] == "") gridLines.Cut(gridLines.len) // Remove only one blank line at the end. bounds[MAP_MINY] = min(bounds[MAP_MINY], Clamp(ycrd, y_lower, y_upper)) ycrd += gridLines.len - 1 // Start at the top and work down if(!cropMap && ycrd > world.maxy) if(!measureOnly) world.maxy = ycrd // Expand Y here. X is expanded in the loop below bounds[MAP_MAXY] = max(bounds[MAP_MAXY], Clamp(ycrd, y_lower, y_upper)) else bounds[MAP_MAXY] = max(bounds[MAP_MAXY], Clamp(min(ycrd, world.maxy), y_lower, y_upper)) var/maxx = xcrdStart if(measureOnly) for(var/line in gridLines) maxx = max(maxx, xcrdStart + length(line) / key_len - 1) else for(var/line in gridLines) if((ycrd - y_offset + 1) < y_lower || (ycrd - y_offset + 1) > y_upper) //Reverse operation and check if it is out of bounds of cropping. --ycrd continue if(ycrd <= world.maxy && ycrd >= 1) xcrd = xcrdStart for(var/tpos = 1 to length(line) - key_len + 1 step key_len) if((xcrd - x_offset + 1) < x_lower || (xcrd - x_offset + 1) > x_upper) //Same as above. ++xcrd continue //X cropping. if(xcrd > world.maxx) if(cropMap) break else world.maxx = xcrd if(xcrd >= 1) var/model_key = copytext(line, tpos, tpos + key_len) var/no_afterchange = no_changeturf || zexpansion if(!no_afterchange || (model_key != space_key)) if(!grid_models[model_key]) throw EXCEPTION("Undefined model key in DMM.") parse_grid(grid_models[model_key], model_key, xcrd, ycrd, zcrd, no_changeturf || zexpansion) #ifdef TESTING else ++turfsSkipped #endif CHECK_TICK maxx = max(maxx, xcrd) ++xcrd --ycrd bounds[MAP_MAXX] = Clamp(max(bounds[MAP_MAXX], cropMap ? min(maxx, world.maxx) : maxx), x_lower, x_upper) CHECK_TICK if(bounds[1] == 1.#INF) // Shouldn't need to check every item return null else if(!measureOnly) if(!no_changeturf) for(var/t in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], bounds[MAP_MINZ]), locate(bounds[MAP_MAXX], bounds[MAP_MAXY], bounds[MAP_MAXZ]))) var/turf/T = t //we do this after we load everything in. if we don't; we'll have weird atmos bugs regarding atmos adjacent turfs T.post_change(TRUE) return bounds /** * Fill a given tile with its area/turf/objects/mobs * Variable model is one full map line (e.g /turf/unsimulated/wall{icon_state = "rock"}, /area/mine/explored) * * WORKING : * * 1) Read the model string, member by member (delimiter is ',') * * 2) Get the path of the atom and store it into a list * * 3) a) Check if the member has variables (text within '{' and '}') * * 3) b) Construct an associative list with found variables, if any (the atom index in members is the same as its variables in members_attributes) * * 4) Instanciates the atom with its variables * */ /dmm_suite/proc/parse_grid(model as text, model_key as text, xcrd as num,ycrd as num,zcrd as num, no_changeturf as num) /*Method parse_grid() - Accepts a text string containing a comma separated list of type paths of the same construction as those contained in a .dmm file, and instantiates them. */ var/list/members //will contain all members (paths) in model (in our example : /turf/unsimulated/wall and /area/mine/explored) var/list/members_attributes //will contain lists filled with corresponding variables, if any (in our example : list(icon_state = "rock") and list()) var/list/cached = modelCache[model] var/index if(cached) members = cached[1] members_attributes = cached[2] else ///////////////////////////////////////////////////////// //Constructing members and corresponding variables lists //////////////////////////////////////////////////////// members = list() members_attributes = list() index = 1 var/old_position = 1 var/dpos do //finding next member (e.g /turf/unsimulated/wall{icon_state = "rock"} or /area/mine/explored) dpos = find_next_delimiter_position(model, old_position, ",", "{", "}") //find next delimiter (comma here) that's not within {...} var/full_def = trim_text(copytext(model, old_position, dpos)) //full definition, e.g : /obj/foo/bar{variables=derp} var/variables_start = findtext(full_def, "{") var/atom_def = text2path(trim_text(copytext(full_def, 1, variables_start))) //path definition, e.g /obj/foo/bar old_position = dpos + 1 if(!atom_def) // Skip the item if the path does not exist. Fix your crap, mappers! continue members += atom_def //transform the variables in text format into a list (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7)) var/list/fields if(variables_start)//if there's any variable full_def = copytext(full_def,variables_start+1,length(full_def))//removing the last '}' fields = readlist(full_def, ";") if(fields.len) if(!trim(fields[fields.len])) --fields.len for(var/I in fields) var/value = fields[I] if(istext(value)) fields[I] = apply_text_macros(value) //then fill the members_attributes list with the corresponding variables members_attributes.len++ members_attributes[index++] = fields CHECK_TICK while(dpos != 0) //check and see if we can just skip this turf //So you don't have to understand this horrid statement, we can do this if // 1. no_changeturf is set // 2. the space_key isn't set yet // 3. there are exactly 2 members // 4. with no attributes // 5. and the members are world.turf and world.area // Basically, if we find an entry like this: "XXX" = (/turf/default, /area/default) // We can skip calling this proc every time we see XXX if(no_changeturf && !space_key && members.len == 2 && members_attributes.len == 2 && length(members_attributes[1]) == 0 && length(members_attributes[2]) == 0 && (world.area in members) && (world.turf in members)) space_key = model_key return modelCache[model] = list(members, members_attributes) //////////////// //Instanciation //////////////// //The next part of the code assumes there's ALWAYS an /area AND a /turf on a given tile var/turf/crds = locate(xcrd,ycrd,zcrd) //first instance the /area and remove it from the members list index = members.len if(members[index] != /area/template_noop) var/atype = members[index] var/atom/instance = areas_by_type[atype] var/list/attr = members_attributes[index] if (LAZYLEN(attr)) _preloader.setup(attr)//preloader for assigning set variables on atom creation if(!instance) instance = new atype(null) if(crds) instance.contents += crds if(use_preloader && instance) _preloader.load(instance) //then instance the /turf and, if multiple tiles are presents, simulates the DMM underlays piling effect var/first_turf_index = 1 while(!ispath(members[first_turf_index], /turf)) //find first /turf object in members first_turf_index++ //turn off base new Initialization until the whole thing is loaded SSatoms.map_loader_begin() //instanciate the first /turf var/turf/T if(members[first_turf_index] != /turf/template_noop) T = instance_atom(members[first_turf_index],members_attributes[first_turf_index],crds,no_changeturf) if(T) //if others /turf are presents, simulates the underlays piling effect index = first_turf_index + 1 while(index <= members.len - 1) // Last item is an /area var/underlay = T.appearance T = instance_atom(members[index],members_attributes[index],crds,no_changeturf)//instance new turf T.underlays += underlay index++ //finally instance all remainings objects/mobs for(index in 1 to first_turf_index-1) instance_atom(members[index],members_attributes[index],crds,no_changeturf) //Restore initialization to the previous value SSatoms.map_loader_stop() //////////////// //Helpers procs //////////////// //Instance an atom at (x,y,z) and gives it the variables in attributes /dmm_suite/proc/instance_atom(path,list/attributes, turf/crds, no_changeturf) if (LAZYLEN(attributes)) _preloader.setup(attributes, path) if(crds) if(!no_changeturf && ispath(path, /turf)) . = crds.ChangeTurf(path, FALSE, TRUE) else . = create_atom(path, crds)//first preloader pass if(use_preloader && .)//second preloader pass, for those atoms that don't ..() in New() _preloader.load(.) //custom CHECK_TICK here because we don't want things created while we're sleeping to not initialize if(TICK_CHECK) SSatoms.map_loader_stop() stoplag() SSatoms.map_loader_begin() /dmm_suite/proc/create_atom(path, crds) set waitfor = FALSE . = new path (crds) //text trimming (both directions) helper proc //optionally removes quotes before and after the text (for variable name) /dmm_suite/proc/trim_text(what as text,trim_quotes=0) if(trim_quotes) return trimQuotesRegex.Replace(what, "") else return trimRegex.Replace(what, "") //find the position of the next delimiter,skipping whatever is comprised between opening_escape and closing_escape //returns 0 if reached the last delimiter /dmm_suite/proc/find_next_delimiter_position(text as text,initial_position as num, delimiter=",",opening_escape="\"",closing_escape="\"") var/position = initial_position var/next_delimiter = findtext(text,delimiter,position,0) var/next_opening = findtext(text,opening_escape,position,0) while((next_opening != 0) && (next_opening < next_delimiter)) position = findtext(text,closing_escape,next_opening + 1,0)+1 next_delimiter = findtext(text,delimiter,position,0) next_opening = findtext(text,opening_escape,position,0) return next_delimiter /dmm_suite/proc/readlistitem(text as text, is_key = FALSE) //Check for string if(findtext(text,"\"",1,2)) . = copytext(text,2,findtext(text,"\"",3,0)) //Check for number // Keys cannot safely be numbers. This implementation will return null if // an assoc key is a number. else if(!is_key && isnum(text2num(text))) . = text2num(text) //Check for null else if(text == "null") . = null //Check for list else if(copytext(text,1,6) == "list(") . = readlist(copytext(text,6,length(text))) //Check for file else if(copytext(text,1,2) == "'") . = file(copytext(text,2,length(text))) //Check for path else if(ispath(text2path(text))) . = text2path(text) // Associative keys are fed in without quotation marks. // So if none of the other cases apply, return simply the string that was given. // This case is also triggered for item values. So I guess we're also looking for text. else if(is_key || istext(text)) . = text //build a list from variables in text form (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7)) //return the filled list /dmm_suite/proc/readlist(text as text, delimiter=",") var/list/to_return = list() var/position var/old_position = 1 var/list_index = 1 do //find next delimiter that is not within "..." position = find_next_delimiter_position(text,old_position,delimiter) //check if this is a simple variable (as in list(var1, var2)) or an associative one (as in list(var1="foo",var2=7)) var/equal_position = findtext(text,"=",old_position, position) var/trim_left = trim_text(copytext(text,old_position,(equal_position ? equal_position : position)),1)//the name of the variable, must trim quotes to build a BYOND compliant associatives list old_position = position + 1 if(equal_position) //associative var, so do the association var/trim_right = trim_text(copytext(text,equal_position+1,position))//the content of the variable trim_left = readlistitem(trim_left, TRUE) // Assoc vars can be anything that isn't a num! to_return[trim_left] = readlistitem(trim_right) list_index++ else if (length(trim_left)) //simple var to_return.len++ to_return[list_index++] = readlistitem(trim_left) while(position != 0) return to_return /dmm_suite/Destroy() ..() return QDEL_HINT_HARDDEL_NOW ////////////////// //Preloader datum ////////////////// /dmm_suite/preloader parent_type = /datum var/list/attributes var/target_path /dmm_suite/preloader/proc/setup(list/the_attributes, path) if(LAZYLEN(the_attributes)) use_preloader = TRUE attributes = the_attributes target_path = path /dmm_suite/preloader/proc/load(atom/what) for(var/attribute in attributes) var/value = attributes[attribute] if(islist(value)) value = deepCopyList(value) what.vars[attribute] = value use_preloader = FALSE /area/template_noop name = "Area Passthrough" icon_state = "space" /turf/template_noop name = "Turf Passthrough" icon_state = "noop"