var/datum/controller/subsystem/garbage_collector/SSgarbage /datum/controller/subsystem/garbage_collector name = "Garbage" priority = SS_PRIORITY_GARBAGE wait = 2 SECONDS flags = SS_FIRE_IN_LOBBY|SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object var/delslasttick = 0 // number of del()'s we've done this tick var/gcedlasttick = 0 // number of things that gc'ed last tick var/totaldels = 0 var/totalgcs = 0 var/highest_del_time = 0 var/highest_del_tickusage = 0 var/list/queue = list() // list of refID's of things that should be garbage collected // refID's are associated with the time at which they time out and need to be manually del() // we do this so we aren't constantly locating them and preventing them from being gc'd var/list/tobequeued = list() //We store the references of things to be added to the queue seperately so we can spread out GC overhead over a few ticks var/list/didntgc = list() // list of all types that have failed to GC associated with the number of times that's happened. // the types are stored as strings var/list/sleptDestroy = list() //Same as above but these are paths that slept during their Destroy call var/list/noqdelhint = list()// list of all types that do not return a QDEL_HINT // all types that did not respect qdel(A, force=TRUE) and returned one // of the immortality qdel hints var/list/noforcerespect = list() #ifdef TESTING var/list/qdel_list = list() // list of all types that have been qdel()eted #endif /datum/controller/subsystem/garbage_collector/New() NEW_SS_GLOBAL(SSgarbage) /datum/controller/subsystem/garbage_collector/stat_entry(msg) msg += "W:[tobequeued.len]|Q:[queue.len]|D:[delslasttick]|G:[gcedlasttick]|" msg += "GR:" if (!(delslasttick+gcedlasttick)) msg += "n/a|" else msg += "[round((gcedlasttick/(delslasttick+gcedlasttick))*100, 0.01)]%|" msg += "TD:[totaldels]|TG:[totalgcs]|" if (!(totaldels+totalgcs)) msg += "n/a|" else msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%" ..(msg) /datum/controller/subsystem/garbage_collector/fire() HandleToBeQueued() if(state == SS_RUNNING) HandleQueue() if (state == SS_PAUSED) state = SS_RUNNING //If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond. //Don't attempt to optimize, not worth the effort. /datum/controller/subsystem/garbage_collector/proc/HandleToBeQueued() var/list/tobequeued = src.tobequeued var/starttime = world.time var/starttimeofday = world.timeofday var/idex = 1 while((tobequeued.len - (idex - 1)) && starttime == world.time && starttimeofday == world.timeofday) if (MC_TICK_CHECK) break var/ref = tobequeued[idex] tobequeued[idex++] = null // Clear this ref to assist hard deletes in Queue(). Queue(ref) if (idex > 1) tobequeued.Cut(1, idex) /datum/controller/subsystem/garbage_collector/proc/HandleQueue() delslasttick = 0 gcedlasttick = 0 var/time_to_kill = world.time - collection_timeout // Anything qdel() but not GC'd BEFORE this time needs to be manually del() var/list/queue = src.queue var/starttime = world.time var/starttimeofday = world.timeofday var/idex = 1 while((queue.len - (idex - 1)) && starttime == world.time && starttimeofday == world.timeofday) if (MC_TICK_CHECK) break var/refID = queue[idex] if (!refID) idex++ continue var/GCd_at_time = queue[refID] if(GCd_at_time > time_to_kill) break // Everything else is newer, skip them idex++ var/datum/A A = locate(refID) if (A && A.gcDestroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake #ifdef GC_FAILURE_HARD_LOOKUP A.find_references() #endif // Something's still referring to the qdel'd object. Kill it. var/type = A.type log_gc("-- \ref[A] | [type] was unable to be GC'd and was deleted --", type) didntgc["[type]"]++ HardDelete(A) ++delslasttick ++totaldels else ++gcedlasttick ++totalgcs if (idex > 1) queue.Cut(1, idex) /datum/controller/subsystem/garbage_collector/proc/QueueForQueuing(datum/A) if (istype(A) && A.gcDestroyed == GC_CURRENTLY_BEING_QDELETED) tobequeued += A A.gcDestroyed = GC_QUEUED_FOR_QUEUING /datum/controller/subsystem/garbage_collector/proc/Queue(datum/A) if (!istype(A) || (!isnull(A.gcDestroyed) && A.gcDestroyed >= 0)) return if (A.gcDestroyed == GC_QUEUED_FOR_HARD_DEL) HardDelete(A) return var/gctime = world.time var/refid = "\ref[A]" A.gcDestroyed = gctime if (queue[refid]) queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list. queue[refid] = gctime // For profiling. /datum/controller/subsystem/garbage_collector/proc/HardDelete(datum/A) var/time = world.timeofday var/tick = world.tick_usage var/ticktime = world.time var/type = A.type var/refID = "\ref[A]" del(A) tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100)) if (tick > highest_del_tickusage) highest_del_tickusage = tick time = world.timeofday - time if (!time && TICK_DELTA_TO_MS(tick) > 1) time = TICK_DELTA_TO_MS(tick)/100 if (time > highest_del_time) highest_del_time = time if (time > 10) log_gc("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete)", type, TRUE) message_admins("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete).") postpone(time/5) /datum/controller/subsystem/garbage_collector/proc/HardQueue(datum/A) if (istype(A) && A.gcDestroyed == GC_CURRENTLY_BEING_QDELETED) tobequeued += A A.gcDestroyed = GC_QUEUED_FOR_HARD_DEL /datum/controller/subsystem/garbage_collector/Recover() if (istype(SSgarbage.queue)) queue |= SSgarbage.queue if (istype(SSgarbage.tobequeued)) tobequeued |= SSgarbage.tobequeued // Should be treated as a replacement for the 'del' keyword. // Datums passed to this will be given a chance to clean up references to allow the GC to collect them. /proc/qdel(datum/D, force=FALSE) if(!D) return #ifdef TESTING SSgarbage.qdel_list += "[D.type]" #endif if(!istype(D)) del(D) else if(isnull(D.gcDestroyed)) D.gcDestroyed = GC_CURRENTLY_BEING_QDELETED var/start_time = world.time var/hint = D.Destroy(force) // Let our friend know they're about to get fucked up. if(world.time != start_time) SSgarbage.sleptDestroy["[D.type]"]++ if(!D) return switch(hint) if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion. SSgarbage.QueueForQueuing(D) if (QDEL_HINT_IWILLGC) D.gcDestroyed = world.time return if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory. if(!force) D.gcDestroyed = null //clear the gc variable (important!) return // Returning LETMELIVE after being told to force destroy // indicates the objects Destroy() does not respect force if(!SSgarbage.noforcerespect["[D.type]"]) SSgarbage.noforcerespect["[D.type]"] = "[D.type]" testing("WARNING: [D.type] has been force deleted, but is \ returning an immortal QDEL_HINT, indicating it does \ not respect the force flag for qdel(). It has been \ placed in the queue, further instances of this type \ will also be queued.") SSgarbage.QueueForQueuing(D) if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete using a hard reference to save time from the locate() SSgarbage.HardQueue(D) if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste. SSgarbage.HardDelete(D) if (QDEL_HINT_FINDREFERENCE)//qdel will, if TESTING is enabled, display all references to this object, then queue the object for deletion. SSgarbage.QueueForQueuing(D) #ifdef TESTING D.find_references() #endif else if(!SSgarbage.noqdelhint["[D.type]"]) SSgarbage.noqdelhint["[D.type]"] = "[D.type]" testing("WARNING: [D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.") SSgarbage.QueueForQueuing(D) else if(D.gcDestroyed == GC_CURRENTLY_BEING_QDELETED) CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic") // Default implementation of clean-up code. // This should be overridden to remove all references pointing to the object being destroyed. // Return the appropriate QDEL_HINT; in most cases this is QDEL_HINT_QUEUE. /datum/proc/Destroy(force=FALSE) weakref = null destroyed_event.raise_event(src) SSnanoui.close_uis(src) tag = null var/list/timers = active_timers active_timers = null if (timers) for (var/thing in timers) var/datum/timedevent/timer = thing if (timer.spent) continue qdel(timer) return QDEL_HINT_QUEUE /datum/var/gcDestroyed //Time when this object was destroyed. /client/Destroy() ..() return QDEL_HINT_HARDDEL_NOW