/datum/category_item/player_setup_item/general/language
name = "Language"
sort_order = 2
/datum/category_item/player_setup_item/general/language/load_character(var/savefile/S)
S["language"] >> pref.alternate_languages
/datum/category_item/player_setup_item/general/language/save_character(var/savefile/S)
S["language"] << pref.alternate_languages
/datum/category_item/player_setup_item/general/language/gather_load_query()
return list(
"ss13_characters" = list(
"vars" = list(
"language" = "alternate_languages"
),
"args" = list("id")
)
)
/datum/category_item/player_setup_item/general/language/gather_load_parameters()
return list("id" = pref.current_character)
/datum/category_item/player_setup_item/general/language/gather_save_query()
return list(
"ss13_characters" = list(
"id" = 1,
"ckey" = 1,
"language"
)
)
/datum/category_item/player_setup_item/general/language/gather_save_parameters()
return list(
"language" = list2params(pref.alternate_languages),
"id" = pref.current_character,
"ckey" = pref.client.ckey
)
/datum/category_item/player_setup_item/general/language/sanitize_character(var/sql_load = 0)
if (sql_load)
pref.alternate_languages = params2list(pref.alternate_languages)
if(!islist(pref.alternate_languages))
pref.alternate_languages = list()
// Nothing to validate. Leave.
return
var/datum/species/S = all_species[pref.species] || all_species["Human"]
if (pref.alternate_languages.len > S.num_alternate_languages)
to_chat(pref.client, "You have too many languages saved for [pref.species].
The list has been reset. Please check your languages in character creation!")
pref.alternate_languages.Cut()
return
var/list/langs = S.secondary_langs.Copy()
for (var/L in all_languages)
var/datum/language/lang = all_languages[L]
if (!(lang.flags & RESTRICTED) && (!config.usealienwhitelist || is_alien_whitelisted(user, L) || !(lang.flags & WHITELISTED)))
langs |= L
var/list/bad_langs = pref.alternate_languages - langs
if (bad_langs.len)
to_chat(pref.client, "[bad_langs.len] invalid language\s were found in your character setup! Please save your character again to stop this error from repeating!")
for (var/L in bad_langs)
to_chat(pref.client, "Removing the language \"[L]\" from your character.")
pref.alternate_languages -= L
var/datum/category_group/player_setup_category/cat = category
cat.modified = TRUE
/datum/category_item/player_setup_item/general/language/content()
var/list/dat = list("Languages
")
var/datum/species/S = all_species[pref.species]
if(S.language)
dat += "- [S.language]
"
if(S.default_language && S.default_language != S.language)
dat += "- [S.default_language]
"
if(S.num_alternate_languages)
if(pref.alternate_languages.len)
for(var/i = 1 to pref.alternate_languages.len)
var/lang = pref.alternate_languages[i]
dat += "- [lang] - remove
"
if(pref.alternate_languages.len < S.num_alternate_languages)
dat += "- add ([S.num_alternate_languages - pref.alternate_languages.len] remaining)
"
else
dat += "- [pref.species] cannot choose secondary languages.
"
. = dat.Join()
/datum/category_item/player_setup_item/general/language/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["remove_language"])
var/index = text2num(href_list["remove_language"])
if (index > 0 && index <= pref.alternate_languages.len)
pref.alternate_languages -= pref.alternate_languages[index]
return TOPIC_REFRESH
else if(href_list["add_language"])
var/datum/species/S = all_species[pref.species]
if(pref.alternate_languages.len >= S.num_alternate_languages)
alert(user, "You have already selected the maximum number of alternate languages for this species!")
else
var/list/available_languages = S.secondary_langs.Copy()
for(var/L in all_languages)
var/datum/language/lang = all_languages[L]
if(!(lang.flags & RESTRICTED) && (!config.usealienwhitelist || is_alien_whitelisted(user, L) || !(lang.flags & WHITELISTED)))
available_languages |= L
// make sure we don't let them waste slots on the default languages
available_languages -= S.language
available_languages -= S.default_language
available_languages -= pref.alternate_languages
if(!available_languages.len)
alert(user, "There are no additional languages available to select.")
else
var/new_lang = input(user, "Select an additional language", "Character Generation", null) as null|anything in available_languages
if(new_lang)
if (pref.alternate_languages.len >= S.num_alternate_languages)
alert(user, "You have already selected the maximum number of alternate languages for this species!")
else
pref.alternate_languages |= new_lang
return TOPIC_REFRESH
return ..()