/datum/category_item/player_setup_item/general/language name = "Language" sort_order = 2 /datum/category_item/player_setup_item/general/language/load_character(var/savefile/S) S["language"] >> pref.alternate_languages /datum/category_item/player_setup_item/general/language/save_character(var/savefile/S) S["language"] << pref.alternate_languages /datum/category_item/player_setup_item/general/language/gather_load_query() return list( "ss13_characters" = list( "vars" = list( "language" = "alternate_languages" ), "args" = list("id") ) ) /datum/category_item/player_setup_item/general/language/gather_load_parameters() return list("id" = pref.current_character) /datum/category_item/player_setup_item/general/language/gather_save_query() return list( "ss13_characters" = list( "id" = 1, "ckey" = 1, "language" ) ) /datum/category_item/player_setup_item/general/language/gather_save_parameters() return list( "language" = list2params(pref.alternate_languages), "id" = pref.current_character, "ckey" = pref.client.ckey ) /datum/category_item/player_setup_item/general/language/sanitize_character(var/sql_load = 0) if (sql_load) pref.alternate_languages = params2list(pref.alternate_languages) if(!islist(pref.alternate_languages)) pref.alternate_languages = list() // Nothing to validate. Leave. return var/datum/species/S = all_species[pref.species] || all_species["Human"] if (pref.alternate_languages.len > S.num_alternate_languages) to_chat(pref.client, "You have too many languages saved for [pref.species].
The list has been reset. Please check your languages in character creation!
") pref.alternate_languages.Cut() return var/list/langs = S.secondary_langs.Copy() for (var/L in all_languages) var/datum/language/lang = all_languages[L] if (!(lang.flags & RESTRICTED) && (!config.usealienwhitelist || is_alien_whitelisted(user, L) || !(lang.flags & WHITELISTED))) langs |= L var/list/bad_langs = pref.alternate_languages - langs if (bad_langs.len) to_chat(pref.client, "[bad_langs.len] invalid language\s were found in your character setup! Please save your character again to stop this error from repeating!") for (var/L in bad_langs) to_chat(pref.client, "Removing the language \"[L]\" from your character.") pref.alternate_languages -= L var/datum/category_group/player_setup_category/cat = category cat.modified = TRUE /datum/category_item/player_setup_item/general/language/content() var/list/dat = list("Languages
") var/datum/species/S = all_species[pref.species] if(S.language) dat += "- [S.language]
" if(S.default_language && S.default_language != S.language) dat += "- [S.default_language]
" if(S.num_alternate_languages) if(pref.alternate_languages.len) for(var/i = 1 to pref.alternate_languages.len) var/lang = pref.alternate_languages[i] dat += "- [lang] - remove
" if(pref.alternate_languages.len < S.num_alternate_languages) dat += "- add ([S.num_alternate_languages - pref.alternate_languages.len] remaining)
" else dat += "- [pref.species] cannot choose secondary languages.
" . = dat.Join() /datum/category_item/player_setup_item/general/language/OnTopic(var/href,var/list/href_list, var/mob/user) if(href_list["remove_language"]) var/index = text2num(href_list["remove_language"]) if (index > 0 && index <= pref.alternate_languages.len) pref.alternate_languages -= pref.alternate_languages[index] return TOPIC_REFRESH else if(href_list["add_language"]) var/datum/species/S = all_species[pref.species] if(pref.alternate_languages.len >= S.num_alternate_languages) alert(user, "You have already selected the maximum number of alternate languages for this species!") else var/list/available_languages = S.secondary_langs.Copy() for(var/L in all_languages) var/datum/language/lang = all_languages[L] if(!(lang.flags & RESTRICTED) && (!config.usealienwhitelist || is_alien_whitelisted(user, L) || !(lang.flags & WHITELISTED))) available_languages |= L // make sure we don't let them waste slots on the default languages available_languages -= S.language available_languages -= S.default_language available_languages -= pref.alternate_languages if(!available_languages.len) alert(user, "There are no additional languages available to select.") else var/new_lang = input(user, "Select an additional language", "Character Generation", null) as null|anything in available_languages if(new_lang) if (pref.alternate_languages.len >= S.num_alternate_languages) alert(user, "You have already selected the maximum number of alternate languages for this species!") else pref.alternate_languages |= new_lang return TOPIC_REFRESH return ..()