/obj/aura/radiant_aura name = "radiant aura" icon = 'icons/effects/effects.dmi' icon_state = "at_shield1" alpha = 75 layer = ABOVE_WINDOW_LAYER /obj/aura/radiant_aura/added_to(mob/living/user) ..() to_chat(user, SPAN_NOTICE("A bubble of light appears around you, exuding protection and warmth.")) set_light(6, 6, COLOR_AMBER) /obj/aura/radiant_aura/Destroy() to_chat(user, SPAN_WARNING("Your protective aura dissipates, leaving you feeling cold and unsafe.")) return ..() /obj/aura/radiant_aura/bullet_act(obj/item/projectile/P, var/def_zone) if(P.check_armor == LASER) user.visible_message(SPAN_WARNING("\The [P] refracts, bending into \the [user]'s aura.")) return AURA_FALSE return FALSE