ABSTRACT_TYPE(/obj/abstract) name = "" icon = 'icons/effects/landmarks.dmi' icon_state = "x2" simulated = FALSE density = FALSE anchored = TRUE invisibility = INVISIBILITY_ABSTRACT /obj/abstract/Initialize() . = ..() verbs.Cut() //Let mappers see the damn thing by just making them invisible here opacity = FALSE alpha = 0 mouse_opacity = MOUSE_OPACITY_TRANSPARENT /obj/abstract/ex_act() SHOULD_CALL_PARENT(FALSE) return