#ifdef REFERENCE_TRACKING
/datum/var/running_find_references
/datum/var/last_find_references = 0
/datum/verb/find_refs()
set category = "Debug"
set name = "Find References"
set background = 1
set src in world
find_references(FALSE)
/client/verb/show_qdeleted()
set category = "Debug"
set name = "Show qdel() Log"
set desc = "Render the qdel() log and display it"
var/dat = "List of things that have been qdel()eted this round
"
var/tmplist = list()
for(var/elem in SSgarbage.qdel_list)
if(!(elem in tmplist))
tmplist[elem] = 0
tmplist[elem]++
sortTim(tmplist, GLOBAL_PROC_REF(cmp_numeric_dsc), TRUE)
for(var/path in tmplist)
dat += "[path] - [tmplist[path]] times
"
usr << browse(dat, "window=qdeletedlog")
/datum/proc/find_references(skip_alert)
running_find_references = type
if(usr?.client)
if(usr.client.running_find_references)
testing("CANCELLED search for references to a [usr.client.running_find_references].")
usr.client.running_find_references = null
running_find_references = null
SSgarbage.enable()
return
if(!skip_alert && alert(usr, "Running this will lock everything up for 5+ minutes. Would you like to begin the search?", "Find References", "Yes", "No") != "Yes")
running_find_references = null
return
SSgarbage.disable() // Keeps the GC from failing to collect objects being searched for here
if(usr?.client)
usr.client.running_find_references = type
//Time to search the whole game for our ref
testing("Beginning search for references to a [type].")
var/starting_time = world.time
//Yes we do actually need to do this. The searcher refuses to read weird lists
//And global.vars is a really weird list
var/global_vars = list()
for(var/key in global.vars)
global_vars[key] = global.vars[key]
search_var(global_vars, "Native Global", search_time = starting_time)
testing("Finished searching native globals")
for(var/datum/thing in world) // atoms (don't believe its lies)
search_var(thing, "World -> [thing.type]", search_time = starting_time)
testing("Finished searching atoms")
for(var/datum/thing) // datums
search_var(thing, "Datums -> [thing.type]", search_time = starting_time)
testing("Finished searching datums")
//Warning, attempting to search clients like this will cause crashes if done on live. Watch yourself
for(var/client/thing) // clients
search_var(thing, "Clients -> [thing.type]", search_time = starting_time)
testing("Finished searching clients")
testing("Completed all searches for references to a [type].")
if(usr?.client)
usr.client.running_find_references = null
running_find_references = null
SSgarbage.enable() //restart the garbage collector
/datum/proc/search_var(potential_container, container_name, recursive_limit = 64, search_time = world.time)
if(usr?.client && !usr.client.running_find_references)
return
if(!recursive_limit)
testing("Recursion limit reached. [container_name]")
return
//Check each time you go down a layer. This makes it a bit slow, but it won't effect the rest of the game at all
#ifndef FIND_REF_NO_CHECK_TICK
CHECK_TICK
#endif
if(isdatum(potential_container))
var/datum/datum_container = potential_container
if(datum_container.last_find_references == search_time)
return
datum_container.last_find_references = search_time
var/list/vars_list = datum_container.vars
for(var/varname in vars_list)
#ifndef FIND_REF_NO_CHECK_TICK
CHECK_TICK
#endif
if (varname == "vars" || varname == "vis_locs") //Fun fact, vis_locs don't count for references
continue
var/variable = vars_list[varname]
if(variable == src)
testing("Found [type] [text_ref(src)] in [datum_container.type]'s [text_ref(datum_container)] [varname] var. [container_name]")
continue
if(islist(variable))
search_var(variable, "[container_name] [text_ref(datum_container)] -> [varname] (list)", recursive_limit - 1, search_time)
else if(islist(potential_container))
var/normal = IS_NORMAL_LIST(potential_container)
var/list/potential_cache = potential_container
for(var/element_in_list in potential_cache)
#ifndef FIND_REF_NO_CHECK_TICK
CHECK_TICK
#endif
// Check normal entries
if(element_in_list == src)
testing("Found [type] [text_ref(src)] in list [container_name]\[[element_in_list]\]")
continue
var/assoc_val = null
if(!isnum(element_in_list) && normal)
assoc_val = potential_cache[element_in_list]
// Check assoc entries
if(assoc_val == src)
testing("Found [type] [text_ref(src)] in list [container_name]\[[element_in_list]\]")
continue
//We need to run both of these checks, since our object could be hiding in either of them
// Check normal sublists
if(islist(element_in_list))
search_var(element_in_list, "[container_name] -> [element_in_list] (list)", recursive_limit - 1, search_time)
// Check assoc sublists
if(islist(assoc_val))
search_var(potential_container[element_in_list], "[container_name]\[[element_in_list]\] -> [assoc_val] (list)", recursive_limit - 1, search_time)
/proc/qdel_and_find_ref_if_fail(datum/thing_to_qdel, force = FALSE)
thing_to_qdel.qdel_and_find_ref_if_fail(force)
/datum/proc/qdel_and_find_ref_if_fail(force = FALSE)
SSgarbage.reference_find_on_fail[text_ref(src)] = TRUE
qdel(src, force)
#endif