#define PROGRESSBAR_HEIGHT 6 #define PROGRESSBAR_ANIMATION_TIME 5 /datum/progressbar ///The progress bar visual element var/image/bar ///The target where this target bar is applied and where it is shown var/atom/bar_loc ///The mob whose client sees the progress bar var/mob/user ///The client seeing the progress bar var/client/user_client ///Effectively the number of steps the progress bar will need before reaching completion var/goal = 1 ///Control check to see if the progress was interrupted before reaching its goal var/last_progress = 0 ///Variable to ensure smooth visual stacking on multiple progress bars var/listindex = 0 ///The type of our last value for bar_loc, for debugging var/location_type ///Whether to immediately destroy a progress bar when full, rather than wait for an animation var/destroy_on_full = FALSE /datum/progressbar/New(mob/User, goal_number, atom/target) . = ..() if (!istype(target)) stack_trace("Invalid target [target] passed in /datum/progressbar") qdel(src) return if (QDELETED(User) || !istype(User)) stack_trace("[isnull(User) ? "Null" : "Invalid"] user passed in /datum/progressbar") qdel(src) return if (goal_number) goal = goal_number bar_loc = target location_type = bar_loc.type bar = image('icons/effects/progressbar.dmi', bar_loc, "prog_bar_0") bar.layer = 21 //TODO: Move this to a proper plane and layer when that PR is finished bar.appearance_flags = RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR|RESET_ALPHA|PIXEL_SCALE user = User LAZYADDASSOCLIST(user.progressbars, bar_loc, src) var/list/bars = user.progressbars[bar_loc] listindex = bars.len if(user) user_client = user.client addProgBarImageToClient() RegisterSignal(user, COMSIG_PARENT_QDELETING, PROC_REF(onUserDelete)) RegisterSignal(user, COMSIG_MOB_LOGOUT, PROC_REF(cleanUserClient)) RegisterSignal(user, COMSIG_MOB_LOGIN, PROC_REF(onUserLogin)) ///Updates the progress bar image visually. /datum/progressbar/proc/update(progress) progress = clamp(progress, 0, goal) if (progress == last_progress) return last_progress = progress bar.icon_state = "prog_bar_[round(((progress / goal) * 100), 5)]" if(destroy_on_full && progress == goal) QDEL_IN(src, 5) ///Called on progress end, be it successful or a failure. Wraps up things to delete the datum and bar. /datum/progressbar/proc/endProgress() if(last_progress != goal) bar.icon_state = "[bar.icon_state]_fail" animate(bar, alpha = 0, time = PROGRESSBAR_ANIMATION_TIME) QDEL_IN(src, PROGRESSBAR_ANIMATION_TIME) /datum/progressbar/Destroy() if(user) for(var/pb in user.progressbars[bar_loc]) var/datum/progressbar/progress_bar = pb if(progress_bar == src || progress_bar.listindex <= listindex) continue --listindex bar.pixel_y = 32 + (PROGRESSBAR_HEIGHT * (listindex - 1)) var/dist_to_travel = 32 + (PROGRESSBAR_HEIGHT * (listindex - 1)) - PROGRESSBAR_HEIGHT animate(bar, pixel_y = dist_to_travel, time = PROGRESSBAR_ANIMATION_TIME, easing = SINE_EASING) LAZYREMOVEASSOC(user.progressbars, bar_loc, src) user = null if(user_client) cleanUserClient() bar_loc = null if(bar) QDEL_NULL(bar) return ..() ///Adds a smoothly-appearing progress bar image to the player's screen. /datum/progressbar/proc/addProgBarImageToClient() bar.pixel_y = 0 bar.alpha = 0 user_client.images += bar animate(bar, pixel_y = 32 + (PROGRESSBAR_HEIGHT * (listindex - 1)), alpha = 255, time = PROGRESSBAR_ANIMATION_TIME, easing = SINE_EASING) ///Called right before the user's Destroy() /datum/progressbar/proc/onUserDelete(datum/source) SIGNAL_HANDLER user.progressbars = null //We can simply nuke the list and stop worrying about updating other prog bars if the user itself is gone. user = null qdel(src) ///Removes the progress bar from the user_client and nulls the variables if it exists /datum/progressbar/proc/cleanUserClient(datum/source) SIGNAL_HANDLER if(!user_client) //Disconnected, already gone return user_client.images -= bar user_client = null ///Called by user's Login(), it transfers the progress bar image to the new client. /datum/progressbar/proc/onUserLogin(datum/source) SIGNAL_HANDLER // Sanity checking to ensure client is mob and that the client did not log off again if(user_client) if(user_client == user.client) return cleanUserClient() if(!user.client) return user_client = user.client addProgBarImageToClient() /datum/progressbar/autocomplete destroy_on_full = TRUE #undef PROGRESSBAR_ANIMATION_TIME #undef PROGRESSBAR_HEIGHT