/obj/item/device/radio/intercom name = "station intercom (General)" desc = "Talk through this." icon_state = "intercom" anchored = TRUE appearance_flags = TILE_BOUND // prevents people from viewing the overlay through a wall w_class = ITEMSIZE_LARGE canhear_range = 2 flags = CONDUCT | NOBLOODY var/number = 0 var/obj/machinery/abstract/intercom_listener/power_interface var/global/list/screen_overlays var/radio_sound = null clickvol = 40 /obj/item/device/radio/intercom/custom name = "station intercom (Custom)" broadcasting = FALSE listening = FALSE /obj/item/device/radio/intercom/interrogation name = "station intercom (Interrogation)" frequency = 1449 /obj/item/device/radio/intercom/private name = "station intercom (Private)" frequency = AI_FREQ /obj/item/device/radio/intercom/specops name = "\improper Spec Ops intercom" frequency = ERT_FREQ /obj/item/device/radio/intercom/department canhear_range = 5 broadcasting = FALSE listening = TRUE /obj/item/device/radio/intercom/department/medbay name = "station intercom (Medbay)" frequency = MED_I_FREQ /obj/item/device/radio/intercom/department/security name = "station intercom (Security)" frequency = SEC_I_FREQ /obj/item/device/radio/intercom/entertainment name = "entertainment intercom" frequency = ENT_FREQ canhear_range = 4 /obj/item/device/radio/intercom/Initialize() . = ..() power_interface = new(loc, src) generate_overlays() update_icon() /obj/item/device/radio/intercom/proc/generate_overlays(var/force = 0) if(LAZYLEN(screen_overlays) && !force) return LAZYINITLIST(screen_overlays) screen_overlays["intercom_screen"] = make_screen_overlay(icon, "intercom_screen") screen_overlays["intercom_scanline"] = make_screen_overlay(icon, "intercom_scanline") screen_overlays["intercom_b"] = make_screen_overlay(icon, "intercom_b") screen_overlays["intercom_l"] = make_screen_overlay(icon, "intercom_l") /obj/item/device/radio/intercom/department/medbay/Initialize() . = ..() internal_channels = default_medbay_channels.Copy() /obj/item/device/radio/intercom/department/security/Initialize() . = ..() internal_channels = list( num2text(PUB_FREQ) = list(), num2text(SEC_I_FREQ) = list(access_security) ) /obj/item/device/radio/intercom/entertainment/Initialize() . = ..() internal_channels = list( num2text(PUB_FREQ) = list(), num2text(ENT_FREQ) = list() ) /obj/item/device/radio/intercom/syndicate name = "illicit intercom" desc = "Talk through this. Evilly" frequency = SYND_FREQ subspace_transmission = 1 syndie = 1 /obj/item/device/radio/intercom/syndicate/Initialize() . = ..() internal_channels[num2text(SYND_FREQ)] = list(access_syndicate) /obj/item/device/radio/intercom/raider name = "illicit intercom" desc = "Pirate radio, but not in the usual sense of the word." frequency = RAID_FREQ subspace_transmission = 1 syndie = 1 /obj/item/device/radio/intercom/syndicate/Initialize() . = ..() internal_channels[num2text(RAID_FREQ)] = list(access_syndicate) /obj/item/device/radio/intercom/Destroy() QDEL_NULL(power_interface) return ..() /obj/item/device/radio/intercom/attack_ai(mob/user as mob) src.add_fingerprint(user) INVOKE_ASYNC(src, /obj/item/.proc/attack_self, user) /obj/item/device/radio/intercom/attack_hand(mob/user as mob) src.add_fingerprint(user) INVOKE_ASYNC(src, /obj/item/.proc/attack_self, user) /obj/item/device/radio/intercom/receive_range(freq, level) if (!on) return -1 if(!(0 in level)) var/turf/position = get_turf(src) if(isnull(position) || !(position.z in level)) return -1 if (!src.listening) return -1 if(freq in ANTAG_FREQS) if(!(src.syndie)) return -1//Prevents broadcast of messages over devices lacking the encryption return canhear_range /obj/item/device/radio/intercom/proc/power_change(has_power) if (!src.loc) on = 0 else on = has_power update_icon() /obj/item/device/radio/intercom/forceMove(atom/dest) power_interface.forceMove(dest) ..(dest) /obj/item/device/radio/intercom/update_icon() cut_overlays() if(!on) icon_state = initial(icon_state) set_light(FALSE) return else add_overlay(screen_overlays["intercom_screen"]) add_overlay(screen_overlays["intercom_scanline"]) set_light(1.4, 1, COLOR_CYAN) if(broadcasting) add_overlay(screen_overlays["intercom_b"]) if(listening) add_overlay(screen_overlays["intercom_l"]) /obj/item/device/radio/intercom/broadcasting broadcasting = TRUE /obj/item/device/radio/intercom/locked var/locked_frequency /obj/item/device/radio/intercom/locked/set_frequency(var/frequency) if(frequency == locked_frequency) ..(locked_frequency) /obj/item/device/radio/intercom/locked/list_channels() return "" /obj/item/device/radio/intercom/locked/ai_private name = "\improper AI intercom" frequency = AI_FREQ broadcasting = TRUE listening = TRUE /obj/item/device/radio/intercom/locked/confessional name = "confessional intercom" frequency = 1480