/******************* * Hardsuit Modules * *******************/ /datum/uplink_item/item/hardsuit_modules category = /datum/uplink_category/hardsuit_modules /datum/uplink_item/item/hardsuit_modules/thermal name = "Thermal Scanner" telecrystal_cost = 2 path = /obj/item/rig_module/vision/thermal desc = "A module granting the hardsuit thermal sensors, showing heat signatures through obstacles." /datum/uplink_item/item/hardsuit_modules/energy_net name = "Net Projector" telecrystal_cost = 3 path = /obj/item/rig_module/fabricator/energy_net desc = "Allows the hardsuit to synthesize and fire energy nets, immobilizing a target until the net is torn by physical force." /datum/uplink_item/item/hardsuit_modules/ewar_voice name = "Electrowarfare Suite and Voice Synthesiser" telecrystal_cost = 1 bluecrystal_cost = 1 // Voice changer and partial agent id as a module path = /obj/item/storage/box/syndie_kit/ewar_voice desc = "A module that blocks AI tracking. Comes with an inbuilt voice changer aswell." /datum/uplink_item/item/hardsuit_modules/maneuvering_jets name = "Maneuvering Jets" telecrystal_cost = 1 bluecrystal_cost = 1 path = /obj/item/rig_module/maneuvering_jets desc = "A set of jets powered by a hardsuit, allowing it to move through space." /datum/uplink_item/item/hardsuit_modules/flash name = "Mounted Flash" // Its just a flash but clunkier and in a hardsuit. telecrystal_cost = 1 path = /obj/item/rig_module/device/flash desc = "A standard flash, often used by security. This one is mounted on a hardsuit." /datum/uplink_item/item/hardsuit_modules/frag name = "Mounted Frag Grenade Launcher" // Uplink sells 5 of these grenades for 6 tc, this has three. telecrystal_cost = 5 path = /obj/item/rig_module/grenade_launcher/frag desc = "A hardsuit mounted grenade launcher, containing three fragmentation grenades." /datum/uplink_item/item/hardsuit_modules/plasma name = "Mounted Plasma Cannon" telecrystal_cost = 8 path = /obj/item/rig_module/mounted/plasma desc = "A marvel of Elyran weapons technology which utilizes superheated plasma to pierce thick armor with gruesome results. This one seems fitted for RIG usage." /datum/uplink_item/item/hardsuit_modules/egun name = "Mounted Energy Gun" telecrystal_cost = 6 path = /obj/item/rig_module/mounted/egun desc = "A hardsuit mounted energy gun, with non-lethal and lethal firing modes." /datum/uplink_item/item/hardsuit_modules/tqiqop name = "Mounted Tqi-Qop Carbine" telecrystal_cost = 6 path = /obj/item/rig_module/mounted/skrell_gun desc = "A hardsuit mounted Tqi-Qop carbine, a skrellian weapon rarely seen outside of the federation." /datum/uplink_item/item/hardsuit_modules/smg name = "Mounted Submachine Gun" telecrystal_cost = 6 path = /obj/item/rig_module/mounted/smg desc = "A hardsuit mounted submachine gun, synthesizing projectiles from the suits power supply." /datum/uplink_item/item/hardsuit_modules/power_sink name = "Power Sink" telecrystal_cost = 2 path = /obj/item/rig_module/power_sink desc = "A module allowing the hardsuit to directly charge power from APC units." /datum/uplink_item/item/hardsuit_modules/laser_canon name = "Mounted Laser Cannon" telecrystal_cost = 8 path = /obj/item/rig_module/mounted desc = "A large hardsuit mounted laser cannon, designed to be powered by its battery." /datum/uplink_item/item/hardsuit_modules/ion name = "Mounted Ion Rifle" telecrystal_cost = 8 // Can up or remove this if need be, ions are pretty strong and usually balanced by being bulky or unwieldy. path = /obj/item/rig_module/mounted/ion desc = "A hardsuit mounted ion rifle, be careful not to hit yourself with it." /datum/uplink_item/item/hardsuit_modules/plasmacutter name = "Mounted Plasma Cutter" telecrystal_cost = 3 path = /obj/item/rig_module/mounted/plasmacutter desc = "A hardsuit mounted plasma cutter, for cutting through walls and rocks." /datum/uplink_item/item/tools/rig_cooling_unit name = "Mounted Suit Cooling Unit" telecrystal_cost = 1 bluecrystal_cost = 1 // Just EVA stuff for IPCs path = /obj/item/rig_module/cooling_unit desc = "A mounted suit cooling unit for use with hardsuits." /datum/uplink_item/item/hardsuit_modules/storage_unit name = "Mounted Storage Unit" telecrystal_cost = 1 bluecrystal_cost = 1 // This thing has less space than a box does, although it can hold bulkier items like crowbars. path = /obj/item/rig_module/storage desc = "A small hardsuit mounted storage unit, capable of holding a few items." /datum/uplink_item/item/hardsuit_modules/basicinjector name = "Emergency Chemical Injector" telecrystal_cost = 2 bluecrystal_cost = 2 // This is the nerfed paramedic version, rather than the ninja version with synaptizine and hyperzine. path = /obj/item/rig_module/chem_dispenser/injector/paramedic desc = "A hardsuit mounted chemical injector containing 40u each of tricordzine, perconol, dexalin and inaprovaline." /datum/uplink_item/item/hardsuit_modules/recharger name = "Mounted Weapon Recharge Module" telecrystal_cost = 6 path = /obj/item/rig_module/recharger desc = "A mounted system for recharging energy weapons." /datum/uplink_item/item/hardsuit_modules/ai_container name = "Integrated Intelligence System" telecrystal_cost = 1 bluecrystal_cost = 1 // Niche utility item. path = /obj/item/rig_module/ai_container desc = "A hardsuit module which allows for a support intelligence to be installed." /datum/uplink_item/item/hardsuit_modules/combat_actuators // These come stock with pretty much all equipped suits. name = "Combat Actuators" telecrystal_cost = 3 path = /obj/item/rig_module/actuators/combat desc = "Actuators that allow a hardsuit to jump long distances, and to fall safely." /datum/uplink_item/item/hardsuit_modules/suit/scc // These are all empty suits with heavy armor stats, that essentially are overall reskins of each other. With sometimes some minor differences. name = "SCC Combat Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/combat desc = "A sleek and dangerous hardsuit for active combat. This one is a Stellar Corporate Conglomerate design in color scheme and make. Wearable by humans, skrell, tajara, unathi and IPC." /datum/uplink_item/item/hardsuit_modules/suit/sol name = "Solarian Vampire Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/military desc = "A Zavodskoi-manufactured hardsuit designed for the Solarian Armed Forces, the Type-9 \"Vampire\" is the suit issued to Alliance military specialists and team leaders. Only wearable by humans." /datum/uplink_item/item/hardsuit_modules/suit/coalition name = "Coalition Gunslinger Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/gunslinger desc = "A favorite of the Frontier Rangers, the Gunslinger suit is a Xanan-designed hardsuit meant to provide the user absolute situational awareness, while remaining sturdy under fire. Only wearable by humans, tajara, skrell and non-industrial IPCs." /datum/uplink_item/item/hardsuit_modules/suit/eridani name = "Eridani Strike Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/strike desc = "An expensive hardsuit utilized by Eridani security contractors to field heavy weapons and coordinate non-lethal takedowns directly. Usually seen spearheading police raids. Only wearable by humans." /datum/uplink_item/item/hardsuit_modules/suit/elyra name = "Elyran Battlesuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/elyran desc = "An advanced Elyran hardsuit specialized in scorched earth tactics. Only wearable by humans." /datum/uplink_item/item/hardsuit_modules/suit/dominia name = "Dominian Jinxiang Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/jinxiang desc = "An off-shoot of the core Bunker Suit design, utilized by the Imperial Dominian military and painted accordingly. This is a powerful suit specializing in melee confrontations. Only wearable by humans and unathi." /datum/uplink_item/item/hardsuit_modules/suit/tcaf name = "TCAF Legionnaire Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/combat/legionnaire desc = "An armored combat hardsuit in the blue colors of the Tau Ceti Armed Forces. The red shoulder pad dignifying the individual as a member of rank. \ Its golden visor reflecting the shining liberty the TCAF stands for. Only wearable by humans, Zeng-hu IPCs and Bishop IPCs." /datum/uplink_item/item/hardsuit_modules/suit/xanu name = "Xanan dNAXS-52 Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/xanu desc = "The dNAXS-52 combat hardsuit is designed for the All-Xanu Spacefleet's interstellar infantry. It is specially designed for boarding operations, close quarters combat, and demolitions. Only wearable by humans and non-industrial IPCs." /datum/uplink_item/item/hardsuit_modules/suit/crimson name = "Crimson Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/merc/trulyempty desc = "A blood-red hardsuit featuring some fairly illegal technology. Made by Hammertail, and popular on the black market. Only wearable by humans, unathi, skrell, tajara and non-industrial IPCs." /datum/uplink_item/item/hardsuit_modules/suit/einstein name = "Einstein Engines Paragon Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/merc/einstein/empty desc = "A back mounted control mechanism of an Einstein Engines hardsuit. This model is issued to the leaders of security teams within the corporation. Wearable only by humans, industrial, zeng-hu and bishop IPCs." /datum/uplink_item/item/hardsuit_modules/suit/qukala name = "Qukala Assault Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/skrell desc = "A Nralakk-manufactured combat hardsuit, designed for use by elite operatives of the Qukala. Due to their expense and classified design, these suits are rarely seen outside of Qukala hands. Only wearable by skrell." /datum/uplink_item/item/hardsuit_modules/suit/bunker name = "Ceres Lance Bunker Suit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/bunker/nerfed desc = "A powerful niche-function hardsuit utilized by Ceres' Lance to apprehend synthetics. This is a lighter version with more standard hardsuit plating. Only wearable by humans." /datum/uplink_item/item/hardsuit_modules/suit/vaurca name = "Vaurca Combat Exoskeleton" telecrystal_cost = 10 path = /obj/item/rig/vaurca/minimal desc = "An ancient piece of equipment from a bygone age, This highly advanced Vaurcan technology rarely sees use outside of a battlefield. Only wearable by vaurca." /datum/uplink_item/item/hardsuit_modules/suit/zavod_heavy name = "Zavodskoi Reaper Hardsuit" telecrystal_cost = 8 bluecrystal_cost = 8 path = /obj/item/rig/combat/zavod_heavy desc = "A heavily armored hardsuit manufactured and used by Zavodskoi operatives, the K2-98Z \"Reaper\" is employed by Zavodskoi's elite asset protection, as well as in corporate-sponsored police forces. " \ + "Only wearable by humans."