/obj/item/clothing/under/pj/red name = "red pyjamas" desc = "Slightly old-fashioned sleepwear." icon_state = "red_pyjamas" worn_state = "red_pyjamas" item_state = "w_suit" /obj/item/clothing/under/gearharness name = "gear harness" desc = "Tight fitting gear harness." icon_state = "harness" worn_state = "harness" item_state = "w_suit" body_parts_covered = 0 species_restricted = null sprite_sheets = list( BODYTYPE_VAURCA_BREEDER = 'icons/mob/species/breeder/uniform.dmi', BODYTYPE_VAURCA_BULWARK = 'icons/mob/species/bulwark/uniform.dmi' ) /obj/item/clothing/under/pj/blue name = "blue pyjamas" desc = "Slightly old-fashioned sleepwear." icon_state = "blue_pyjamas" worn_state = "blue_pyjamas" item_state = "w_suit" /obj/item/clothing/under/suit_jacket/white name = "white suit" desc = "A white suit, suitable for an excellent host" icon_state = "white_suit" item_state = "w_suit" worn_state = "white_suit" /obj/item/clothing/under/sl_suit desc = "It's a very amish looking suit." name = "amish suit" icon_state = "sl_suit" worn_state = "sl_suit" item_state = "sl_suit" /obj/item/clothing/under/waiter name = "waiter's outfit" desc = "It's a very smart uniform with a special pocket for tip." icon_state = "waiter" item_state = "waiter" worn_state = "waiter" //This set of uniforms looks fairly fancy and is generally used for high-ranking NT personnel from what I've seen, so lets give them appropriate ranks. /obj/item/clothing/under/rank/centcom desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain.\"" name = "officer's dress uniform" icon_state = "officer" item_state = "bl_suit" worn_state = "officer" displays_id = 0 /obj/item/clothing/under/rank/centcom_officer name = "officer's dress uniform" desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Admiral.\"" icon_state = "officer" item_state = "bl_suit" worn_state = "officer" displays_id = 0 /obj/item/clothing/under/rank/centcom_captain name = "officer's dress uniform" desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Admiral-Executive.\"" icon_state = "centcom" item_state = "bl_suit" worn_state = "centcom" displays_id = 0 /obj/item/clothing/under/rank/bssb name = "\improper BSSB agent uniform" desc = "A formal uniform used by Biesel Security Services Bureau agents." icon_state = "bssb_uniform" worn_state = "bssb_uniform" /obj/item/clothing/under/rank/scc name = "Stellar Corporate Conglomerate agent uniform" desc = "A formal blue uniform worn by agents of the Stellar Corporate Conglomerate." desc_extended = "The Stellar Corporate Conglomerate, also known as Chainlink, is a joint alliance between the NanoTrasen Corporation, Hephaestus Industries, Idris Incorporated, Zeng-Hu Pharmaceuticals and Zavodskoi Interstellar to exercise an undisputed economic dominance over the Orion Spur." icon = 'icons/obj/item/clothing/under/human/corporation/scc.dmi' icon_state = "scc_agent" item_state = "scc_agent" worn_state = "scc_agent" contained_sprite = TRUE /obj/item/clothing/under/rank/scc/executive name = "Stellar Corporate Conglomerate executive uniform" desc = "A stylish purple uniform worn by executive agents of the Stellar Corporate Conglomerate." icon_state = "scc_executive" item_state = "scc_executive" worn_state = "scc_executive" /obj/item/clothing/under/ert name = "ERT tactical uniform" desc = "A short-sleeved black uniform, paired with grey digital-camo cargo pants. It looks very tactical." icon_state = "ert_uniform" item_state = "bl_suit" worn_state = "ert_uniform" siemens_coefficient = 0.7 /obj/item/clothing/under/ccpolice name = "ERT civil protection uniform" desc = "A sturdy navy uniform, carefully ironed and folded. Worn by specialist troopers on civil protection duties." icon_state = "civilprotection" worn_state = "civilprotection" /obj/item/clothing/under/rank/centcom_commander desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Commander.\ It has a patch denoting a Pheonix on the sleeves." name = "\improper ERT commander's dress uniform" icon_state = "centcom" item_state = "bl_suit" worn_state = "centcom" /obj/item/clothing/under/space name = "\improper NASA jumpsuit" desc = "It has a NASA logo on it and is made of space-proofed materials." icon_state = "black" item_state = "bl_suit" worn_state = "black" w_class = WEIGHT_CLASS_BULKY//bulky item gas_transfer_coefficient = 0.01 permeability_coefficient = 0.02 body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | ARMS //Needs gloves and shoes with cold protection to be fully protected. min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE /obj/item/clothing/under/acj name = "administrative cybernetic jumpsuit" icon_state = "syndicate" item_state = "bl_suit" worn_state = "syndicate" desc = "it's a cybernetically enhanced jumpsuit used for administrative duties." gas_transfer_coefficient = 0.01 permeability_coefficient = 0.01 body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS armor = list( MELEE = ARMOR_MELEE_VERY_HIGH, BULLET = ARMOR_BALLISTIC_AP, LASER = ARMOR_LASER_HEAVY, ENERGY = ARMOR_ENERGY_SHIELDED, BOMB = ARMOR_BOMB_SHIELDED, BIO = ARMOR_BIO_SHIELDED, RAD = ARMOR_RAD_SHIELDED ) cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE siemens_coefficient = 0 /obj/item/clothing/under/owl name = "owl uniform" desc = "A jumpsuit with owl wings. Photorealistic owl feathers! Twooooo!" icon_state = "owl" worn_state = "owl" item_state = "owl" /obj/item/clothing/under/psysuit name = "dark undersuit" desc = "A thick, layered grey undersuit lined with power cables. Feels a little like wearing an electrical storm." icon_state = "psysuit" item_state = "bl_suit" worn_state = "psysuit" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS /obj/item/clothing/under/gimmick/rank/captain/suit name = "captain's suit" desc = "A green suit and yellow necktie. Exemplifies authority." icon_state = "green_suit" item_state = "dg_suit" worn_state = "green_suit" /obj/item/clothing/under/overalls name = "laborer's overalls" desc = "A set of durable overalls for getting the job done." icon_state = "overalls" item_state = "lb_suit" worn_state = "overalls" /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit name = "head of personnel's suit" desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble." icon_state = "teal_suit" item_state = "g_suit" worn_state = "teal_suit" /obj/item/clothing/under/suit_jacket name = "black suit" desc = "A black suit and red tie. Very formal." icon_state = "black_suit" item_state = "bl_suit" worn_state = "black_suit" /obj/item/clothing/under/suit_jacket/really_black name = "executive suit" desc = "A formal black suit and red tie, intended for the station's finest." icon_state = "really_black_suit" item_state = "jensensuit" worn_state = "really_black_suit" /obj/item/clothing/under/suit_jacket/red name = "red suit" desc = "A red suit and blue tie. Somewhat formal." icon_state = "red_suit" item_state = "r_suit" worn_state = "red_suit" /obj/item/clothing/under/suit_jacket/nt_skirtsuit name = "nanotrasen skirtsuit" desc = "A black coat with an NT blue kerchief accompanied by a swept skirt with a tasteful blue stripe. Works for every occasion." icon_state = "nt_skirtsuit" item_state = "bl_suit" worn_state = "nt_skirtsuit" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/kilt name = "kilt" desc = "Includes shoes and plaid" icon_state = "kilt" item_state = "kilt" worn_state = "kilt" body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET /obj/item/clothing/under/sexymime name = "sexy mime outfit" desc = "The only time when you DON'T enjoy looking at someone's rack." icon_state = "sexymime" item_state = "w_suit" worn_state = "sexymime" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/gladiator name = "gladiator uniform" desc = "Are you not entertained? Is that not why you are here?" icon_state = "gladiator" item_state = "o_suit" worn_state = "gladiator" body_parts_covered = LOWER_TORSO //dress /obj/item/clothing/under/dress body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/dress_fire name = "flame dress" desc = "A small black dress with blue flames print on it." icon_state = "dress_fire" item_state = "bl_suit" worn_state = "dress_fire" /obj/item/clothing/under/dress/dress_green name = "green dress" desc = "A simple, tight fitting green dress." icon_state = "dress_green" item_state = "g_suit" worn_state = "dress_green" /obj/item/clothing/under/dress/dress_orange name = "orange dress" desc = "A fancy orange gown for those who like to show leg." icon_state = "dress_orange" item_state = "y_suit" worn_state = "dress_orange" /obj/item/clothing/under/dress/dress_pink name = "pink dress" desc = "A simple, tight fitting pink dress." icon_state = "dress_pink" item_state = "p_suit" worn_state = "dress_pink" /obj/item/clothing/under/dress/dress_yellow name = "yellow dress" desc = "A flirty, little yellow dress." icon_state = "dress_yellow" item_state = "y_suit" worn_state = "dress_yellow" /obj/item/clothing/under/dress/dress_hop name = "head of personnel dress uniform" desc = "Feminine fashion for the style concious HoP." icon_state = "dress_hop" item_state = "b_suit" worn_state = "dress_hop" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/sundress name = "sundress" desc = "Makes you want to frolic in a field of daisies." icon_state = "sundress" item_state = "bl_suit" worn_state = "sundress" body_parts_covered = UPPER_TORSO|LOWER_TORSO no_overheat = TRUE /obj/item/clothing/under/sundress_white name = "white sundress" desc = "A white sundress decorated with purple lilies." icon_state = "sundress_white" item_state = "sundress_white" worn_state = "sundress_white" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/stripeddress name = "striped dress" desc = "Fashion in space." icon_state = "striped_dress" /obj/item/clothing/under/dress/sailordress name = "sailor dress" desc = "Formal wear for a leading lady." icon_state = "sailor_dress" /obj/item/clothing/under/dress/white name = "white dress" desc = "A fancy white dress with a blue underdress." icon_state = "whitedress" flags_inv = HIDESHOES /obj/item/clothing/under/dress/red_swept_dress name = "red swept dress" desc = "A red dress that sweeps to the side." icon_state = "red_swept_dress" /obj/item/clothing/under/dress/blacktango name = "black tango dress" desc = "An earthen black tango dress." icon_state = "black_tango" /obj/item/clothing/under/dress/blacktango/alt icon_state = "black_tango_alt" /obj/item/clothing/under/dress/offworlder name = "\improper CR dress" desc = "A very tight form-fitting padded suit that looks extremely comfortable to wear, made of strong woven spider-silk. This variant seems to be tailored to resemble a dress, revealing much more skin." icon = 'icons/obj/item/clothing/accessory/offworlder.dmi' contained_sprite = TRUE icon_state = "crdress" item_state = "crdress" worn_state = "crdress" /obj/item/clothing/under/dress/offworlder/skirt name = "\improper CR dress skirt" desc = "A very tight form-fitting padded suit that looks extremely comfortable to wear. This variant seems to have a poofy skirt and longer sleeves than normal." icon_state = "crskirt" item_state = "crskirt" worn_state = "crskirt" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/hosformalmale name = "head of security's formal uniform" desc = "A male head of security's formal-wear, for special occasions." icon_state = "hos_formal_male" item_state = "r_suit" worn_state = "hos_formal_male" /obj/item/clothing/under/hosformalfem name = "head of security's formal uniform" desc = "A female head of security's formal-wear, for special occasions." icon_state = "hos_formal_fem" item_state = "r_suit" worn_state = "hos_formal_fem" /obj/item/clothing/under/suit_jacket/charcoal name = "charcoal suit" desc = "A charcoal suit and red tie. Very professional." icon_state = "charcoal_suit" item_state = "bl_suit" worn_state = "charcoal_suit" /obj/item/clothing/under/suit_jacket/navy name = "navy suit" desc = "A navy suit and red tie, intended for the station's finest." icon_state = "navy_suit" item_state = "bl_suit" worn_state = "navy_suit" /obj/item/clothing/under/suit_jacket/burgundy name = "burgundy suit" desc = "A burgundy suit and black tie. Somewhat formal." icon_state = "burgundy_suit" item_state = "r_suit" worn_state = "burgundy_suit" /obj/item/clothing/under/suit_jacket/checkered name = "checkered suit" desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?" icon_state = "checkered_suit" item_state = "gy_suit" worn_state = "checkered_suit" /obj/item/clothing/under/suit_jacket/tan name = "tan suit" desc = "A tan suit with a yellow tie. Smart, but casual." icon_state = "tan_suit" item_state = "lb_suit" worn_state = "tan_suit" /obj/item/clothing/under/service_overalls name = "workman outfit" desc = "The very image of a working man. Not that you're probably doing work." icon_state = "mechanic" item_state = "lb_suit" worn_state = "mechanic" /obj/item/clothing/under/cheongsam name = "white cheongsam" desc = "A Chinese dress that hugs the body. This one is white, embroidered with a bright golden dragon." icon = 'icons/obj/clothing/cheongsams.dmi' icon_state = "cheongsamwhite" item_state = "cheongsamwhite" worn_state = "cheongsamwhite" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS contained_sprite = 1 /obj/item/clothing/under/cheongsam/red name = "red cheongsam" desc = "A Chinese dress that hugs the body. This one is red, with a golden leaf trim that climbs up the garment." icon_state = "cheongsamred" item_state = "cheongsamred" worn_state = "cheongsamred" /obj/item/clothing/under/cheongsam/blue name = "blue cheongsam" desc = "A Chinese dress that hugs the body. This one is blue, the fabric styled with flowering tree branches." icon_state = "cheongsamblue" item_state = "cheongsamblue" worn_state = "cheongsamblue" /obj/item/clothing/under/cheongsam/green name = "green cheongsam" desc = "A Chinese dress that hugs the body. This one is green, patterned with overlapping jade fans." icon_state = "cheongsamgreen" item_state = "cheongsamgreen" worn_state = "cheongsamgreen" /obj/item/clothing/under/cheongsam/purple name = "purple cheongsam" desc = "A Chinese dress that hugs the body. This one is purple, embroidered with plum blossoms." icon_state = "cheongsampurple" item_state = "cheongsampurple" //swimsuit /obj/item/clothing/under/swimsuit siemens_coefficient = 1 body_parts_covered = 0 /obj/item/clothing/under/swimsuit/black name = "black swimsuit" desc = "An oldfashioned black swimsuit." icon_state = "swim_black" siemens_coefficient = 1 /obj/item/clothing/under/swimsuit/blue name = "blue swimsuit" desc = "An oldfashioned blue swimsuit." icon_state = "swim_blue" siemens_coefficient = 1 /obj/item/clothing/under/swimsuit/purple name = "purple swimsuit" desc = "An oldfashioned purple swimsuit." icon_state = "swim_purp" siemens_coefficient = 1 /obj/item/clothing/under/swimsuit/green name = "green swimsuit" desc = "An oldfashioned green swimsuit." icon_state = "swim_green" siemens_coefficient = 1 /obj/item/clothing/under/swimsuit/red name = "red swimsuit" desc = "An oldfashioned red swimsuit." icon_state = "swim_red" siemens_coefficient = 1 /obj/item/clothing/under/zhongshan name = "zhongshan" desc = "A type of tunic suit popular in Earth's Federal Republic of China." icon_state = "zhongshan" item_state = "zhongshan" /obj/item/clothing/under/kimono name = "kimono" desc = "A traditional Japanese kimono." icon_state = "kimono" item_state = "kimono" icon = 'icons/obj/item/clothing/under/human/coc/kimono.dmi' contained_sprite = TRUE /obj/item/clothing/under/kimono/ronin name = "ronin kimono" desc = "A non-traditional Japanese kimono, it appears to be very gothic. Like, totally gothic." icon_state = "ronin_kimono" item_state = "ronin_kimono" /obj/item/clothing/under/kimono/fancy name = "fancy kimono" desc = "A Japanese kimono, this one is very luxurious. It brings to mind iced tea cans." icon_state = "fancy_kimono" item_state = "fancy_kimono" /obj/item/clothing/under/medical_gown name = "medical gown" desc = "A loose piece of clothing, commonly worn by medical patients." icon_state = "medicalgown" item_state = "medicalgown" has_sensor = SUIT_LOCKED_SENSORS sensor_mode = SUIT_SENSOR_TRACKING /obj/item/clothing/under/medical_gown/blue color = "#99ccff" /obj/item/clothing/under/medical_gown/green color = "#8dd7a3" /obj/item/clothing/under/medical_gown/pink color = "#ffb7db" /obj/item/clothing/under/legion name = "Tau Ceti Foreign Legion uniform" desc = "A blue field uniform worn by Tau Ceti Foreign Legion forces." icon = 'icons/obj/item/clothing/under/human/biesel/tcfl_uniform.dmi' icon_state = "tauceti_volunteer" item_state = "tauceti_volunteer" worn_state = "tauceti_volunteer" contained_sprite = TRUE siemens_coefficient = 0.7 armor = list( MELEE = ARMOR_MELEE_MINOR) /obj/item/clothing/under/legion/sentinel name = "Tau Ceti Foreign Legion sentinel uniform" desc = "A blue field uniform with black trimming, indicating that the wearer is a sentinel of the TCFL." icon_state = "tauceti_sentinel" item_state = "tauceti_sentinel" worn_state = "tauceti_sentinel" /obj/item/clothing/under/legion/legate name = "Tau Ceti Foreign Legion legate uniform" desc = "A stark red field uniform worn by senior officers of the Tau Ceti Foreign Legion." icon_state = "tauceti_legate" item_state = "tauceti_legate" worn_state = "tauceti_legate" /obj/item/clothing/under/legion/pilot name = "Tau Ceti Foreign Legion flightsuit" desc = "A green flightsuit worn by Tau Ceti Foreign Legion pilots." icon_state = "tauceti_pilot" item_state = "tauceti_pilot" worn_state = "tauceti_pilot" /obj/item/clothing/under/offworlder name = "\improper CR suit" desc = "A very tight form-fitting padded suit that looks extremely comfortable to wear." icon = 'icons/obj/item/clothing/accessory/offworlder.dmi' contained_sprite = TRUE icon_state = "crsuit" item_state = "crsuit" worn_state = "crsuit" /obj/item/clothing/under/tactical name = "tactical jumpsuit" desc = "It's made of a slightly sturdier material than standard jumpsuits, to allow for robust protection." icon_state = "swatunder" //item_state = "swatunder" worn_state = "swatunder" armor = list( MELEE = ARMOR_MELEE_MINOR ) siemens_coefficient = 0.7 /obj/item/clothing/under/qipao name = "qipao" desc = "A traditional Solarian women's garment, typically made of (synthetic) silk." icon_state = "qipao" item_state = "qipao" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/qipao2 name = "slim qipao" desc = "A traditional Solarian women's garment, typically made of (synthetic) silk. This one is fairly slim." icon_state = "qipao2" item_state = "qipao2" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/rank/elyran_fatigues name = "elyran navy uniform" desc = "An utility uniform worn by Elyran navy staff serving aboard ships and in the field." icon_state = "elyran_fatigues" item_state = "elyran_fatigues" armor = list( MELEE = ARMOR_MELEE_SMALL, BULLET = ARMOR_BALLISTIC_MINOR, LASER = ARMOR_LASER_MINOR ) /obj/item/clothing/under/rank/elyran_fatigues/commander name = "elyran navy officer uniform" desc = "An utility uniform worn by Elyran navy officers serving aboard ships and in the field." icon_state = "elyran_commander" item_state = "elyran_commander" /obj/item/clothing/under/rank/konyang name = "konyang army uniform" desc = "A set of dark green fatigues issued to the soldiers of the Konyang Army. Its design is similar to the uniforms of the Solarian Army." icon = 'icons/obj/item/clothing/under/human/coc/konyang_uniforms.dmi' icon_state = "konyang_army" item_state = "konyang_army" contained_sprite = TRUE armor = list( MELEE = ARMOR_MELEE_SMALL, BULLET = ARMOR_BALLISTIC_MINOR, LASER = ARMOR_LASER_MINOR ) /obj/item/clothing/under/rank/konyang/officer name = "konyang army officer's uniform" desc = "A green service uniform worn by the officers of the Konyang Army. Its design is similar to the uniforms of the Solarian Army" icon_state = "konyang_army_officer" item_state = "konyang_army_officer" /obj/item/clothing/under/rank/konyang/navy name = "konyang navy uniform" desc = "A blue utility uniform worn by the enlisted personnel of the Konyang Navy - often derided as more of a coast guard than a true armed force." icon_state = "konyang_navy" item_state = "konyang_navy" /obj/item/clothing/under/rank/konyang/navy/officer name = "konyang navy officer's uniform" desc = "A white service uniform worn by the officers of the Konyang Navy - often derided as more of a coast guard than a true armed force." icon_state = "konyang_navy_officer" item_state = "konyang_navy_officer" /obj/item/clothing/under/rank/konyang/space name = "konyang aerospace force uniform" desc = "A set of black coveralls worn by the soldiers of the Konyang Aerospace Forces, whether on-ship or in the field." icon_state = "konyang_space" item_state = "konyang_space" /obj/item/clothing/under/rank/konyang/space/officer name = "konyang aerospace force officer's uniform" desc = "A military service uniform issued to officers of the Konyang Aerospace Forces." icon_state = "konyang_space_officer" item_state = "konyang_space_officer" /obj/item/clothing/under/rank/konyang/mech_pilot name = "konyang mechatronic corps jumpsuit" desc = "A sky-blue jumpsuit worn by the exosuit pilots of the Konyang Army Mechatronic Corps - an elite exosuit unit that is often deployed abroad." icon_state = "mech_pilot" item_state = "mech_pilot" /obj/item/clothing/under/rank/konyang/police name = "konyang national police uniform" desc = "A white shirt and blue tie, bearing the insignia of the Konyang National Police on the shoulders." icon_state = "police" item_state = "police" /obj/item/clothing/under/rank/konyang/police/lieutenant name = "konyang national police lieutenant's uniform" desc = "A white shirt and blue tie, bearing the insignia of the Konyang National Police on the shoulders. This one is emblazoned with red, marking the wearer as a lieutenant." icon_state = "konyang_police_lieutenant" item_state = "konyang_police_lieutenant" /obj/item/clothing/under/konyang/pirate name = "ragged konyanger clothing" desc = "A grey shirt and dark shorts in a Konyang style, accentuated with a red scarf. The clothes are dirty, torn, and ragged - evidently not well-maintained by their owner." icon = 'icons/obj/item/clothing/under/human/coc/konyang_pirates.dmi' icon_state = "pirate" item_state = "pirate" armor = null /obj/item/clothing/under/konyang/pirate/tanktop name = "disheveled konyanger clothing" desc = "A dark yellow outfit in a Konyang style, with the sleeves cut off. It is stained with dirt, grease and a splatter of what looks like blood." icon_state = "pirate1" item_state = "pirate1" armor = null /obj/item/clothing/under/rank/konyang/krc name = "konyang robotics company uniform" desc = "A blue button-up shirt and brown trousers, with a red and white-striped tie. On the shirt, the logo of the Konyang Robotics Company is clearly displayed." icon_state = "krc" item_state = "krc" armor = null /obj/item/clothing/under/rank/konyang/pachrom name = "PACHROM uniform" desc = "A well-worn and practical dark yellow jumpsuit, with the logo of PACHROM - a prominent Konyang corporation - emblazoned on the left arm." icon_state = "pachrom" item_state = "pachrom" armor = null /obj/item/clothing/under/rank/konyang/burger name = "\improper UP! Burger uniform" desc = "An astoundingly bright orange uniform, worn by employees of UP! Burger (or Burger UP!, depending on preference), a Gwok Group subsidiary." icon_state = "upburger" item_state = "upburger" contained_sprite = TRUE has_sensor = SUIT_NO_SENSORS //Galatea /obj/item/clothing/under/galatea name = "\improper Galatean uniform" desc = "A pair of slacks and matching protected shirt in the traditional black and green colors of a Galatean worker, seeing use across their space for all matter of jobs. Has a small plate to protect against chemical spills and small stab wounds, though providing little actual protection. Traditionally, one's planet of origin is marked on the right side of its high collar while the Technocracy's flag is on the left side of the collar." icon = 'icons/obj/item/clothing/under/human/coc/galatea.dmi' icon_state = "underglove" item_state = "underglove" contained_sprite = TRUE //Xanu /obj/item/clothing/under/xanu name = "xanu armed forces fatigues" desc = "Fireproof, kevlar-reinforced combat fatigues used by enlisted personnel of the All-Xanu Armed Forces." icon = 'icons/obj/item/clothing/under/human/coc/xanu.dmi' icon_state = "xanu" item_state = "xanu" contained_sprite = TRUE siemens_coefficient = 0.5 armor = list( MELEE = ARMOR_MELEE_KNIVES, BULLET = ARMOR_BALLISTIC_MINOR, LASER = ARMOR_LASER_MINOR ) /obj/item/clothing/under/xanu/med name = "xanu armed forces medic fatigues" desc = "Fireproof, kevlar-reinforced combat fatigues used by medics of the All-Xanu Armed Forces." icon_state = "xanu_med" item_state = "xanu_med" /obj/item/clothing/under/xanu/engi name = "xanu armed forces engineer fatigues" desc = "Fireproof, kevlar-reinforced combat fatigues used by engineers of the All-Xanu Armed Forces." icon_state = "xanu_engi" item_state = "xanu_engi" /obj/item/clothing/under/xanu/maa name = "xanu armed forces master-at-arms fatigues" desc = "Fireproof, kevlar-reinforced combat fatigues used by masters-at-arms of the All-Xanu Armed Forces." icon_state = "xanu_maa" item_state = "xanu_maa" /obj/item/clothing/under/xanu/pilot name = "xanu armed forces pilot fatigues" desc = "Fireproof, kevlar-reinforced combat fatigues used by pilots of the All-Xanu Armed Forces." icon_state = "xanu_pilot" item_state = "xanu_pilot" /obj/item/clothing/under/xanu/officer name = "xanu armed forces officer coat" desc = "A shirt and tie underneath a shortcoat, used by commissioned officers of the All-Xanu Armed Forces." icon_state = "xanu_comm" item_state = "xanu_comm" /obj/item/clothing/under/xanu/officer/senior name = "xanu armed forces senior officer coat" desc = "A shirt and tie underneath a shortcoat, used by high-ranking commissioned officers of the All-Xanu Armed Forces." icon_state = "xanu_cap" item_state = "xanu_cap" //Hephaestus ERT /obj/item/clothing/under/ert/hephaestus name = "\improper Hephaestus military tactical uniform" desc = "A green colored uniform worn by Hephaestus Industries's private military forces and hostile terraforming corps." icon = 'icons/obj/item/clothing/under/human/corporation/cyclops_uniforms.dmi' icon_state = "heph_military" item_state = "heph_military" contained_sprite = TRUE rolled_sleeves = 0 /obj/item/clothing/under/ert/hephaestus/medic name = "\improper Hephaestus military medic tactical uniform" desc = "A green colored uniform worn by Hephaestus Industries's private military forces and hostile terraforming corps. This one has blue highlights denoting a squad medic." has_accents = TRUE accent_color = COLOR_CYAN_BLUE /obj/item/clothing/under/ert/hephaestus/engineer name = "\improper Hephaestus military engineer tactical uniform" desc = "A green colored uniform worn by Hephaestus Industries's private military forces and hostile terraforming corps. This one has orange highlights denoting a squad engineer." has_accents = TRUE accent_color = COLOR_ORANGE /obj/item/clothing/under/ert/hephaestus/leader name = "\improper Hephaestus military leader tactical uniform" desc = "A green colored uniform worn by Hephaestus Industries's private military forces and hostile terraforming corps. This one has red highlights denoting a squad leader." has_accents = TRUE accent_color = COLOR_RED /obj/item/clothing/head/hephaestus_military name = "\improper Hephaestus military utility cover" desc = "A military cover issued to Hephaestus Industries's private military personnel as part of their uniform." icon = 'icons/obj/item/clothing/head/hephaestus_cyclops.dmi' icon_state = "heph_military_utility" item_state = "heph_military_utility" contained_sprite = TRUE armor = list( MELEE = ARMOR_MELEE_MINOR ) //Ceres Lance /obj/item/clothing/under/lance name = "ceres lance fatigues" desc = "A set of drab fatigues meant to be worn by the Ceres' Lance Regiment, with their emblem found on the shoulder." icon_state = "lance_fatigues" item_state = "lance_fatigues" worn_state = "lance_fatigues" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS armor = list( MELEE = ARMOR_MELEE_MINOR ) siemens_coefficient = 0.7 /obj/item/clothing/under/dress/lance_dress name = "lance dress uniform" desc = "A dark black uniform indicative of a Ceres' Lance official with a badge atop the chest. This one seems tailored to take on a more feminine look, with a long skirt." icon_state = "lance_dress_f" item_state = "lance_dress_f" worn_state = "lance_dress_f" /obj/item/clothing/under/dress/lance_dress/male name = "lance dress uniform" desc = "A dark black uniform indicative of a Ceres' Lance official with a badge atop the chest." icon_state = "lance_dress_m" item_state = "lance_dress_m" worn_state = "lance_dress_m" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS /obj/item/clothing/under/rank/lance name = "\improper Ceres Lance tactical uniform" desc = "A newly-issued dark grey uniform worn by Ceres Lance operatives during combat situations." icon = 'icons/obj/item/clothing/under/human/corporation/lancer_uniform.dmi' icon_state = "lancer_uniform" item_state = "lancer_uniform" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS armor = list( MELEE = ARMOR_MELEE_SMALL ) siemens_coefficient = 0.7 contained_sprite = TRUE //Himean Army /obj/item/clothing/under/himeo name = "himean planetary guard fatigues" desc = "Reinforced synthetic fibres make up the bulk of this Himean planetary guard uniform, with hard plastic pads around the joints." icon = 'icons/obj/item/clothing/under/human/coc/himeo_military.dmi' icon_state = "himeo_fatigues" item_state = "himeo_fatigues" contained_sprite = TRUE siemens_coefficient = 0.5 armor = list( MELEE = ARMOR_MELEE_KNIVES, BULLET = ARMOR_BALLISTIC_MINOR, LASER = ARMOR_LASER_MINOR ) /obj/item/clothing/under/himeo/officer name = "himean planetary guard officers fatigues" desc = "Reinforced synthetic fibres make up the bulk of this Himean planetary guard uniform, with hard plastic pads around the joints. It is embellished with blue detailing, signalling the wearer as an officer." icon_state = "himeo_fatigues_officer" item_state = "himeo_fatigues_officer" /obj/item/clothing/under/himeo/engineer name = "himean planetary guard sappers fatigues" desc = "Reinforced synthetic fibres make up the bulk of this Himean planetary guard uniform, with hard plastic pads around the joints. It is embellished with orange detailing, signalling the wearer as a sapper." icon_state = "himeo_fatigues_engi" item_state = "himeo_fatigues_engi" /obj/item/clothing/under/himeo/medic name = "himean planetary guard corpsmans fatigues" desc = "Reinforced synthetic fibres make up the bulk of this Himean planetary guard uniform, with hard plastic pads around the joints. It is embellished with green detailing, signalling the wearer as a corpsman." icon_state = "himeo_fatigues_medic" item_state = "himeo_fatigues_medic" /obj/item/clothing/under/himeo/pilot name = "himean planetary guard pilots fatigues" desc = "Reinforced synthetic fibres make up the bulk of this Himean planetary guard uniform, with hard plastic pads around the joints. It is embellished with red detailing, signalling the wearer as a fighter pilot." icon_state = "himeo_fatigues_pilot" item_state = "himeo_fatigues_pilot" //Himean Navy /obj/item/clothing/under/himeo/navy name = "himean naval fatigues" desc = "Tough synthetic fibres make up the bulk of this Himean planetary guard naval uniform, dyed a deep navy blue." icon = 'icons/obj/item/clothing/under/human/coc/himeo_military.dmi' icon_state = "himeo_coveralls" item_state = "himeo_coveralls" contained_sprite = TRUE siemens_coefficient = 0.5 armor = list( MELEE = ARMOR_MELEE_KNIVES, BULLET = ARMOR_BALLISTIC_MINOR, LASER = ARMOR_LASER_MINOR ) /obj/item/clothing/under/himeo/navy/officer name = "himean naval commanders fatigues" desc = "Tough synthetic fibres make up the bulk of this Himean planetary guard naval uniform, dyed a deep navy blue. It is embellished with blue detailing, signalling the wearer as an officer." icon_state = "himeo_coveralls_officer" item_state = "himeo_coveralls_officer" /obj/item/clothing/under/himeo/navy/engineer name = "himean naval sappers fatigues" desc = "Tough synthetic fibres make up the bulk of this Himean planetary guard naval uniform, dyed a deep navy blue=. It is embellished with orange detailing, signalling the wearer as a sapper." icon_state = "himeo_coveralls_engi" item_state = "himeo_coveralls_engi" /obj/item/clothing/under/himeo/navy/medic name = "himean naval corpsmans fatigues" desc = "Tough synthetic fibres make up the bulk of this Himean planetary guard naval uniform, dyed a deep navy blue. It is embellished with green detailing, signalling the wearer as a corpsman." icon_state = "himeo_coveralls_medic" item_state = "himeo_coveralls_medic" /obj/item/clothing/under/himeo/navy/pilot name = "himean naval pilots fatigues" desc = "Tough synthetic fibres make up the bulk of this Himean planetary guard naval uniform, dyed a deep navy blue. It is embellished with red detailing, signalling the wearer as a fighter pilot." icon_state = "himeo_coveralls_pilot" item_state = "himeo_coveralls_pilot" // Assunzione /obj/item/clothing/under/rank/assunzione/stafylia name = "\improper Stafylia uniform" desc = "Only true masters of the art of gyro have the right to wear this uniform. Only at Stafylia will you find such ones." icon = 'icons/obj/item/clothing/under/human/coc/assunzione.dmi' icon_state = "stafylia" item_state = "stafylia" contained_sprite = TRUE has_sensor = SUIT_NO_SENSORS