var/global/list/datum/stack_recipe/rod_recipes = list( new /datum/stack_recipe("grille", /obj/structure/grille, 2, time = 10, one_per_turf = TRUE, on_floor = TRUE), new /datum/stack_recipe("floor-mounted catwalk", /obj/structure/lattice/catwalk/indoor, 4, time = 10, one_per_turf = TRUE, on_floor = TRUE), new /datum/stack_recipe("mine track", /obj/structure/track, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), new /datum/stack_recipe("cane", /obj/item/weapon/cane, 1, time = 6), new /datum/stack_recipe("crowbar", /obj/item/weapon/crowbar, 1, time = 6), new /datum/stack_recipe("screwdriver", /obj/item/weapon/screwdriver, 1, time = 12), new /datum/stack_recipe("wrench", /obj/item/weapon/wrench, 1, time = 6), new /datum/stack_recipe("spade", /obj/item/weapon/shovel/spade, 2, time = 12), new /datum/stack_recipe("bolt", /obj/item/weapon/arrow, 1, time = 6) ) /obj/item/stack/rods name = "metal rod" desc = "Some rods. Can be used for building, or something." singular_name = "metal rod" icon_state = "rods" flags = CONDUCT w_class = 3.0 force = 9.0 throwforce = 15.0 throw_speed = 5 throw_range = 20 matter = list(DEFAULT_WALL_MATERIAL = 1875) max_amount = 60 attack_verb = list("hit", "bludgeoned", "whacked") /obj/item/stack/rods/cyborg name = "metal rod synthesizer" desc = "A device that makes metal rods." gender = NEUTER matter = null uses_charge = 1 charge_costs = list(500) stacktype = /obj/item/stack/rods /obj/item/stack/rods/New(var/loc, var/amount=null) ..() recipes = rod_recipes update_icon() /obj/item/stack/rods/update_icon() var/amount = get_amount() if((amount <= 5) && (amount > 0)) icon_state = "rods-[amount]" else icon_state = "rods" /obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob) ..() if (iswelder(W)) var/obj/item/weapon/weldingtool/WT = W if(get_amount() < 2) user << "You need at least two rods to do this." return if(WT.remove_fuel(0,user)) var/obj/item/stack/material/steel/new_item = new(usr.loc) new_item.add_to_stacks(usr) for (var/mob/M in viewers(src)) M.show_message("[src] is shaped into metal by [user.name] with the weldingtool.", 3, "You hear welding.", 2) var/obj/item/stack/rods/R = src src = null var/replace = (user.get_inactive_hand()==R) R.use(2) if (!R && replace) user.put_in_hands(new_item) return ..()