//---------- external shield generator //generates an energy field that loops around any built up area in space (is useless inside) halts movement and airflow, is blocked by walls, windows, airlocks etc /obj/machinery/shield_gen/external name = "hull shield generator" //NOT MULTIZ COMPATIBLE //Search for space turfs within range that are adjacent to a simulated turf. /obj/machinery/shield_gen/external/get_shielded_turfs() var/list/out = list() var/turf/gen_turf = get_turf(src) if (!gen_turf) return var/turf/U var/turf/T for (var/tt in RANGE_TURFS(field_radius, gen_turf)) T = tt // Ignore station areas. if (the_station_areas[T.loc]) continue else if (istype(T, /turf/space) || istype(T, /turf/simulated/floor/asteroid) || isopenturf(T)) for (var/uu in RANGE_TURFS(1, T)) U = uu if (T == U) continue if (the_station_areas[U.loc]) out += T break return out