/********************************* For the main html chat area *********************************/ //Precaching a bunch of shit var/savefile/iconCache = new("data/tmp/iconCache.sav") //Cache of icons for the browser output //Should match the value set in the browser js #define MAX_COOKIE_LENGTH 5 //On client, created on login /datum/chatOutput var/client/owner //client ref // How many times client data has been checked var/total_checks = 0 // When to next clear the client data checks counter var/next_time_to_clear = 0 var/loaded = FALSE // Has the client loaded the browser output area? var/list/messageQueue //If they haven't loaded chat, this is where messages will go until they do var/cookieSent = FALSE // Has the client sent a cookie for analysis var/broken = FALSE var/list/connectionHistory //Contains the connection history passed from chat cookie /datum/chatOutput/New(client/C) owner = C messageQueue = list() connectionHistory = list() /** * start: Tries to load the chat browser * Aborts if a problem is encountered. * Async because this is called from Client/New. */ /datum/chatOutput/proc/start() set waitfor = FALSE //Check for existing chat if(!owner) return FALSE if(!winexists(owner, "browseroutput")) // Oh goddamnit. set waitfor = FALSE broken = TRUE message_admins("Couldn't start chat for [key_name_admin(owner)]!") . = FALSE alert(owner.mob, "Updated chat window does not exist. If you are using a custom skin file please allow the game to update.") return //It seems if someone disconnects while loading this can runtime, so we have to check for owner again if(owner && winget(owner, "browseroutput", "is-visible") == "true") //Already setup doneLoading() else //Not setup load() return TRUE /datum/chatOutput/proc/load() set waitfor = FALSE if(!owner) return var/datum/asset/stuff = get_asset_datum(/datum/asset/group/goonchat) stuff.send(owner) show_browser(owner, file('code/modules/goonchat/browserassets/html/browserOutput.html'), "window=browseroutput") /datum/chatOutput/Topic(href, list/href_list) if(usr.client != owner) return TRUE // Build arguments. // Arguments are in the form "param[paramname]=thing" var/list/params = list() for(var/key in href_list) if(length(key) > 7 && findtext(key, "param")) // 7 is the amount of characters in the basic param key template. var/param_name = copytext(key, 7, -1) var/item = href_list[key] params[param_name] = item var/data // Data to be sent back to the chat. switch(href_list["proc"]) if("doneLoading") data = doneLoading(arglist(params)) if("debug") data = debug(arglist(params)) if("ping") data = ping(arglist(params)) if("analyzeClientData") data = analyzeClientData(arglist(params)) if("swaptodarkmode") swaptodarkmode() if("swaptolightmode") swaptolightmode() if(data) ehjax_send(data = data) //Called on chat output done-loading by JS. /datum/chatOutput/proc/doneLoading() if(loaded) return loaded = TRUE showChat() for(var/message in messageQueue) // whitespace has already been handled by the original to_chat to_chat(owner, message, handle_whitespace=FALSE) messageQueue = null sendClientData() syncRegex() //do not convert to to_chat() legacy_chat(owner, "Failed to load fancy chat, reverting to old chat. Certain features won't work.") /datum/chatOutput/proc/showChat() winset(owner, "output", "is-visible=false") winset(owner, "browseroutput", "is-disabled=false;is-visible=true") /proc/syncChatRegexes() for (var/user in clients) var/client/C = user var/datum/chatOutput/Cchat = C.chatOutput if (Cchat && !Cchat.broken && Cchat.loaded) Cchat.syncRegex() /datum/chatOutput/proc/syncRegex() var/list/regexes = list() if (regexes.len) ehjax_send(data = list("syncRegex" = regexes)) /datum/chatOutput/proc/ehjax_send(client/C = owner, window = "browseroutput", data) if(islist(data)) data = json_encode(data) send_output(C, "[data]", "[window]:ehjaxCallback") //Sends client connection details to the chat to handle and save /datum/chatOutput/proc/sendClientData() //Get dem deets var/list/deets = list("clientData" = list()) deets["clientData"]["ckey"] = owner.ckey deets["clientData"]["ip"] = owner.address deets["clientData"]["compid"] = owner.computer_id var/data = json_encode(deets) ehjax_send(data = data) //Called by client, sent data to investigate (cookie history so far) /datum/chatOutput/proc/analyzeClientData(cookie = "") //Spam check if(world.time > next_time_to_clear) next_time_to_clear = world.time + (3 SECONDS) total_checks = 0 total_checks += 1 if(total_checks > SPAM_TRIGGER_AUTOMUTE) message_admins("[key_name(owner)] kicked for goonchat topic spam") qdel(owner) return if(!cookie) return if(cookie != "none") var/list/connData = json_decode(cookie) if (connData && islist(connData) && connData.len > 0 && connData["connData"]) connectionHistory = connData["connData"] //lol fuck var/list/found = new() if(connectionHistory.len > MAX_COOKIE_LENGTH) message_admins("[key_name(src.owner)] was kicked for an invalid ban cookie)") qdel(owner) return for(var/i in connectionHistory.len to 1 step -1) if(QDELETED(owner)) //he got cleaned up before we were done return var/list/row = src.connectionHistory[i] if (!row || row.len < 3 || (!row["ckey"] || !row["compid"] || !row["ip"])) //Passed malformed history object return if (world.IsBanned(row["ckey"], row["ip"], row["compid"])) found = row break CHECK_TICK //Uh oh this fucker has a history of playing on a banned account!! if (found.len > 0) var/msg = "[key_name(src.owner)] has a cookie from a banned account! (Matched: [found["ckey"]], [found["ip"]], [found["compid"]])" //TODO: add a new evasion ban for the CURRENT client details, using the matched row details message_admins(msg) log_admin(msg) cookieSent = TRUE //Called by js client every 60 seconds /datum/chatOutput/proc/ping() return "pong" //Called by js client on js error /datum/chatOutput/proc/debug(error) log_debug("\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: [(src.owner.key ? src.owner.key : src.owner)] triggered JS error: [error]") //Global chat procs /proc/to_chat_immediate(target, message, handle_whitespace = TRUE, trailing_newline = TRUE) if(!target || !message) return if(target == world) target = clients var/original_message = message if(handle_whitespace) message = replacetext(message, "\n", "
") message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]") //Replace expanded \icon macro with icon2html //regex/Replace with a proc won't work here because icon2html takes target as an argument and there is no way to pass it to the replacement proc //not even hacks with reassigning usr work var/regex/i = new(@//, "g") while(i.Find(message)) message = copytext(message,1,i.index)+icon2html(locate(i.group[1]), target, icon_state=i.group[2])+copytext(message,i.next) if(trailing_newline) message += "
" if(islist(target)) // Do the double-encoding outside the loop to save nanoseconds var/twiceEncoded = url_encode(url_encode(message)) for(var/I in target) var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible if (!C) continue //Send it to the old style output window. legacy_chat(C, original_message) if(!C.chatOutput || C.chatOutput.broken) // A player who hasn't updated his skin file. continue if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue C.chatOutput.messageQueue += message continue send_output(C, twiceEncoded, "browseroutput:output") else var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible if (!C) return //Send it to the old style output window. legacy_chat(C, original_message) if(!C.chatOutput || C.chatOutput.broken) // A player who hasn't updated his skin file. return if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue C.chatOutput.messageQueue += message return // url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript. send_output(C, url_encode(url_encode(message)), "browseroutput:output") /proc/to_chat(target, message, handle_whitespace = TRUE, trailing_newline = TRUE) set waitfor = FALSE if(Master.initializing || !SSchat) to_chat_immediate(target, message, handle_whitespace, trailing_newline) return SSchat.queue(target, message, handle_whitespace, trailing_newline) /datum/chatOutput/proc/swaptolightmode() //Dark mode light mode stuff. Yell at KMC if this breaks! (See darkmode.dm for documentation) owner.force_white_theme() /datum/chatOutput/proc/swaptodarkmode() owner.force_dark_theme() #undef MAX_COOKIE_LENGTH