/obj/machinery/atmospherics/unary/vent_scrubber name = "air scrubber" desc = "Has a valve and pump attached to it." desc_info = "This filters the atmosphere of harmful gas. Filtered gas goes to the pipes connected to it, typically a scrubber pipe. \ It can be controlled from an Air Alarm. It can be configured to drain all air rapidly with a 'panic syphon' from an air alarm." icon = 'icons/atmos/vent_scrubber.dmi' icon_state = "map_scrubber_off" use_power = 0 idle_power_usage = 150 //internal circuitry, friction losses and stuff power_rating = 7500 //7500 W ~ 10 HP connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SCRUBBER //connects to regular and scrubber pipes level = 1 var/area/initial_loc var/id_tag = null var/frequency = 1439 var/datum/radio_frequency/radio_connection var/hibernate = 0 //Do we even process? var/scrubbing = 1 //0 = siphoning, 1 = scrubbing var/list/scrubbing_gas = list(GAS_CO2) var/panic = 0 //is this scrubber panicked? var/area_uid var/radio_filter_out var/radio_filter_in var/welded = 0 var/broadcast_status_next_process = FALSE /obj/machinery/atmospherics/unary/vent_scrubber/on use_power = 1 icon_state = "map_scrubber_on" /obj/machinery/atmospherics/unary/vent_scrubber/Initialize() . = ..() air_contents.volume = ATMOS_DEFAULT_VOLUME_FILTER initial_loc = get_area(loc) area_uid = initial_loc.uid if (!id_tag) assign_uid() id_tag = num2text(uid) radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null if (frequency) set_frequency(frequency) /obj/machinery/atmospherics/unary/vent_scrubber/atmos_init() ..() broadcast_status() /obj/machinery/atmospherics/unary/vent_scrubber/Destroy() unregister_radio(src, frequency) if(initial_loc) initial_loc.air_scrub_info -= id_tag initial_loc.air_scrub_names -= id_tag return ..() /obj/machinery/atmospherics/unary/vent_scrubber/update_icon(var/safety = 0) var/turf/T = get_turf(src) if(!istype(T)) return if (welded) icon_state = "weld" return if (!powered() || !use_power) icon_state = "off" else if (scrubbing) icon_state = "on" else icon_state = "in" /obj/machinery/atmospherics/unary/vent_scrubber/update_underlays() if(..()) underlays.Cut() var/turf/T = get_turf(src) if(!istype(T)) return if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) return else if(node) add_underlay(T, node, dir, node.icon_connect_type) else add_underlay(T,, dir) /obj/machinery/atmospherics/unary/vent_scrubber/proc/set_frequency(new_frequency) SSradio.remove_object(src, frequency) frequency = new_frequency radio_connection = SSradio.add_object(src, frequency, radio_filter_in) /obj/machinery/atmospherics/unary/vent_scrubber/proc/broadcast_status() if(!radio_connection) return 0 var/datum/signal/signal = new signal.transmission_method = 1 //radio signal signal.source = src signal.data = list( "area" = area_uid, "tag" = id_tag, "device" = "AScr", "timestamp" = world.time, "power" = use_power, "scrubbing" = scrubbing, "panic" = panic, "filter_o2" = (GAS_OXYGEN in scrubbing_gas), "filter_n2" = (GAS_NITROGEN in scrubbing_gas), "filter_co2" = (GAS_CO2 in scrubbing_gas), "filter_phoron" = (GAS_PHORON in scrubbing_gas), "filter_n2o" = (GAS_N2O in scrubbing_gas), "sigtype" = "status" ) var/area/A = get_area(src) if(!A.air_scrub_names[id_tag]) var/new_name = "[A.name] Air Scrubber #[A.air_scrub_names.len+1]" A.air_scrub_names[id_tag] = new_name src.name = new_name A.air_scrub_info[id_tag] = signal.data radio_connection.post_signal(src, signal, radio_filter_out) return 1 /obj/machinery/atmospherics/unary/vent_scrubber/machinery_process() ..() if (hibernate > world.time) return 1 if (!node) use_power = 0 if (broadcast_status_next_process) broadcast_status() broadcast_status_next_process = FALSE if(!use_power || (stat & (NOPOWER|BROKEN))) return 0 if(welded) return 0 var/datum/gas_mixture/environment = loc.return_air() var/power_draw = -1 if(scrubbing) //limit flow rate from turfs var/transfer_moles = min(environment.total_moles, environment.total_moles*MAX_SCRUBBER_FLOWRATE/environment.volume) //group_multiplier gets divided out here power_draw = scrub_gas(src, scrubbing_gas, environment, air_contents, transfer_moles, power_rating) else //Just siphon all air //limit flow rate from turfs var/transfer_moles = min(environment.total_moles, environment.total_moles*MAX_SIPHON_FLOWRATE/environment.volume) //group_multiplier gets divided out here power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating) if(scrubbing && power_draw <= 0) //99% of all scrubbers //Fucking hibernate because you ain't doing shit. hibernate = world.time + (rand(100,200)) if (power_draw >= 0) last_power_draw = power_draw use_power(power_draw) if(network) network.update = 1 return 1 /obj/machinery/atmospherics/unary/vent_scrubber/hide(var/i) //to make the little pipe section invisible, the icon changes. update_icon() update_underlays() /obj/machinery/atmospherics/unary/vent_scrubber/receive_signal(datum/signal/signal) if(stat & (NOPOWER|BROKEN)) return if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) return 0 if(signal.data["power"] != null) use_power = text2num(signal.data["power"]) if(signal.data["power_toggle"] != null) use_power = !use_power if(signal.data["panic_siphon"]) //must be before if("scrubbing") thing panic = text2num(signal.data["panic_siphon"]) if(panic) use_power = 1 scrubbing = 0 else scrubbing = 1 if(signal.data["toggle_panic_siphon"] != null) panic = !panic if(panic) use_power = 1 scrubbing = 0 else scrubbing = 1 if(signal.data["scrubbing"] != null) scrubbing = text2num(signal.data["scrubbing"]) if(scrubbing) panic = 0 if(signal.data["toggle_scrubbing"]) scrubbing = !scrubbing if(scrubbing) panic = 0 var/list/toggle = list() if(!isnull(signal.data["o2_scrub"]) && text2num(signal.data["o2_scrub"]) != (GAS_OXYGEN in scrubbing_gas)) toggle += GAS_OXYGEN else if(signal.data["toggle_o2_scrub"]) toggle += GAS_OXYGEN if(!isnull(signal.data["n2_scrub"]) && text2num(signal.data["n2_scrub"]) != (GAS_NITROGEN in scrubbing_gas)) toggle += GAS_NITROGEN else if(signal.data["toggle_n2_scrub"]) toggle += GAS_NITROGEN if(!isnull(signal.data["co2_scrub"]) && text2num(signal.data["co2_scrub"]) != (GAS_CO2 in scrubbing_gas)) toggle += GAS_CO2 else if(signal.data["toggle_co2_scrub"]) toggle += GAS_CO2 if(!isnull(signal.data["tox_scrub"]) && text2num(signal.data["tox_scrub"]) != (GAS_PHORON in scrubbing_gas)) toggle += GAS_PHORON else if(signal.data["toggle_tox_scrub"]) toggle += GAS_PHORON if(!isnull(signal.data["n2o_scrub"]) && text2num(signal.data["n2o_scrub"]) != (GAS_N2O in scrubbing_gas)) toggle += GAS_N2O else if(signal.data["toggle_n2o_scrub"]) toggle += GAS_N2O scrubbing_gas ^= toggle if(signal.data["init"] != null) name = signal.data["init"] return if(signal.data["status"] != null) broadcast_status_next_process = TRUE return //do not update_icon broadcast_status_next_process = TRUE update_icon() return /obj/machinery/atmospherics/unary/vent_scrubber/power_change() var/old_stat = stat ..() if(old_stat != stat) update_icon() /obj/machinery/atmospherics/unary/vent_scrubber/attackby(var/obj/item/W as obj, var/mob/user as mob) if (W.iswrench()) if (!(stat & NOPOWER) && use_power) to_chat(user, SPAN_WARNING("You cannot unwrench \the [src], turn it off first.")) return 1 var/turf/T = src.loc if (node && node.level==1 && isturf(T) && !T.is_plating()) to_chat(user, SPAN_WARNING("You must remove the plating first.")) return 1 var/datum/gas_mixture/int_air = return_air() var/datum/gas_mixture/env_air = loc.return_air() if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) to_chat(user, SPAN_WARNING("You cannot unwrench \the [src], it is too exerted due to internal pressure.")) add_fingerprint(user) return 1 playsound(src.loc, W.usesound, 50, 1) to_chat(user, SPAN_NOTICE("You begin to unfasten \the [src]...")) if (do_after(user, 40/W.toolspeed, act_target = src)) user.visible_message( \ SPAN_NOTICE("\The [user] unfastens \the [src]."), \ SPAN_NOTICE("You have unfastened \the [src]."), \ "You hear a ratchet.") new /obj/item/pipe(loc, make_from=src) qdel(src) return 1 if(W.iswelder()) var/obj/item/weldingtool/WT = W if (!WT.welding) to_chat(user, SPAN_DANGER("\The [WT] must be turned on!")) else if (WT.remove_fuel(0,user)) to_chat(user, SPAN_NOTICE("Now welding \the [src].")) playsound(src, 'sound/items/welder.ogg', 50, 1) if(do_after(user, 20/W.toolspeed, act_target = src)) if(!src || !WT.isOn()) return welded = !welded update_icon() playsound(src, 'sound/items/welder_pry.ogg', 50, 1) user.visible_message(SPAN_NOTICE("\The [user] [welded ? "welds \the [src] shut" : "unwelds \the [src]"]."), \ SPAN_NOTICE("You [welded ? "weld \the [src] shut" : "unweld \the [src]"]."), \ "You hear welding.") else to_chat(user, SPAN_NOTICE("You fail to complete the welding.")) else to_chat(user, SPAN_WARNING("You need more welding fuel to complete this task.")) return 1 if(istype(W, /obj/item/melee/arm_blade)) if(!welded) to_chat(user, SPAN_WARNING("\The [W] can only be used to tear open welded scrubbers!")) return user.visible_message(SPAN_WARNING("\The [user] starts using \the [W] to hack open \the [src]!"), SPAN_NOTICE("You start hacking open \the [src] with \the [W]...")) user.do_attack_animation(src, W) playsound(loc, 'sound/weapons/smash.ogg', 60, TRUE) var/cut_amount = 3 for(var/i = 0; i <= cut_amount; i++) if(!W || !do_after(user, 30, src)) return user.do_attack_animation(src, W) user.visible_message(SPAN_WARNING("\The [user] smashes \the [W] into \the [src]!"), SPAN_NOTICE("You smash \the [W] into \the [src].")) playsound(loc, 'sound/weapons/smash.ogg', 60, TRUE) if(i == cut_amount) welded = FALSE spark(get_turf(src), 3, alldirs) playsound(loc, 'sound/items/welder_pry.ogg', 50, TRUE) update_icon() return return ..() /obj/machinery/atmospherics/unary/vent_scrubber/examine(mob/user) if(..(user, 1)) to_chat(user, "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W") else to_chat(user, "You are too far away to read the gauge.") if(welded) to_chat(user, "It seems welded shut.")