#define LAZYINITLIST(L) if (!L) L = list() #define UNSETEMPTY(L) if (L && !L.len) L = null #define LAZYREMOVE(L, I) if(L) { L -= I; if(!L.len) { L = null; } } #define LAZYADD(L, I) if(!L) { L = list(); } L += I; #define LAZYACCESS(L, I) (L ? (isnum(I) ? (I > 0 && I <= L.len ? L[I] : null) : L[I]) : null) #define LAZYLEN(L) length(L) #define LAZYCLEARLIST(L) if(L) L.Cut() #define LAZYSET(L, K, V) if (!L) { L = list(); } L[K] = V; #define LAZYPICK(L,DEFAULT) (LAZYLEN(L) ? pick(L) : DEFAULT) #define LAZYISIN(L, I) (L ? (I in L) : FALSE) #define LAZYDISTINCTADD(L, I) if(!L) { L = list(); } L |= I; // Shims for some list procs in lists.dm. #define isemptylist(L) (!LAZYLEN(L)) #define safepick(L) LAZYPICK(L,null) #define listgetindex(L,I) LAZYACCESS(L,I) // binary search sorted insert // IN: Object to be inserted // LIST: List to insert object into // TYPECONT: The typepath of the contents of the list // COMPARE: The variable on the objects to compare #define BINARY_INSERT(IN, LIST, TYPECONT, COMPARE) \ var/__BIN_CTTL = length(LIST);\ if(!__BIN_CTTL) {\ LIST += IN;\ } else {\ var/__BIN_LEFT = 1;\ var/__BIN_RIGHT = __BIN_CTTL;\ var/__BIN_MID = (__BIN_LEFT + __BIN_RIGHT) >> 1;\ var/##TYPECONT/__BIN_ITEM;\ while(__BIN_LEFT < __BIN_RIGHT) {\ __BIN_ITEM = LIST[__BIN_MID];\ if(__BIN_ITEM.##COMPARE <= IN.##COMPARE) {\ __BIN_LEFT = __BIN_MID + 1;\ } else {\ __BIN_RIGHT = __BIN_MID;\ };\ __BIN_MID = (__BIN_LEFT + __BIN_RIGHT) >> 1;\ };\ __BIN_ITEM = LIST[__BIN_MID];\ __BIN_MID = __BIN_ITEM.##COMPARE > IN.##COMPARE ? __BIN_MID : __BIN_MID + 1;\ LIST.Insert(__BIN_MID, IN);\ }