/datum/outfit/admin/ert/iac name = "IAC Doctor" uniform = /obj/item/clothing/under/rank/iacjumpsuit suit = /obj/item/clothing/suit/storage/iacvest head = /obj/item/clothing/head/softcap/iacberet mask = /obj/item/clothing/mask/surgical glasses = /obj/item/clothing/glasses/hud/health/aviator shoes = /obj/item/clothing/shoes/iac gloves = /obj/item/clothing/gloves/white belt = /obj/item/storage/belt/medical back = /obj/item/storage/backpack/satchel_med accessory = /obj/item/clothing/accessory/storage/white_vest accessory_contents = list(/obj/item/reagent_containers/hypospray/cmo = 1, /obj/item/storage/pill_bottle/dexalin_plus = 1, /obj/item/storage/pill_bottle/mortaphenyl = 1) id = /obj/item/card/id/distress/iac l_ear = /obj/item/device/radio/headset/distress backpack_contents = list( /obj/item/storage/box/survival = 1, /obj/item/storage/firstaid/regular = 2, /obj/item/storage/firstaid/surgery = 1, /obj/item/storage/box/gloves = 1, /obj/item/storage/box/syringes = 1, /obj/item/device/flashlight/pen = 1 ) belt_contents = list( /obj/item/stack/medical/advanced/bruise_pack = 2, /obj/item/stack/medical/advanced/ointment = 2, /obj/item/stack/medical/splint = 1, /obj/item/reagent_containers/syringe = 1, /obj/item/reagent_containers/glass/bottle/inaprovaline = 1 ) /datum/outfit/admin/ert/iac/get_id_access() return get_distress_access() /datum/outfit/admin/iac/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) . = ..() if(visualsOnly) return if(H?.w_uniform) var/obj/item/clothing/uniform = H.w_uniform var/obj/item/clothing/accessory/armband/iac/armband = new(src) uniform.attach_accessory(null, armband) if(!H.shoes) var/obj/item/clothing/shoes/footwraps = new(src) H.equip_to_slot_if_possible(footwraps, slot_shoes) /datum/outfit/admin/ert/iac/bodyguard name = "IAC Bodyguard" accessory = /obj/item/clothing/accessory/storage/black_vest accessory_contents = list(/obj/item/reagent_containers/hypospray/autoinjector/inaprovaline = 2, /obj/item/reagent_containers/hypospray/autoinjector/survival = 1) suit = /obj/item/clothing/suit/storage/vest/heavy head = /obj/item/clothing/head/helmet/iachelmet mask = /obj/item/clothing/mask/gas/alt glasses = /obj/item/clothing/glasses/sunglasses suit_store = /obj/item/gun/energy/gun back = /obj/item/storage/backpack/ert/medical gloves = /obj/item/clothing/gloves/white shoes = /obj/item/clothing/shoes/jackboots belt = /obj/item/storage/belt/security backpack_contents = list( /obj/item/storage/box/survival = 1, /obj/item/storage/firstaid/regular = 1, /obj/item/stack/medical/advanced/bruise_pack = 2, /obj/item/gun/projectile/automatic/x9 = 1 ) belt_contents = list( /obj/item/ammo_magazine/c45x = 3, /obj/item/device/flash = 1, /obj/item/handcuffs/ziptie = 2, /obj/item/melee/baton/loaded = 1, /obj/item/device/flashlight/flare = 1 ) /datum/outfit/admin/ert/iac/paramedic name = "IAC Paramedic" head = /obj/item/clothing/head/helmet/iachelmet mask = /obj/item/clothing/mask/balaclava/iac back = /obj/item/storage/backpack/messenger/med glasses = /obj/item/clothing/glasses/hud/health backpack_contents = list( /obj/item/storage/box/survival = 1, /obj/item/device/healthanalyzer = 1, /obj/item/storage/firstaid/adv = 2, /obj/item/storage/firstaid/o2 = 1, /obj/item/storage/box/syringes = 1 )