/obj/item/device/multitool/hacktool var/is_hacking = 0 var/in_hack_mode = 0 var/list/current_hacks var/list/known_targets var/list/supported_types var/datum/topic_state/default/must_hack/hack_state var/hack_time = 10 SECONDS var/max_known_targets = 7 var/silent = FALSE var/multihack = FALSE var/allow_movement = FALSE /obj/item/device/multitool/hacktool/New() ..() known_targets = list() current_hacks = list() supported_types = list(/obj/machinery/door/airlock) hack_state = new(src) /obj/item/device/multitool/hacktool/Destroy() for(var/T in known_targets) var/atom/target = T destroyed_event.unregister(target, src) known_targets.Cut() qdel(hack_state) hack_state = null return ..() /obj/item/device/multitool/hacktool/attackby(var/obj/item/W, var/mob/user) if(W.isscrewdriver()) in_hack_mode = !in_hack_mode playsound(src.loc, 'sound/items/screwdriver.ogg', 50, TRUE) else ..() /obj/item/device/multitool/hacktool/resolve_attackby(atom/A, mob/user) sanity_check() if(!in_hack_mode || istype(A, /obj/item/storage)) return ..() if(!attempt_hack(user, A)) return FALSE if(A.Adjacent(user)) A.ui_interact(user) return TRUE /obj/item/device/multitool/hacktool/proc/attempt_hack(var/mob/user, var/atom/target) if(is_hacking && !multihack) to_chat(user, SPAN_WARNING("You are already hacking!")) return FALSE if(target in current_hacks) to_chat(user, SPAN_WARNING("You are already hacking this door!")) return FALSE if(!is_type_in_list(target, supported_types)) to_chat(user, "[icon2html(src, user)] Unable to hack this target!") return FALSE if(istype(target, /obj/machinery/door/airlock)) var/obj/machinery/door/airlock/door = target if(door.hackProof) to_chat(user, SPAN_WARNING("Hacking [target] is beyond the capabilities of this device!")) return FALSE var/found = known_targets.Find(target) if(found) known_targets.Swap(1, found) // Move the last hacked item first return TRUE to_chat(user, SPAN_NOTICE("You begin hacking \the [target]...")) is_hacking = TRUE current_hacks += target // On average hackin takes ~10 seconds. Fairly small random span to avoid people simply aborting and trying again var/hack_result = do_after(user, hack_time + rand(-3 SECONDS, 3 SECONDS), use_user_turf = (allow_movement ? -1 : FALSE)) is_hacking = FALSE current_hacks -= target if(hack_result && in_hack_mode) to_chat(user, SPAN_NOTICE("Your hacking attempt was successful!")) if(!silent) playsound(src.loc, 'sound/piano/A#6.ogg', 75) else to_chat(user, SPAN_WARNING("Your hacking attempt failed!")) return FALSE known_targets.Insert(1, target) // Insert the newly hacked target first, destroyed_event.register(target, src, /obj/item/device/multitool/hacktool/proc/on_target_destroy) return TRUE /obj/item/device/multitool/hacktool/proc/sanity_check() if(max_known_targets < 1) max_known_targets = 1 // Cut away the oldest items if the capacity has been reached if(known_targets.len > max_known_targets) for(var/i = (max_known_targets + 1) to known_targets.len) var/atom/A = known_targets[i] destroyed_event.unregister(A, src) known_targets.Cut(max_known_targets + 1) /obj/item/device/multitool/hacktool/proc/on_target_destroy(var/target) known_targets -= target /obj/item/device/multitool/hacktool/rig //For ninjas; Credits to BurgerBB hack_time = 5 SECONDS max_known_targets = 10 in_hack_mode = TRUE silent = TRUE multihack = TRUE allow_movement = TRUE reach = 8 var/mob/living/creator /obj/item/device/multitool/hacktool/rig/Initialize() . = ..() START_PROCESSING(SSprocessing, src) /obj/item/device/multitool/hacktool/rig/Destroy() STOP_PROCESSING(SSprocessing, src) return ..() /obj/item/device/multitool/hacktool/rig/process() if(!creator || loc != creator || (creator.l_hand != src && creator.r_hand != src)) // Tidy up a bit. if(istype(loc,/mob/living)) var/mob/living/carbon/human/host = loc if(istype(host)) for(var/obj/item/organ/external/organ in host.organs) for(var/obj/item/O in organ.implants) if(O == src) organ.implants -= src host.pinned -= src host.embedded -= src host.drop_from_inventory(src) QDEL_IN(src, 1) /datum/topic_state/default/must_hack var/obj/item/device/multitool/hacktool/hacktool /datum/topic_state/default/must_hack/New(var/hacktool) src.hacktool = hacktool ..() /datum/topic_state/default/must_hack/Destroy() hacktool = null return ..() /datum/topic_state/default/must_hack/can_use_topic(var/src_object, var/mob/user) if(!hacktool || !hacktool.in_hack_mode || !(src_object in hacktool.known_targets)) return STATUS_CLOSE return ..()