/* Stack type objects!
* Contains:
* Stacks
* Recipe datum
* Recipe list datum
*/
/*
* Stacks
*/
/obj/item/stack
gender = PLURAL
origin_tech = list(TECH_MATERIAL = 1)
var/list/datum/stack_recipe/recipes
var/singular_name
var/amount = 1
var/max_amount //also see stack recipes initialisation, param "max_res_amount" must be equal to this max_amount
var/stacktype //determines whether different stack types can merge
var/build_type = null //used when directly applied to a turf
var/uses_charge = 0
var/list/charge_costs = null
var/list/datum/matter_synth/synths = null
var/icon_has_variants = FALSE
icon = 'icons/obj/stacks/materials.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/stacks/lefthand_materials.dmi',
slot_r_hand_str = 'icons/mob/items/stacks/righthand_materials.dmi',
)
/obj/item/stack/Initialize(mapload, amount)
. = ..()
if (!stacktype)
stacktype = type
if (amount)
src.amount = amount
if(amount > max_amount)
var/amount_overdue = max_amount - amount
new type(get_turf(src), amount_overdue)
amount -= amount_overdue
if (icon_has_variants && !item_state)
item_state = icon_state
update_icon()
/obj/item/stack/Destroy()
if (src && usr && usr.machine == src)
usr << browse(null, "window=stack")
return ..()
/obj/item/stack/update_icon()
if (!icon_has_variants)
return ..()
if (amount <= (max_amount * (1/3)))
icon_state = initial(icon_state)
else if (amount <= (max_amount * (2/3)))
icon_state = "[initial(icon_state)]_2"
else
icon_state = "[initial(icon_state)]_3"
/obj/item/stack/examine(mob/user)
if(..(user, 1))
if(!iscoil())
if(!uses_charge)
to_chat(user, "There [src.amount == 1 ? "is" : "are"] [src.amount] [src.singular_name]\s in the stack.")
else
to_chat(user, "You have enough charge to produce [get_amount()].")
/obj/item/stack/attack_self(mob/user)
list_recipes(user, recipes)
/obj/item/stack/proc/list_recipes(mob/user, recipes_sublist, var/datum/stack_recipe/sublist)
if(!recipes)
return
if(!src || get_amount() <= 0)
user << browse(null, "window=stack")
user.set_machine(src) //for correct work of onclose
var/t1 = "
Constructions from [capitalize_first_letters(src.name)]Amount Left: [src.get_amount()]
"
if(sublist)
t1 += "Back
"
if(locate(/datum/stack_recipe_list) in recipes_sublist)
t1 += "Recipe Categories
"
for(var/datum/stack_recipe_list/srl in recipes_sublist)
t1 += "[capitalize_first_letters(srl.title)]
"
if(locate(/datum/stack_recipe) in recipes_sublist)
var/sublist_title = sublist ? " ([capitalize_first_letters(sublist.title)])" : ""
t1 += "Recipes[sublist_title]
"
for(var/datum/stack_recipe/R in recipes_sublist)
var/max_multiplier = round(src.get_amount() / R.req_amount)
var/title = ""
var/can_build = TRUE
can_build = (max_multiplier > 0)
if(R.res_amount > 1)
title += "[R.res_amount]x [R.title]\s"
else
title += "[capitalize_first_letters(R.title)]"
title += " ([R.req_amount] [src.singular_name]\s)"
if(can_build)
var/sublist_var = sublist ? "\ref[sublist]" : ""
t1 += "[title]"
else
t1 += "[title]
"
continue
if(R.max_res_amount > 1 && max_multiplier > 1)
max_multiplier = min(max_multiplier, round(R.max_res_amount / R.res_amount))
t1 += " |"
var/list/multipliers = list(5, 10, 25)
for(var/n in multipliers)
if(max_multiplier >= n)
var/sublist_var = sublist ? "\ref[sublist]" : ""
t1 += " [n * R.res_amount]x"
if(!(max_multiplier in multipliers))
var/sublist_var = sublist ? "\ref[sublist]" : ""
t1 += " [max_multiplier * R.res_amount]x"
t1 += "
"
t1 += ""
var/datum/browser/stack_win = new(user, "stack", capitalize_first_letters(name))
stack_win.set_content(t1)
stack_win.add_stylesheet("misc", 'html/browser/misc.css')
stack_win.open()
/obj/item/stack/proc/produce_recipe(datum/stack_recipe/recipe, var/quantity, mob/user)
var/required = quantity*recipe.req_amount
var/produced = min(quantity*recipe.res_amount, recipe.max_res_amount)
if (!can_use(required))
if (produced>1)
to_chat(user, SPAN_WARNING("You haven't got enough [src] to build \the [produced] [recipe.title]\s!"))
else
to_chat(user, SPAN_WARNING("You haven't got enough [src] to build \the [recipe.title]!"))
return
if (recipe.one_per_turf && (locate(recipe.result_type) in user.loc))
to_chat(user, SPAN_WARNING("There is another [recipe.title] here!"))
return
if (recipe.on_floor && !isfloor(user.loc))
to_chat(user, SPAN_WARNING("\The [recipe.title] must be constructed on the floor!"))
return
to_chat(user, SPAN_NOTICE("Building [recipe.title]..."))
if (recipe.time)
if (!do_after(user, recipe.time))
return
if (use(required))
var/atom/O
if(recipe.use_material)
O = new recipe.result_type(user.loc, recipe.use_material)
else
O = new recipe.result_type(user.loc)
O.set_dir(user.dir)
O.add_fingerprint(user)
if (istype(O, /obj/item/stack))
var/obj/item/stack/S = O
S.amount = produced
S.add_to_stacks(user)
if (istype(O, /obj/item/storage)) //BubbleWrap - so newly formed boxes are empty
for (var/obj/item/I in O)
qdel(I)
/obj/item/stack/Topic(href, href_list)
..()
if((usr.restrained() || usr.stat || usr.get_active_hand() != src))
return
if(href_list["go_back"])
list_recipes(usr, recipes)
return
if(href_list["sublist"] && !href_list["make"])
var/datum/stack_recipe_list/recipe_list = locate(href_list["sublist"]) in recipes
list_recipes(usr, recipe_list.recipes, recipe_list)
if(href_list["make"])
if(src.get_amount() < 1)
qdel(src) //Never should happen
var/datum/stack_recipe/R = locate(href_list["make"]) in recipes
if(href_list["sublist"])
var/datum/stack_recipe_list/recipe_list = locate(href_list["sublist"]) in recipes
R = locate(href_list["make"]) in recipe_list.recipes
var/multiplier = text2num(href_list["multiplier"])
if(!multiplier || (multiplier <= 0)) //href exploit protection
return
produce_recipe(R, multiplier, usr)
updateUsrDialog()
//Return 1 if an immediate subsequent call to use() would succeed.
//Ensures that code dealing with stacks uses the same logic
/obj/item/stack/proc/can_use(var/used, var/mob/user=null)
if (get_amount() < used)
if(user && isrobot(user))
to_chat(user, SPAN_WARNING("You don't have enough charge left in your synthesizer!"))
return 0
return 1
/obj/item/stack/proc/use(var/used)
if (!can_use(used))
return 0
if(!uses_charge)
amount -= used
if (amount <= 0)
if(usr)
usr.remove_from_mob(src)
qdel(src) //should be safe to qdel immediately since if someone is still using this stack it will persist for a little while longer
update_icon()
return 1
else
if(get_amount() < used)
return 0
for(var/i = 1 to charge_costs.len)
var/datum/matter_synth/S = synths[i]
if(!S.use_charge(charge_costs[i] * used)) // Doesn't need to be deleted
return 0
return 1
/obj/item/stack/proc/add(var/extra)
if(!uses_charge)
if(amount + extra > get_max_amount())
return 0
else
amount += extra
update_icon()
return 1
else if(!synths || synths.len < uses_charge)
return 0
else
for(var/i = 1 to uses_charge)
var/datum/matter_synth/S = synths[i]
S.add_charge(charge_costs[i] * extra)
/*
The transfer and split procs work differently than use() and add().
Whereas those procs take no action if the desired amount cannot be added or removed these procs will try to transfer whatever they can.
They also remove an equal amount from the source stack.
*/
//attempts to transfer amount to S, and returns the amount actually transferred
/obj/item/stack/proc/transfer_to(obj/item/stack/S, var/tamount=null, var/type_verified)
if (!get_amount())
return 0
if ((stacktype != S.stacktype) && !type_verified)
return 0
if (isnull(tamount))
tamount = src.get_amount()
var/transfer = max(min(tamount, src.get_amount(), (S.get_max_amount() - S.get_amount())), 0)
var/orig_amount = src.get_amount()
if (transfer && src.use(transfer))
S.add(transfer)
if (prob(transfer/orig_amount * 100))
transfer_fingerprints_to(S)
if(blood_DNA)
S.blood_DNA |= blood_DNA
return transfer
return 0
//creates a new stack with the specified amount
/obj/item/stack/proc/split(var/tamount)
if (!get_amount())
return null
var/transfer = max(min(tamount, src.amount, initial(max_amount)), 0)
var/orig_amount = src.get_amount()
if (transfer && src.use(transfer))
var/obj/item/stack/newstack = new src.stacktype(loc, transfer)
newstack.color = color
if (prob(transfer/orig_amount * 100))
transfer_fingerprints_to(newstack)
if(blood_DNA)
newstack.blood_DNA |= blood_DNA
return newstack
return null
/obj/item/stack/proc/get_amount()
if(uses_charge)
if(!synths || synths.len < uses_charge)
return 0
var/datum/matter_synth/S = synths[1]
. = round(S.get_charge() / charge_costs[1])
if(charge_costs.len > 1)
for(var/i = 2 to charge_costs.len)
S = synths[i]
. = min(., round(S.get_charge() / charge_costs[i]))
return
return amount
/obj/item/stack/proc/get_max_amount()
if(uses_charge)
if(!synths || synths.len < uses_charge)
return 0
var/datum/matter_synth/S = synths[1]
. = round(S.max_energy / charge_costs[1])
if(uses_charge > 1)
for(var/i = 2 to uses_charge)
S = synths[i]
. = min(., round(S.max_energy / charge_costs[i]))
return
return max_amount
/obj/item/stack/proc/add_to_stacks(mob/user as mob)
for (var/obj/item/stack/item in user.loc)
if (item==src)
continue
var/transfer = src.transfer_to(item)
if (transfer)
to_chat(user, SPAN_NOTICE("You add a new [item.singular_name] to the stack. It now contains [item.amount] [item.singular_name]\s."))
if(!amount)
break
/obj/item/stack/attack_hand(mob/user as mob)
if (user.get_inactive_hand() == src)
var/obj/item/stack/F = src.split(1)
if (F)
if (!user.can_use_hand())
return
user.put_in_hands(F)
src.add_fingerprint(user)
F.add_fingerprint(user)
spawn(0)
if (src && usr.machine==src)
src.interact(usr)
else
..()
return
/obj/item/stack/attackby(obj/item/W as obj, mob/user as mob)
if (istype(W, /obj/item/stack))
var/obj/item/stack/S = W
if (user.get_inactive_hand()==src)
src.transfer_to(S, 1)
else
src.transfer_to(S)
spawn(0) //give the stacks a chance to delete themselves if necessary
if (S && usr.machine==S)
S.interact(usr)
if (src && usr.machine==src)
src.interact(usr)
else
return ..()
/*
* Recipe datum
*/
/datum/stack_recipe
var/title = "ERROR"
var/result_type
var/req_amount = 1 //amount of material needed for this recipe
var/res_amount = 1 //amount of stuff that is produced in one batch (e.g. 4 for floor tiles)
var/max_res_amount = 1
var/time = 0
var/one_per_turf = 0
var/on_floor = 0
var/use_material
/datum/stack_recipe/New(title, result_type, req_amount = 1, res_amount = 1, max_res_amount = 1, time = 0, one_per_turf = 0, on_floor = 0, supplied_material = null)
src.title = title
src.result_type = result_type
if(ispath(result_type, /obj/structure))
var/obj/structure/S = result_type
src.req_amount = initial(S.build_amt) ? initial(S.build_amt) : req_amount
else
src.req_amount = req_amount
src.res_amount = res_amount
src.max_res_amount = max_res_amount
src.time = time
src.one_per_turf = one_per_turf
src.on_floor = on_floor
src.use_material = supplied_material
/*
* Recipe list datum
*/
/datum/stack_recipe_list
var/title = "ERROR"
var/list/recipes = null
/datum/stack_recipe_list/New(new_title, new_recipes)
src.title = new_title
src.recipes = new_recipes