/mob/abstract name = "abstract mob" status_flags = GODMODE invisibility = INVISIBILITY_ABSTRACT density = FALSE anchored = TRUE simulated = FALSE mob_thinks = FALSE var/allow_falling = FALSE /mob/abstract/dust() return /mob/abstract/gib() return /mob/abstract/can_fall() . = allow_falling ? ..() : FALSE /mob/abstract/conveyor_act() return /mob/abstract/ex_act(var/severity = 2.0) return /mob/abstract/singularity_act() return /mob/abstract/singularity_pull() return /mob/abstract/singuloCanEat() return FALSE