/obj/item/device/flashlight/flare/glowstick name = "green glowstick" desc = "A green military-grade glowstick." w_class = ITEMSIZE_SMALL brightness_on = 1.2 flashlight_power = 2 light_color = "#49F37C" icon_state = "glowstick" item_state = "glowstick" produce_heat = 0 uv_intensity = 255 light_wedge = LIGHT_OMNI activation_sound = 'sound/items/glowstick.ogg' toggle_sound = null /obj/item/device/flashlight/flare/glowstick/Initialize() . = ..() fuel = rand(9 MINUTES, 12 MINUTES) light_color = color /obj/item/device/flashlight/flare/glowstick/process() fuel = max(fuel - 1, 0) if(!fuel || !on) turn_off() if(!fuel) src.icon_state = "[initial(icon_state)]-empty" STOP_PROCESSING(SSprocessing, src) /obj/item/device/flashlight/flare/glowstick/update_icon() overlays.Cut() if(!fuel) icon_state = "[initial(icon_state)]-empty" set_light(0) else if(on) var/image/I = overlay_image(icon, "glowstick-overlay", color) I.blend_mode = BLEND_ADD AddOverlays(I) icon_state = "[initial(icon_state)]-on" item_state = "[initial(icon_state)]-on" set_light(brightness_on, flashlight_power, light_color) else icon_state = initial(icon_state) update_held_icon() /obj/item/device/flashlight/flare/glowstick/activate(mob/user) if(istype(user)) user.visible_message( SPAN_NOTICE("\The [user] cracks and shakes \the [src]."), SPAN_NOTICE("You crack and shake \the [src], turning it on!"), SPAN_NOTICE("You hear someone crack and shake a glowstick.") ) /obj/item/device/flashlight/flare/glowstick/red name = "red glowstick" desc = "A red military-grade glowstick." color = "#FC0F29" /obj/item/device/flashlight/flare/glowstick/blue name = "blue glowstick" desc = "A blue military-grade glowstick." color = "#599DFF" /obj/item/device/flashlight/flare/glowstick/orange name = "orange glowstick" desc = "A orange military-grade glowstick." color = "#FA7C0B" /obj/item/device/flashlight/flare/glowstick/yellow name = "yellow glowstick" desc = "A yellow military-grade glowstick." color = "#FEF923" /obj/item/device/flashlight/flare/glowstick/random name = "glowstick" desc = "A party-grade glowstick." color = "#FF00FF" /obj/item/device/flashlight/flare/glowstick/random/Initialize() color = rgb(rand(50, 255), rand(50, 255), rand(50, 255)) . = ..()