/datum/category_item/player_setup_item/player_global/settings
name = "Settings"
sort_order = 2
/datum/category_item/player_setup_item/player_global/settings/load_preferences(var/savefile/S)
S["lastchangelog"] >> pref.lastchangelog
S["default_slot"] >> pref.default_slot
S["toggles"] >> pref.toggles
S["asfx_togs"] >> pref.asfx_togs
S["motd_hash"] >> pref.motd_hash
S["memo_hash"] >> pref.memo_hash
S["parallax_speed"] >> pref.parallax_speed
S["toggles_secondary"] >> pref.toggles_secondary
/datum/category_item/player_setup_item/player_global/settings/save_preferences(var/savefile/S)
S["lastchangelog"] << pref.lastchangelog
S["default_slot"] << pref.default_slot
S["toggles"] << pref.toggles
S["asfx_togs"] << pref.asfx_togs
S["motd_hash"] << pref.motd_hash
S["memo_hash"] << pref.memo_hash
S["parallax_speed"] << pref.parallax_speed
S["toggles_secondary"] << pref.toggles_secondary
/datum/category_item/player_setup_item/player_global/settings/gather_load_query()
return list(
"ss13_player_preferences" = list(
"vars" = list(
"lastchangelog",
"current_character",
"toggles",
"asfx_togs",
"lastmotd" = "motd_hash",
"lastmemo" = "memo_hash",
"toggles_secondary",
"parallax_speed"
),
"args" = list("ckey")
)
)
/datum/category_item/player_setup_item/player_global/settings/gather_load_parameters()
return list("ckey" = PREF_CLIENT_CKEY)
/datum/category_item/player_setup_item/player_global/settings/gather_save_query()
return list(
"ss13_player_preferences" = list(
"lastchangelog",
"current_character",
"toggles",
"asfx_togs",
"lastmotd",
"lastmemo",
"ckey" = 1,
"toggles_secondary",
"parallax_speed"
)
)
/datum/category_item/player_setup_item/player_global/settings/gather_save_parameters()
return list(
"ckey" = PREF_CLIENT_CKEY,
"lastchangelog" = pref.lastchangelog,
"current_character" = pref.current_character,
"toggles" = pref.toggles,
"asfx_togs" = pref.asfx_togs,
"lastmotd" = pref.motd_hash,
"lastmemo" = pref.memo_hash,
"toggles_secondary" = pref.toggles_secondary,
"parallax_speed" = pref.parallax_speed
)
/datum/category_item/player_setup_item/player_global/settings/sanitize_preferences(var/sql_load = 0)
if (sql_load)
pref.current_character = text2num(pref.current_character)
pref.lastchangelog = sanitize_text(pref.lastchangelog, initial(pref.lastchangelog))
pref.default_slot = sanitize_integer(text2num(pref.default_slot), 1, config.character_slots, initial(pref.default_slot))
pref.toggles = sanitize_integer(text2num(pref.toggles), 0, 65535, initial(pref.toggles))
pref.asfx_togs = sanitize_integer(text2num(pref.asfx_togs), 0, 65535, initial(pref.toggles))
pref.motd_hash = sanitize_text(pref.motd_hash, initial(pref.motd_hash))
pref.memo_hash = sanitize_text(pref.memo_hash, initial(pref.memo_hash))
pref.parallax_speed = sanitize_integer(text2num(pref.parallax_speed), 1, 10, initial(pref.parallax_speed))
pref.toggles_secondary = sanitize_integer(text2num(pref.toggles_secondary), 0, 65535, initial(pref.toggles_secondary))
/datum/category_item/player_setup_item/player_global/settings/content(mob/user)
var/list/dat = list(
"Play admin midis: [(pref.toggles & SOUND_MIDI) ? "Yes" : "No"]
",
"Play lobby music: [(pref.toggles & SOUND_LOBBY) ? "Yes" : "No"]
",
"Ghost ears: [(pref.toggles & CHAT_GHOSTEARS) ? "All Speech" : "Nearest Creatures"]
",
"Ghost sight: [(pref.toggles & CHAT_GHOSTSIGHT) ? "All Emotes" : "Nearest Creatures"]
",
"Ghost radio: [(pref.toggles & CHAT_GHOSTRADIO) ? "All Chatter" : "Nearest Speakers"]
",
"Space Parallax: [(pref.toggles_secondary & PARALLAX_SPACE) ? "Yes" : "No"]
",
"Space Dust: [(pref.toggles_secondary & PARALLAX_DUST) ? "Yes" : "No"]
",
"Progress Bars: [(pref.toggles_secondary & PROGRESS_BARS) ? "Yes" : "No"]
",
"Static Space: [(pref.toggles_secondary & PARALLAX_IS_STATIC) ? "Yes" : "No"]
"
)
. = dat.Join()
/datum/category_item/player_setup_item/player_global/settings/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["toggle"])
var/toggle_flag = text2num(href_list["toggle"])
pref.toggles ^= toggle_flag
if(toggle_flag == SOUND_LOBBY && isnewplayer(user))
if(pref.toggles & SOUND_LOBBY)
user << sound(SSticker.login_music, repeat = 0, wait = 0, volume = 85, channel = 1)
else
user << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
return TOPIC_REFRESH
if(href_list["paratoggle"])
var/flag = text2num(href_list["paratoggle"])
pref.toggles_secondary ^= flag
return TOPIC_REFRESH
return ..()