#define MINOR_ARTIFACTS "Minor Artifacts" // defined solely so someone doesn't typo it #define MAJOR_ARTIFACTS "Major Artifacts" /obj/item/ore_detector name = "ore detector" desc = "A device capable of locating and displaying ores to the average untrained hole explorer." icon = 'icons/obj/item/tools/ore_scanner.dmi' icon_state = "ore_scanner" item_state = "ore_scanner" w_class = ITEMSIZE_SMALL slot_flags = SLOT_BELT force = 1 var/active = FALSE var/datum/weakref/our_user var/list/search_ores = list() var/ping_rate = 4 SECONDS var/last_ping = 0 var/list/ore_names /obj/item/ore_detector/examine(mob/user, distance) if(..(user, 1)) to_chat(user, FONT_SMALL(SPAN_NOTICE("Alt-click to set the ore you wish to search for."))) /obj/item/ore_detector/Destroy() deactivate() return ..() /obj/item/ore_detector/update_icon() icon_state = "ore_scanner[active ? "-active" : ""]" /obj/item/ore_detector/attack_self(mob/user) ui_interact(user) /obj/item/ore_detector/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "OreDetector", ui_x=400, ui_y=420) ui.open() /obj/item/ore_detector/ui_data(mob/user) if(!length(ore_names)) ore_names = list() for(var/ore_n in ore_data) var/ore/O = ore_data[ore_n] var/ore_name = O.display_name ore_names += ore_name ore_names += MINOR_ARTIFACTS ore_names += MAJOR_ARTIFACTS var/list/data = list() data["ore_names"] = ore_names data["search_ores"] = search_ores data["enabled"] = active return data /obj/item/ore_detector/ui_act(action,params) . = ..() if(.) return if(action=="toggle") if(active) deactivate() else activate(usr) . = TRUE update_icon() if(action=="select_ore") if(params["ore_name"] in search_ores) search_ores -= params["ore_name"] else search_ores += params["ore_name"] if(!length(search_ores)) deactivate() . = TRUE /obj/item/ore_detector/process() if(last_ping + ping_rate > world.time) return if(isnull(our_user)) deactivate() return var/mob/M = our_user.resolve() if(loc != M && loc.loc != M) deactivate() return last_ping = world.time var/turf/our_turf = get_turf(src) for(var/turf/simulated/mineral/mine_turf in RANGE_TURFS(7, our_turf)) if(isnull(our_user)) // in the event it's dropped midsweep return if((length(mine_turf.finds) && (MINOR_ARTIFACTS in search_ores)) || (mine_turf.artifact_find && (MAJOR_ARTIFACTS in search_ores)) || (mine_turf.mineral && (mine_turf.mineral.display_name in search_ores))) var/image/ore_ping = image(icon = 'icons/obj/item/tools/ore_scanner.dmi', icon_state = "signal_overlay", loc = our_turf, layer = OBFUSCATION_LAYER + 0.1) pixel_shift_to_turf(ore_ping, our_turf, mine_turf) M << ore_ping QDEL_IN(ore_ping, 4 SECONDS) /obj/item/ore_detector/emp_act() deactivate() /obj/item/ore_detector/proc/activate(var/mob/user) if(!length(search_ores)) return START_PROCESSING(SSprocessing, src) our_user = WEAKREF(user) active=TRUE update_icon() /obj/item/ore_detector/proc/deactivate() active=FALSE STOP_PROCESSING(SSprocessing, src) our_user = null update_icon() /obj/item/ore_detector/throw_at() ..() deactivate() /obj/item/ore_detector/dropped() ..() deactivate() /obj/item/ore_detector/on_give() deactivate() #undef MINOR_ARTIFACTS #undef MAJOR_ARTIFACTS