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Batrachophreno f096b206a0 Atmos Alarm Control computer program search fix and UI refactor (#21056)
Scope creeped PR. Fixes a breaking bug in the Atmos Alarm Control
application introduced after areas-cleanup PR, but also refactors it
into a grid-based interface that actually allows you to reliably search
alarms by name, department, and deck # (possible now with all the area
metadata we have to play with).

Also does behind-the-scenes cleanup of alarm panel code in general, a
few area def problems, and some manually defined air alarm names on the
map.

---------

Signed-off-by: Batrachophreno <Batrochophreno@gmail.com>
2025-08-01 22:41:34 +00:00

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/datum/wires/alarm
proper_name = "Air Alarm"
holder_type = /obj/machinery/alarm
/datum/wires/airalarm/New(atom/holder)
wires = list(
WIRE_POWER,
WIRE_IDSCAN, WIRE_AI,
WIRE_PANIC, WIRE_ALARM
)
add_duds(3)
..()
/datum/wires/airalarm/interactable(mob/user)
if(!..())
return FALSE
var/obj/machinery/alarm/A = holder
if(A.panel_open && A.buildstage == 2)
return TRUE
/datum/wires/alarm/get_status()
var/obj/machinery/alarm/A = holder
. = ..()
. += A.locked ? "The air alarm is locked." : "The air alarm is unlocked."
. += (A.shorted || (A.stat & (NOPOWER|BROKEN))) ? "The Air Alarm is offline." : "The Air Alarm is working properly!"
. += A.aidisabled ? "The 'AI control allowed' light is off." : "The 'AI control allowed' light is on."
/datum/wires/alarm/on_cut(wire, mend, source)
var/obj/machinery/alarm/A = holder
switch(wire)
if(WIRE_IDSCAN)
if(!mend)
A.locked = 1
if(WIRE_POWER)
A.shock(usr, 50)
A.shorted = !mend
A.update_icon()
if (WIRE_AI)
if (A.aidisabled == !mend)
A.aidisabled = mend
if(WIRE_PANIC)
if(!mend)
A.mode = 3 // AALARM_MODE_PANIC
A.apply_mode()
if(WIRE_ALARM)
if (A.alarm_area.atmosalert(2, A))
A.post_alert(2)
A.update_icon()
/datum/wires/alarm/on_pulse(wire)
var/obj/machinery/alarm/A = holder
switch(wire)
if(WIRE_IDSCAN)
A.locked = !A.locked
if (WIRE_POWER)
if(A.shorted == 0)
A.shorted = 1
A.update_icon()
spawn(12000)
if(A.shorted == 1)
A.shorted = 0
A.update_icon()
if (WIRE_AI)
if (A.aidisabled == 0)
A.aidisabled = 1
A.updateDialog()
spawn(100)
if (A.aidisabled == 1)
A.aidisabled = 0
if(WIRE_PANIC)
if(A.mode == 1) // AALARM_MODE_SCRUB
A.mode = 3 // AALARM_MODE_PANIC
else
A.mode = 1 // AALARM_MODE_SCRUB
A.apply_mode()
if(WIRE_ALARM)
if (A.alarm_area.atmosalert(0, A))
A.post_alert(0)
A.update_icon()