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ad1179b277
So it turns out the reason Loner is literally never seen is because there HAS to be 5-8 players readied for it to even have a chance of rolling. 15 is the max player requirement of Technomancer, so I feel it makes sense here as well.
10 lines
344 B
Plaintext
10 lines
344 B
Plaintext
/datum/game_mode/loner
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name = "loner"
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config_tag = "loner"
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max_players = 15
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required_enemies = 1
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required_players = 5
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round_description = "Does anyone else hear a whistling noise...?"
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extended_round_description = "A lone operative with a very large brain plans on dropping in and paying the crew a visit."
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antag_tags = list(MODE_LONER)
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