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* Added a new mixed gamemode, rebellion, which mixes cult and rev * Fix macro * Update code/game/gamemodes/mixed/rebellion.dm Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com> --------- Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
10 lines
451 B
Plaintext
10 lines
451 B
Plaintext
/datum/game_mode/rebellion
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name = "rebellion (rev. + cult)"
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round_description = "Some crewmembers are attempting to start a revolution while a cult gains followers to take over in the shadows!"
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extended_round_description = "Revolutionaries and cultists spawn during this round."
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config_tag = "rebellion"
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required_players = 30
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required_enemies = 6
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antag_tags = list(MODE_REVOLUTIONARY, MODE_LOYALIST, MODE_CULTIST)
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require_all_templates = TRUE
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