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FluffyandGitHub ab23fbdb70 Function overloads condensation (#18939)
Unified most of the procs into one definition, so there are no duplicate
around the codebase.
Marked some of the above as overridable if a good enough case can be
made for them (eg. external dependency or unlikely to be used).
2024-04-19 21:19:41 +00:00

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/datum/game_mode/towerdefense
name = "Tower Defense (merc+heist+operatives)"
config_tag = "towerdefense"
required_players = 30
required_enemies = 10
antag_tags = list(MODE_MERCENARY, MODE_RAIDER, MODE_NINJA)
require_all_templates = TRUE
/datum/game_mode/towerdefense/pre_setup()
round_description = "A group of mercenaries, a gaggle of raiders, and a set of operatives have their eyes set on the [SSatlas.current_map.station_name]."
extended_round_description = "[SSatlas.current_map.company_short] has been playing with fire, maybe a big visit will teach them a lesson."
. = ..()