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Revives https://github.com/Aurorastation/Aurora.3/pull/17215 with the needed species changes. As I said last time this was tried, the key issue is that our walkspeed is a lot lower than any other server's. Even if we add atom gliding as is, it would just look like gliding through molasses and would give you motion sickness, because it takes a half-second to finish a glide to another tile. Meaning that to compensate the movement speed has now been significantly buffed for everyone. Yes, even dionae, G2, simple mobs, everyone. As compensation, m'sai/bishop/unathi sprint were especially nerfed because otherwise they'd go lightspeed. https://github.com/user-attachments/assets/7ba07389-b874-4a7d-8dd5-b5d3bfe611e4 --------- Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it> Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: Batrachophreno <Batrochophreno@gmail.com>
20 lines
756 B
Plaintext
20 lines
756 B
Plaintext
/datum/technomancer/equipment/boots_of_speed
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name = "Boots of Speed"
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desc = "What appears to be an ordinary pair of boots, is actually a bit more useful than that. These will help against slipping \
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on flat surfaces, and will make you run a bit faster than if you had normal shoes or boots on."
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cost = 50
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obj_path = /obj/item/clothing/shoes/combat/speed
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/obj/item/clothing/shoes/combat/speed
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name = "boots of speed"
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desc = "The latest in sure footing technology."
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item_flags = ITEM_FLAG_NO_SLIP
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siemens_coefficient = 0.6
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slowdown = -0.3
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armor = null
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cold_protection = FEET
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min_cold_protection_temperature = SHOE_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = FEET
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max_heat_protection_temperature = SHOE_MAX_HEAT_PROTECTION_TEMPERATURE
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