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FluffyandGitHub 3e1b9d4170 Repathed /obj/item/projectile to /obj/projectile (#19693)
Repathed /obj/item/projectile to /obj/projectile, same as TG and Bay,
that's pretty much it.
2024-07-27 10:09:46 +00:00

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823 B
Plaintext

/datum/technomancer/spell/beam
name = "Beam"
desc = "Fires a laser at your target. Cheap, reliable, and a bit boring."
spell_power_desc = "Increases damage dealt."
cost = 100
ability_icon_state = "tech_beam"
obj_path = /obj/item/spell/projectile/beam
category = OFFENSIVE_SPELLS
/obj/item/spell/projectile/beam
name = "beam"
icon_state = "beam"
desc = "Boring, but practical."
cast_methods = CAST_RANGED
aspect = ASPECT_LIGHT
spell_projectile = /obj/projectile/beam/techno
energy_cost_per_shot = 400
instability_per_shot = 3
cooldown = 10
fire_sound = 'sound/weapons/laserstrong.ogg'
/obj/projectile/beam/techno
damage = 35
armor_penetration = 25
muzzle_type = /obj/effect/projectile/muzzle/solar
tracer_type = /obj/effect/projectile/tracer/solar
impact_type = /obj/effect/projectile/impact/solar