mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-24 05:23:22 +01:00
V2 of [previous music playing PR](https://github.com/Aurorastation/Aurora.3/pull/21466). TLDR no longer uses the connect_range component for implementation because it turned out a bit too inflexible for overlapping music players. Removes a NanoUI template for the [TGUI update](https://github.com/Aurorastation/Aurora.3/pull/21046). New changelog: - refactor: "Ported Jukebox's NanoUI interface to TGUI." - refactor: "Ported Jukebox audio playing functionality to a component." - refactor: "Sound keys refactored from singletons to datums, along with larger breakout of sound.dm to allow for easier SFX updates in future." - code_imp: "Expanded track datums to include track lengths." - code_imp: "Reorganized music file folders for more intuitive access." - rscadd: "Earphone status feedback text now includes track length." - rscadd: "Added autoplay functionality to earphones." - bugfix: "Fixed earphones' 'Previous Song' verb not sending you to the end of the playlist when used while the first track is selected." - bugfix: "Fixed gain adjustment for 'Konyang-1' (-23 dB -> standard -9.8 dB)." - bugfix: "Fixed y-offset of audioconsole-running overlay animation to line up with the actual screen." --------- Co-authored-by: VMSolidus <evilexecutive@gmail.com>
119 lines
3.3 KiB
Plaintext
119 lines
3.3 KiB
Plaintext
/obj/machinery/gumballmachine
|
|
name = "gumball machine"
|
|
desc = "A lithe device with a glass globe on top, which can be operated to dispense various candies."
|
|
icon = 'icons/obj/vending.dmi'
|
|
icon_state = "gumball_100"
|
|
anchored = 1
|
|
density = 1
|
|
idle_power_usage = 10
|
|
var/typeofcandy = "gumballs"
|
|
var/initialicon = "gumball"
|
|
var/amountleft = 20
|
|
var/vendingtype = /obj/item/clothing/mask/chewable/candy/gum
|
|
var/gumprice = 0.25
|
|
var/on = 1
|
|
var/broken = 0
|
|
|
|
/obj/machinery/gumballmachine/feedback_hints(mob/user, distance, is_adjacent)
|
|
. += ..()
|
|
. += "\The [src] costs [gumprice] credits to use."
|
|
|
|
|
|
/obj/machinery/gumballmachine/Initialize()
|
|
. = ..()
|
|
|
|
|
|
/obj/machinery/gumballmachine/process()
|
|
if(broken)
|
|
return
|
|
else
|
|
|
|
update_power()
|
|
|
|
update_icon()
|
|
|
|
/obj/machinery/gumballmachine/update_icon()
|
|
switch(amountleft)
|
|
if(20)
|
|
icon_state = "[initialicon]_100"
|
|
desc = "A colorful [typeofcandy] machine. It is full!"
|
|
if(15)
|
|
icon_state = "[initialicon]_75"
|
|
desc = "A colorful [typeofcandy] machine. Some candy is missing."
|
|
if(10)
|
|
icon_state = "[initialicon]_50"
|
|
desc = "A colorful [typeofcandy] machine. It's half full!"
|
|
if(5)
|
|
icon_state = "[initialicon]_25"
|
|
desc = "A colorful [typeofcandy] machine. There are a few candies left."
|
|
if(0)
|
|
icon_state = "[initialicon]_empty"
|
|
desc = "A colorful [typeofcandy] machine. It's empty!"
|
|
|
|
/obj/machinery/gumballmachine/proc/update_power()
|
|
if(stat & (BROKEN|NOPOWER|EMPED))
|
|
on = 0
|
|
else
|
|
on = 1
|
|
|
|
|
|
/obj/machinery/gumballmachine/attackby(obj/item/attacking_item, mob/user)
|
|
if (istype(attacking_item, /obj/item/spacecash))
|
|
var/obj/item/spacecash/C = attacking_item
|
|
if(!on)
|
|
to_chat(user, SPAN_WARNING("\The [src] has no power!"))
|
|
return TRUE
|
|
if(amountleft <= 0)
|
|
to_chat(user, SPAN_WARNING("There's no more [typeofcandy] left!"))
|
|
return TRUE
|
|
if(C.worth < gumprice)
|
|
to_chat(user, SPAN_WARNING("You don't think this is enough to buy what you want from this."))
|
|
return TRUE
|
|
else
|
|
visible_message(SPAN_INFO("\The [user] inserts a bill into \the [src]."))
|
|
var/changeleftover = C.worth - gumprice
|
|
user.drop_from_inventory(C,get_turf(src))
|
|
qdel(C)
|
|
buygumball()
|
|
|
|
if(changeleftover)
|
|
spawn_money(changeleftover, src.loc, user)
|
|
if(istype(attacking_item, /obj/item) && user.a_intent == I_HURT && !istype(attacking_item, /obj/item/spacecash))
|
|
if(broken)
|
|
return
|
|
if(prob(25))
|
|
smashgumball()
|
|
else
|
|
visible_message(SPAN_WARNING("\The [user] bash's \the [src] with \the [attacking_item]."))
|
|
return TRUE
|
|
|
|
|
|
|
|
/obj/machinery/gumballmachine/proc/buygumball()
|
|
playsound(src.loc, 'sound/items/drumroll.ogg', 50, 0, -4)
|
|
new vendingtype(src.loc, 1)
|
|
amountleft -= 1
|
|
|
|
/obj/machinery/gumballmachine/proc/smashgumball()
|
|
icon_state = "[initialicon]_broken"
|
|
playsound(get_turf(src), SFX_BREAK_GLASS, 75, 1)
|
|
if(amountleft)
|
|
var/amountleftinside = amountleft
|
|
for(var/i = 1; i<=amountleftinside; i++)
|
|
new vendingtype(src.loc)
|
|
src.visible_message("\The [src] shatters and [typeofcandy] fall out on the floor.", "You hear glass shatter!")
|
|
stat |= BROKEN
|
|
anchored = FALSE
|
|
broken = TRUE
|
|
amountleft = FALSE
|
|
|
|
/obj/machinery/gumballmachine/sucker
|
|
name = "sucker machine"
|
|
|
|
icon_state = "sucker_100"
|
|
typeofcandy = "sucker"
|
|
initialicon = "sucker"
|
|
amountleft = 25
|
|
vendingtype = /obj/item/clothing/mask/chewable/candy/lolli
|
|
gumprice = 0.50
|