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For a robust crafting system, I need a new materials framework. For a new materials framework, I need to clean up reagents. To clean up reagents, I need to pare down foods from reagent holders. To pare down foods from reagent holders, I need to port edibility components. To port edibility components, I need to port processing components. To port processing components, I need to port tool behaviors. This is all back-end code, no new features or functionality from this.
240 lines
7.6 KiB
Plaintext
240 lines
7.6 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
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/obj/machinery/computer/telecomms/traffic
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name = "telecommunications traffic control"
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icon_screen = "computer_generic"
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icon_keyboard = "green_key"
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icon_keyboard_emis = "green_key_mask"
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light_color = LIGHT_COLOR_GREEN
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req_access = list(ACCESS_TCOMSAT)
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var/screen = 0 // the screen number:
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var/list/servers = list() // the servers located by the computer
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var/mob/editingcode
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var/mob/lasteditor
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var/list/viewingcode = list()
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var/obj/machinery/telecomms/server/SelectedServer
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var/network = "NULL" // the network to probe
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var/temp = "" // temporary feedback messages
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var/storedcode = "" // code stored
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/obj/machinery/computer/telecomms/traffic/proc/update_ide()
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// loop if there's someone manning the keyboard
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while(editingcode)
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if(!editingcode.client)
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editingcode = null
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break
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// For the typer, the input is enabled. Buffer the typed text
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if(editingcode)
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storedcode = "[winget(editingcode, "tcscode", "text")]"
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if(editingcode) // double if's to work around a runtime error
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winset(editingcode, "tcscode", "is-disabled=false")
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// If the player's not manning the keyboard anymore, adjust everything
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if( (!(editingcode in range(1, src)) && !issilicon(editingcode)) || (editingcode.machine != src && !issilicon(editingcode)))
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if(editingcode)
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winshow(editingcode, "Telecomms IDE", 0) // hide the window!
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editingcode = null
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break
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// For other people viewing the typer type code, the input is disabled and they can only view the code
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// (this is put in place so that there's not any magical shenanigans with 50 people inputting different code all at once)
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if(length(viewingcode))
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// This piece of code is very important - it escapes quotation marks so string aren't cut off by the input element
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var/showcode = replacetext(storedcode, "\\\"", "\\\\\"")
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showcode = replacetext(storedcode, "\"", "\\\"")
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for(var/mob/M in viewingcode)
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if((M.machine == src && (M in view(1, src))) || issilicon(M))
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winset(M, "tcscode", "is-disabled=true")
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winset(M, "tcscode", "text=\"[showcode]\"")
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else
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viewingcode.Remove(M)
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winshow(M, "Telecomms IDE", 0) // hide the window!
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sleep(5)
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if(length(viewingcode) > 0)
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editingcode = pick(viewingcode)
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viewingcode.Remove(editingcode)
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update_ide()
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/obj/machinery/computer/telecomms/traffic/attack_hand(mob/user as mob)
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if(stat & (BROKEN|NOPOWER))
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return
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user.set_machine(src)
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var/dat = "<center><b>Telecommunications Traffic Control</b></center>"
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switch(screen)
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// --- Main Menu ---
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if(0)
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dat += "<br>[temp]<br>"
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dat += "<br>Current Network: <a href='byond://?src=[REF(src)];network=1'>[network]</a><br>"
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if(servers.len)
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dat += "<br>Detected Telecommunication Servers:<ul>"
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for(var/obj/machinery/telecomms/T in servers)
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dat += "<li><a href='byond://?src=[REF(src)];viewserver=[T.id]'>[REF(T)] [T.name]</a> ([T.id])</li>"
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dat += "</ul>"
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dat += "<br><a href='byond://?src=[REF(src)];operation=release'>\[Flush Buffer\]</a>"
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else
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dat += "<br>No servers detected. Scan for servers: <a href='byond://?src=[REF(src)];operation=scan'>\[Scan\]</a>"
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// --- Viewing Server ---
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if(1)
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dat += "<br>[temp]<br>"
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dat += "<center><a href='byond://?src=[REF(src)];operation=mainmenu'>\[Main Menu\]</a> <a href='byond://?src=[REF(src)];operation=refresh'>\[Refresh\]</a></center>"
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dat += "<br>Current Network: [network]"
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dat += "<br>Selected Server: [SelectedServer.id]<br><br>"
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dat += "<br><a href='byond://?src=[REF(src)];operation=editcode'>\[Edit Code\]</a>"
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dat += "<br>Signal Execution: "
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if(SelectedServer.autoruncode)
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dat += "<a href='byond://?src=[REF(src)];operation=togglerun'>ALWAYS</a>"
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else
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dat += "<a href='byond://?src=[REF(src)];operation=togglerun'>NEVER</a>"
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user << browse(HTML_SKELETON_TITLE("Telecommunication Traffic Control", dat), "window=traffic_control;size=575x400")
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onclose(user, "server_control")
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temp = ""
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return
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/obj/machinery/computer/telecomms/traffic/Topic(href, href_list)
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if(..())
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return
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add_fingerprint(usr)
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usr.set_machine(src)
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if(!src.allowed(usr) && !emagged)
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to_chat(usr, SPAN_WARNING("ACCESS DENIED."))
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return
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if(href_list["viewserver"])
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screen = 1
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for(var/obj/machinery/telecomms/T in servers)
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if(T.id == href_list["viewserver"])
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SelectedServer = T
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break
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if(href_list["operation"])
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switch(href_list["operation"])
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if("release")
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servers = list()
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screen = 0
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if("mainmenu")
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screen = 0
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if("scan")
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if(servers.len > 0)
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temp = "<font color = #D70B00>- FAILED: CANNOT PROBE WHEN BUFFER FULL -</font>"
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else
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for(var/obj/machinery/telecomms/server/T in range(25, src))
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if(T.network == network)
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servers.Add(T)
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if(!servers.len)
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temp = "<font color = #D70B00>- FAILED: UNABLE TO LOCATE SERVERS IN \[[network]\] -</font>"
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else
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temp = "<font color = #336699>- [servers.len] SERVERS PROBED & BUFFERED -</font>"
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screen = 0
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if("editcode")
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if(editingcode == usr) return
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if(usr in viewingcode) return
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if(!editingcode)
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lasteditor = usr
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editingcode = usr
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winshow(editingcode, "Telecomms IDE", 1) // show the IDE
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winset(editingcode, "tcscode", "is-disabled=false")
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winset(editingcode, "tcscode", "text=\"\"")
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var/showcode = replacetext(storedcode, "\\\"", "\\\\\"")
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showcode = replacetext(storedcode, "\"", "\\\"")
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winset(editingcode, "tcscode", "text=\"[showcode]\"")
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spawn()
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update_ide()
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else
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viewingcode.Add(usr)
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winshow(usr, "Telecomms IDE", 1) // show the IDE
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winset(usr, "tcscode", "is-disabled=true")
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winset(editingcode, "tcscode", "text=\"\"")
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var/showcode = replacetext(storedcode, "\"", "\\\"")
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winset(usr, "tcscode", "text=\"[showcode]\"")
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if("togglerun")
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SelectedServer.autoruncode = !(SelectedServer.autoruncode)
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if(href_list["network"])
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var/newnet = sanitize(input(usr, "Which network do you want to view?", "Comm Monitor", network) as null|text)
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if(newnet && ((usr in range(1, src)) || issilicon(usr)))
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if(length(newnet) > 15)
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temp = "<font color = #D70B00>- FAILED: NETWORK TAG STRING TOO LENGHTLY -</font>"
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else
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network = newnet
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screen = 0
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servers = list()
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temp = "<font color = #336699>- NEW NETWORK TAG SET IN ADDRESS \[[network]\] -</font>"
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updateUsrDialog()
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return
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/obj/machinery/computer/telecomms/traffic/attackby(obj/item/attacking_item, mob/user)
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if(attacking_item.tool_behaviour == TOOL_SCREWDRIVER)
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if(attacking_item.use_tool(src, user, 20, volume = 50))
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if (src.stat & BROKEN)
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to_chat(user, SPAN_NOTICE("The broken glass falls out."))
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var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
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new /obj/item/material/shard( src.loc )
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var/obj/item/circuitboard/comm_traffic/M = new /obj/item/circuitboard/comm_traffic( A )
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for (var/obj/C in src)
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C.forceMove(src.loc)
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A.circuit = M
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A.state = 3
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A.icon_state = "3"
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A.anchored = 1
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qdel(src)
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else
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to_chat(user, SPAN_NOTICE("You disconnect the monitor."))
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var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
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var/obj/item/circuitboard/comm_traffic/M = new /obj/item/circuitboard/comm_traffic( A )
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for (var/obj/C in src)
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C.forceMove(src.loc)
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A.circuit = M
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A.state = 4
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A.icon_state = "4"
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A.anchored = 1
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qdel(src)
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src.updateUsrDialog()
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return
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/obj/machinery/computer/telecomms/traffic/emag_act(var/remaining_charges, var/mob/user)
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if(!emagged)
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playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
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emagged = 1
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to_chat(user, SPAN_NOTICE("You disable the security protocols."))
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src.updateUsrDialog()
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return 1
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