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FabianK3 3492202686 Fixing cleanable decals on open turfs (#21645)
# Summary

This PR fixes leftover white coloring on open turfs after cleaning them
and improves cleanable decals on open turfs.

- Fixes #21636

## Changes

- Fixes color removal after cleaning open turfs by updating the mimic.
- Fixes cleanable decals not getting auto deleted on open turfs.
- Improves inconsistencies of cleanable decals viewed from above by an
additional mimic update for decal inits.
2025-12-06 19:00:30 +00:00

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/obj/effect/decal/cleanable
mouse_opacity = MOUSE_OPACITY_ICON
var/list/random_icon_states
var/swept_away
/obj/effect/decal/cleanable/attack_hand(mob/user)
if(!swept_away && layer == DECAL_LAYER) // have to check layer otherwise more vars need to be added to determine whether it CAN be sweeped
if((locate(/obj/machinery/atmospherics) in get_turf(src)) || (locate(/obj/machinery/hologram/holopad) in get_turf(src)))
to_chat(user, SPAN_NOTICE("You brush \the [src] away with your hand."))
layer = TURF_DETAIL_LAYER
swept_away = TRUE
post_sweep(user)
/obj/effect/decal/cleanable/proc/post_sweep(var/mob/user)
return
/obj/effect/decal/cleanable/clean_blood(var/ignore = 0)
if(!ignore)
qdel(src)
return
..()
/obj/effect/decal/cleanable/Initialize(mapload)
if (LAZYLEN(random_icon_states))
icon_state = pick(src.random_icon_states)
. = ..()
if (!mapload && ROUND_IS_STARTED)
SSstatistics.IncrementSimpleStat("messes_made")
var/turf/T = get_turf(src)
if(T)
if(T.above?.is_open())
T.above.update_mimic()
if(T.is_space() || T.is_open())
animate(src, alpha = 0, time = 5 SECONDS)
QDEL_IN(src, 5 SECONDS)