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https://github.com/Aurorastation/Aurora.3.git
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5277251959
For a robust crafting system, I need a new materials framework. For a new materials framework, I need to clean up reagents. To clean up reagents, I need to pare down foods from reagent holders. To pare down foods from reagent holders, I need to port edibility components. To port edibility components, I need to port processing components. To port processing components, I need to port tool behaviors. This is all back-end code, no new features or functionality from this.
73 lines
2.1 KiB
Plaintext
73 lines
2.1 KiB
Plaintext
// APC HULL
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/obj/item/frame/apc
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name = "\improper APC frame"
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desc = "Used for repairing or building APCs"
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icon = 'icons/obj/apc_repair.dmi'
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icon_state = "apc_frame"
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obj_flags = OBJ_FLAG_CONDUCTABLE
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/obj/item/frame/apc/attackby(obj/item/attacking_item, mob/user)
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if (attacking_item.tool_behaviour == TOOL_WRENCH)
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new /obj/item/stack/material/steel( get_turf(src.loc), 2 )
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qdel(src)
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return TRUE
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return ..()
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/obj/item/frame/apc/try_build(turf/on_wall, mob/user)
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if(!istype(user))
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stack_trace("APC being built by a non-mob, somehow!")
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return
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if(get_dist(on_wall, user) > 1)
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return
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var/ndir = get_dir(user, on_wall)
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if(!(ndir in GLOB.cardinals))
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to_chat(user, SPAN_WARNING("You need to stand in front of the wall, directly, to build an APC!"))
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return
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var/turf/user_turf = get_turf(user)
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var/area/A = get_area(user)
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if(!istype(user_turf, /turf/simulated/floor))
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to_chat(user, SPAN_WARNING("APC cannot be placed on this spot."))
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return
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if(A.requires_power == 0 || istype(A, /area/space) || istype(A, /area/mine/unexplored) || istype(A, /area/mine/explored))
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to_chat(user, SPAN_WARNING("APC cannot be placed in this area."))
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return
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if(A.get_apc())
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to_chat(user, SPAN_WARNING("This area already has an APC."))
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return //only one APC per area
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for(var/obj/machinery/power/terminal/T in user_turf)
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if (T.master)
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to_chat(user, SPAN_WARNING("There is another network terminal here."))
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return
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else
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var/obj/item/stack/cable_coil/C = new /obj/item/stack/cable_coil(user_turf)
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C.amount = 10
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to_chat(user, "You cut the cables and disassemble the unused power terminal.")
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qdel(T)
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//Select the correct prefab path based on where the mob is facing
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var/apc_path
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switch(ndir)
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if(NORTH)
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apc_path = /obj/machinery/power/apc/north
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if(SOUTH)
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apc_path = /obj/machinery/power/apc/south
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if(EAST)
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apc_path = /obj/machinery/power/apc/east
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if(WEST)
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apc_path = /obj/machinery/power/apc/west
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if(!apc_path)
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stack_trace("APC being built by a non-mob, or somehow the direction grabbing or the cardinal directions are fucked!")
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return
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new apc_path(user_turf, ndir, TRUE)
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qdel(src)
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