Files
Batrachophreno af0312c7d4 Bugfix batch (Pesticide Edition) (#21556)
Fixes https://github.com/Aurorastation/Aurora.3/issues/18504
Fixes https://github.com/Aurorastation/Aurora.3/issues/21064
Fixes https://github.com/Aurorastation/Aurora.3/issues/21267
Fixes https://github.com/Aurorastation/Aurora.3/issues/21455
Fixes https://github.com/Aurorastation/Aurora.3/issues/21535

Miscellaneous bugfixes, code cleanup, etc. Smaller batches this time.

changes:
  - spellcheck: "Renames 'gibber' to 'autobutcher'."
  - code_imp: "Cleans up a lot of old autobutcher code."
- code_imp: "Simplifies and unifies a lot of circuit board naming code."
  - code_imp: "Updates various code comments to DMDocs format."
- balance: "Slightly increased damage of beating someone with a ladder."
- bugfix: "Fixes foreign speech displaying the translated versions in
langchat for non-fluent listeners."
- bugfix: "Fixes whispered speech langchat; whispers are now correctly
italicized."
- bugfix: "Fixes shouted speech langchat; shouts are now correctly
biggified."
  - bugfix: "Adds missing Omni Gas Mixer, Gas Meter options from RFD-P."
- bugfix: "Adds missing circuit boards for bioballistic delivery system,
lysis-isolation centrifuge, and autobutcher to allow for construction
and deconstruction."
- bugfix: "Fixes empty algae chips bag having description set for its
name."
- bugfix: "Adds fallback_specific_heat values to several reagents that
were missing them."
- bugfix: "Fixes antimateriel projectiles being erroneously
damage-capped when hitting walls."
- bugfix: "Fixes laser beam effects not using the base colors of their
beam VFX."
- qol: "Added helpful feedback hint to move closer when someone speaks
aloud within 4 tiles while you're in vacuum (as features go, this one
felt more like a bug to experience)."
  - qol: "Updated various examine hints."

---------

Signed-off-by: Batrachophreno <Batrochophreno@gmail.com>
2025-11-11 10:56:12 +00:00

138 lines
4.5 KiB
Plaintext

/obj/item/circuitboard/message_monitor
name = T_BOARD("message monitor console")
build_path = /obj/machinery/computer/message_monitor
origin_tech = list(TECH_DATA = 3)
/obj/item/circuitboard/aiupload
name = T_BOARD("AI upload console")
build_path = /obj/machinery/computer/aiupload
origin_tech = list(TECH_DATA = 4)
/obj/item/circuitboard/borgupload
name = T_BOARD("cyborg upload console")
build_path = /obj/machinery/computer/borgupload
origin_tech = list(TECH_DATA = 4)
/obj/item/circuitboard/scan_consolenew
name = T_BOARD("DNA machine")
build_path = /obj/machinery/computer/scan_consolenew
origin_tech = list(TECH_DATA = 2, TECH_BIO = 2)
/obj/item/circuitboard/sentencing
name = T_BOARD("criminal sentencing console")
build_path = /obj/machinery/computer/sentencing
/obj/item/circuitboard/atmos_alert
name = T_BOARD("atmospheric alert console")
build_path = /obj/machinery/computer/atmos_alert
/obj/item/circuitboard/pod
name = T_BOARD("massdriver control")
build_path = /obj/machinery/computer/pod
/obj/item/circuitboard/robotics
name = T_BOARD("robotics control console")
build_path = /obj/machinery/computer/robotics
origin_tech = list(TECH_DATA = 3)
/obj/item/circuitboard/drone_control
name = T_BOARD("drone control console")
build_path = /obj/machinery/computer/drone_control
origin_tech = list(TECH_DATA = 3)
/obj/item/circuitboard/cloning
name = T_BOARD("cloning control console")
build_path = /obj/machinery/computer/cloning
origin_tech = list(TECH_DATA = 3, TECH_BIO = 3)
/obj/item/circuitboard/arcade/battle
name = T_BOARD("battle arcade machine")
build_path = /obj/machinery/computer/arcade/battle
origin_tech = list(TECH_DATA = 1)
/obj/item/circuitboard/arcade/orion_trail
name = T_BOARD("orion trail arcade machine")
build_path = /obj/machinery/computer/arcade/orion_trail
origin_tech = list(TECH_DATA = 1)
/obj/item/circuitboard/solar_control
name = T_BOARD("solar control console")
build_path = /obj/machinery/power/solar_control
origin_tech = list(TECH_DATA = 2, TECH_POWER = 2)
/obj/item/circuitboard/olddoor
name = T_BOARD("DoorMex")
build_path = /obj/machinery/computer/pod/old
/obj/item/circuitboard/syndicatedoor
name = T_BOARD("ProComp Executive")
build_path = /obj/machinery/computer/pod/old/syndicate
/obj/item/circuitboard/swfdoor
name = T_BOARD("Magix")
build_path = /obj/machinery/computer/pod/old/swf
/obj/item/circuitboard/rdservercontrol
name = T_BOARD("R&D server control console")
build_path = /obj/machinery/computer/rdservercontrol
/obj/item/circuitboard/operating
name = T_BOARD("patient monitoring console")
build_path = /obj/machinery/computer/operating
origin_tech = list(TECH_DATA = 2, TECH_BIO = 2)
/obj/item/circuitboard/mining_shuttle
name = T_BOARD("mining shuttle console")
build_path = /obj/machinery/computer/shuttle_control/mining
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/engineering_shuttle
name = T_BOARD("engineering shuttle console")
build_path = /obj/machinery/computer/shuttle_control/engineering
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/research_shuttle
name = T_BOARD("research shuttle console")
build_path = /obj/machinery/computer/shuttle_control/multi/research
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/area_atmos
name = T_BOARD("area air control console")
build_path = /obj/machinery/computer/area_atmos
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/telesci_console
name = T_BOARD("Telescience Console")
build_path = /obj/machinery/computer/telescience
origin_tech = list(TECH_DATA = 3, TECH_BLUESPACE = 2)
/obj/item/circuitboard/slot_machine
name = T_BOARD("Slot Machine")
build_path = /obj/machinery/computer/slot_machine
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/ship/navigation
name = T_BOARD("Navigation Console")
origin_tech = list(TECH_ENGINEERING = 2)
build_path = /obj/machinery/computer/ship/navigation
/obj/item/circuitboard/ship/helm
name = T_BOARD("Helm Control Console")
origin_tech = list(TECH_ENGINEERING = 3)
build_path = /obj/machinery/computer/ship/helm
/obj/item/circuitboard/ship/sensors
name = T_BOARD("Ship Sensors Console")
origin_tech = list(TECH_ENGINEERING = 3, TECH_DATA = 2)
build_path = /obj/machinery/computer/ship/sensors
/obj/item/circuitboard/ship/engines
name = T_BOARD("Ship Engines Control Console")
origin_tech = list(TECH_ENGINEERING = 3)
build_path = /obj/machinery/computer/ship/engines
/obj/item/circuitboard/ship/targeting
name = T_BOARD("Ajax Targeting Systems Console")
origin_tech = list(TECH_ENGINEERING = 3)
build_path = /obj/machinery/computer/ship/targeting